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Do not post questions or requests as new topics.
Banshee
9
27879
Mon Oct 21, 2019 12:40 pm
Mig Eater
Topics
[RA2/YR] Landing Craft (Beach logic)
[ Goto page: 1 , 2 ]
Symphonic
82
27767
Fri Oct 15, 2010 7:48 am
Nikademis Von Hisson
[Ares 0.1/0.2] Chrono Re-Enforcments
it's pretty easy really
MRMIdAS
16
7583
Wed Oct 13, 2010 4:27 pm
MRMIdAS
Damage Over Time Weapons
Works best with Ares.
FurryQueen
6
4313
Mon Oct 11, 2010 5:43 am
Lin Kuei Ominae
Tutorial:How Kenosis made his PlaceBuildingSpecial
Only Hints.Patch needed,Ares not needed
kenosis
0
3511
Fri Oct 01, 2010 6:07 pm
kenosis
Adding new tank
[ Goto page: 1 , 2 ]
DeeZeL
66
64494
Sat Aug 28, 2010 1:34 am
Cranium
Branch/Research/Perk Tutorial
Allied General
5
4310
Tue Aug 24, 2010 9:29 pm
Allied General
[Ares] Proper ThirdSide / YuriCountry Tutorial
Fixing Westwood's quite confusing system for the side/country
m7
20
8625
Sat Aug 21, 2010 10:52 pm
noki
[Vanilla] AI Clone Structures
RA2/YR (also works in TS/FS but sample code from RA2/YR)
Allied General
10
5862
Tue Jun 29, 2010 6:37 am
High Templar X
Mine Layer (RA2:YR)
A new way to create it
Augusto
2
25782
Mon May 24, 2010 6:40 pm
Augusto
Rotating 2d buildings from other games in right perspective
You think this is impossible? I will show ya!
smoke_th
13
11212
Fri Apr 30, 2010 3:46 am
Joshy
Fog of War like in TS
ComradeSpike
14
15017
Mon Mar 22, 2010 1:54 pm
EricAnimeFreak
[User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III
[ Featured Tools » Voxel Section Editor III » Tutorials ]
Banshee
14
54426
Sun Feb 28, 2010 7:36 am
............?
Disabling custom maps
Because I've seen a few people post about this.
m7
1
2357
Mon Feb 22, 2010 12:46 pm
Volgin
Recreating RA3 Natasha's abilities in YR.
Multiple warhead effects on 1 weapon & airstrikes on vehicles.
mac402
5
8884
Sat Jan 16, 2010 3:55 am
001010011100101110
Parabombs with napalm particle effect
Tony
36
27381
Thu Dec 03, 2009 9:34 pm
Tony
Making A Terrain Tile (*)
With TMP Builder
MT
26
22704
Thu Nov 19, 2009 1:55 am
Nikademis Von Hisson
Movies
tibmaker
17
24345
Sun Nov 15, 2009 11:41 am
zenoniations
Straight-shot cannon
Because DCoder wanted me to share.
Team SomeGuy
5
8827
Wed Oct 07, 2009 8:53 pm
Mortecha
Simple Voxel Enhancement
ConMan
2
6812
Wed Sep 23, 2009 1:06 pm
ConMan
Making Animated Water
crevio
1
4051
Sun Sep 06, 2009 10:42 am
Mig Eater
How to prevent problems with buildings, mouse.shp
...and where to find the palettes for some SHPs [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
Reaperrr
3
24347
Sat Aug 15, 2009 3:04 am
sunfowerggs
HVA Walkanimation Tutorial
ronco
3
29831
Tue Aug 11, 2009 5:53 am
Dubzac
Converting blueprints to voxel templates
based off of MigEater's voxel guide
Roaches
26
44798
Wed Aug 05, 2009 5:05 pm
crevio
Making an ore spitting weapon.
