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Topics
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Author |
Replies |
Views |
Last Post
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hello need help with fa2 editor - startpositions
asap plz :D |
Olaf1987
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22
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8924
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Fri Jul 06, 2007 6:41 pm
skyboy  |
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Modding Aircraft
enhancing the Harrier |
Tricept
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10
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5363
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Sun Jul 01, 2007 11:35 pm
ORCACommander  |
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Ally and neutral house
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AngelLestat
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8
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4909
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Fri Jun 22, 2007 10:49 pm
Team Black  |
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Deleting types from the building list
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Tricept
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8
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4334
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Mon Jun 18, 2007 5:19 pm
John Galt  |
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Problems with triggers and ini files
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AngelLestat
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2
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3314
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Sat Jun 16, 2007 4:00 am
AngelLestat  |
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Final Alert Not Showing Voxels
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Daz
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3
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3201
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Fri Jun 08, 2007 9:02 pm
IcySon55  |
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Final Alert 2 questions
INI editing??? |
deputy865
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10
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7457
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Tue Jun 05, 2007 10:37 pm
tobiasboon46  |
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How to make an alternate scenario in campaign progression?
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Haruka
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18
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10231
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Sun May 27, 2007 12:52 pm
Blade  |
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Storm Valley (3-6)
A nice temperate map... |
Major Paine
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13
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7875
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Sat May 12, 2007 9:08 am
Dupl3xxx  |
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Animations
How do I get them to play? |
Major Paine
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5
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4160
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Sun May 06, 2007 1:52 am
Major Paine  |
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Were can you get FinalAlert
Im back and i need help |
Child of the Atom
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1
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2752
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Thu May 03, 2007 11:41 am
John Galt  |
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AI in maps
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Phatdaddymac99
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0
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2777
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Wed May 02, 2007 5:50 pm
Phatdaddymac99  |
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Energize
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tobiasboon46
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4
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3711
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Tue May 01, 2007 7:42 pm
Allied General  |
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Making Differnt Triggers
Can people give me some Good triggers Please? |
Six-D
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2
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3266
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Tue May 01, 2007 7:35 pm
Allied General  |
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Immortal bridges
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Phatdaddymac99
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4
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3565
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Mon Apr 16, 2007 2:33 pm
Phatdaddymac99  |
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FinalAlert Yuri
Help!!! |
Denmon
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3
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3444
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Tue Apr 03, 2007 3:03 am
Olaf1987  |
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Siege at Midgard [YR]
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EVA-251
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16
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9427
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Wed Mar 21, 2007 11:07 am
EVA-251  |
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Drive-by spawn
Getting Tanya to spawn when a vehivle drives by. |
jayman100
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2
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2974
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Mon Feb 26, 2007 5:17 pm
jayman100  |
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working on the AI controls for ra2
like how many buildings they make and need help working taskforces and etc |
wardeathfun
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0
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2628
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Fri Feb 09, 2007 6:57 pm
wardeathfun  |
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I am new and got a question
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Urbanmafia82
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5
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3763
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Fri Feb 02, 2007 3:33 pm
John Galt  |
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I created another height=4
Anyone wanna explain how? |
m666
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6
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4644
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Fri Feb 02, 2007 2:13 pm
Urbanmafia82  |
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Problem with new tank in a map
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Pythorn
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11
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6192
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Fri Jan 19, 2007 3:52 pm
Renegade  |
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Help Making Survival Maps
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Six-D
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15
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11819
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Wed Jan 10, 2007 3:10 am
m666  |
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I Need Help!!!!!
I'm new and need help on making a mod map. (I think) |
ZEFFER13
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9
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5829
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Mon Jan 01, 2007 8:26 pm
-tr8er8-  |
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Interesting map
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VK
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32
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17628
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Tue Dec 26, 2006 10:16 pm
Rattuskid  |
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Getting Civilian Buildings to be Powered
I'm not sure if someone else posted this topic, vague descriptions... |
DarkShadow7827
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2
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3196
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Mon Dec 11, 2006 10:19 am
John Galt  |
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a WIP YR map
figured its time to spice it up some |
Ixith
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4
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4181
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Sun Dec 10, 2006 7:58 pm
ORCACommander  |
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adding buildings i own to start....
ahhh. |
sevkln7of9
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4
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3741
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Thu Nov 30, 2006 10:05 pm
sevkln7of9  |
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disable ore refinery
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parananagon
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9
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5406
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Wed Nov 29, 2006 5:59 am
John Galt  |
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No Refinery INI fix
Easy Plug In for Map |
Allied General
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2
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3363
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Sun Nov 12, 2006 12:19 am
Team SomeGuy  |
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Final alert 2 error
I need quick help. |
simjus
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6
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5620
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Fri Nov 10, 2006 7:05 am
John Galt  |
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How Do I Build A Missing Cameo?
|
gog
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10
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6752
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Mon Oct 30, 2006 1:23 pm
Apex  |
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Why is it doing this?
|
squidinator
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4
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3940
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Mon Oct 09, 2006 1:23 pm
Allied General  |
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a dogs home
|
NoobPrime
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4
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4088
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Fri Sep 22, 2006 5:56 am
John Galt  |
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Single Player Map
|
squidinator
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4
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3935
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Thu Sep 21, 2006 6:07 pm
squidinator  |
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Paradrop
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squidinator
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1
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3078
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Wed Sep 13, 2006 8:10 pm
truefeel  |
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NewUnit
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squidinator
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4
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4263
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Sun Sep 10, 2006 4:36 am
squidinator  |
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destroy all units but not mcv
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parananagon
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3
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3481
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Fri Sep 08, 2006 5:58 pm
Suiseiseki  |
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multiplayer maping question
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THE Protagonist
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4
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3727
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Fri Sep 08, 2006 4:09 pm
Nighthawk  |
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Error with meh survival map
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ZeroTron
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1
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2704
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Mon Sep 04, 2006 10:28 pm
squidinator  |
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The hills have eyes
does anyone has pics of this map? |
Dutchygamer
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14
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7288
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Mon Sep 04, 2006 8:13 pm
gufu  |
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Campaign Map Problems
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EVA-251
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10
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6972
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Sun Sep 03, 2006 12:48 pm
EVA-251  |
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New Cameos
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squidinator
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2
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3246
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Fri Sep 01, 2006 6:41 pm
squidinator  |
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im kinda new to modding....
|
squidinator
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4
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3663
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Fri Sep 01, 2006 2:42 am
squidinator  |
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AI problem
|
NoobPrime
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1
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2756
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Tue Aug 29, 2006 4:11 am
John Galt  |
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yuri prime & yuri command center
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parananagon
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4
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5542
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Thu Aug 17, 2006 12:25 am
Nighthawk  |
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lightning
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NoobPrime
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2
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3061
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Sun Aug 13, 2006 9:22 am
NoobPrime  |
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destroy invisible light
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parananagon
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1
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2942
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Sat Aug 12, 2006 6:00 pm
Crimsonum  |
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psychic amplifier and psychic beacon
making them work |
parananagon
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3
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4955
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Wed Aug 09, 2006 9:59 pm
ihateharriers  |
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making units available to only <Player @ A>
|
parananagon
|
3
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3230
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Sun Aug 06, 2006 2:31 pm
parananagon  |
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