Lexa
12
6821
Tue Jul 28, 2009 6:08 am
need my speed
My quick blueprint tutorial
Roadwarrior
11
6205
Wed Jul 15, 2009 7:58 pm
Roadwarrior
Buildable veteran unit.
Lexa
16
7186
Fri Jul 10, 2009 11:42 pm
gamefreak11221
How To Write A PKT File
Dark Templar X
2
6100
Tue Jun 23, 2009 11:30 pm
Allied General
Making custom palettes using Paint.NET [Ra2/YR]
For YR/Ra2 loading screens.
Lexa
7
9342
Mon Jun 22, 2009 8:11 am
Renegangsta
Making a Suicide Plane.
Lexa
12
6211
Mon May 18, 2009 3:54 pm
Lt Albrecht
Making a Kinetic weapon
Only effective against tanks/vehicles
Lexa
14
5670
Sat May 16, 2009 5:41 pm
Allied General
Crate Tricks
Lexa
7
4982
Fri May 15, 2009 9:16 am
Lexa
Making a Paralyze/EMP Weapon
Lexa
2
5360
Wed May 13, 2009 12:18 pm
Dark Templar X
Making smoke coming out from a building.
Lexa
1
2861
Wed May 13, 2009 3:54 am
Dark Templar X
Add a B2-Bomber
Delta
9
7212
Tue Apr 21, 2009 9:37 am
Allied General
Mading MP and SP maps step 1 (basic tools) (*)
a totally completed tutorial for making maps (the steps are divided by topics)
Shadow Hunter
3
5136
Mon Apr 20, 2009 12:34 am
Shadow Hunter
How to unprotect a protected MIX file
requires: a hex editor and a brain [ Goto page: 1 , 2 , 3 ]
aristurtle
149
67005
Fri Apr 17, 2009 10:03 pm
Elerium-155
AI Triggers (***)
Aro
9
9308
Sun Mar 08, 2009 2:30 am
Chaotix000
Forest fires
FlyingZ
7
6675
Sun Mar 01, 2009 8:28 pm
Dark Templar X
(**) Converting palettes of SHPs
I decided to just copy my topic from TibWeb... [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
Bittah Commander
0
4996
Wed Feb 18, 2009 9:42 am
Bittah Commander
Clonning the Iron Curtain (**)
Red Alert 1 Style (NPatch)
AprilWar
0
2801
Fri Jan 23, 2009 9:43 pm
AprilWar
A new way to add songs in RA2/YR
My first toturial
Chrisse
8
11961
Thu Jan 01, 2009 6:34 pm
MT
My modelling tutorial
for eevryone to use^^ [ Modding Central » Generals Editing Forum » Tutorials Warehouse ]
ruby92
10
26582
Wed Dec 24, 2008 8:25 am
ruby92
Making a unit repair anything.
Javier
2
3112
Sat Nov 29, 2008 1:42 am
Beowulf
Almost a perfect Dropship (**)
There's only one bug.
AprilWar
12
6142
Fri Nov 28, 2008 6:08 pm
Lt Albrecht
How To Make A New Civillian building
SuperMario949
4
3406
Sat Oct 11, 2008 9:27 pm
Roaches
XCC mixing 101
[ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
Team Black
31
35859
Wed Sep 17, 2008 5:15 pm
Shakar
Infantry that deploys into infantry (***)
Npatch needed
AprilWar
10
5850
Fri Sep 05, 2008 10:46 pm
AprilWar
Cyborg Carrier with Npatch (****)
Making Vehicles to spawn unlimited Infantry at certain ROF
AprilWar
2
3879
Wed Aug 13, 2008 12:48 pm
Biohazard
Cyborg Reaper Web Launcher (****)
NPatch needed
AprilWar
8
6656
Wed Aug 13, 2008 3:30 am
AprilWar
Making SHP Buildings/units from 3d models
tedious, but effective. [ Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
IVI
1
5969
Mon Aug 04, 2008 11:08 am
GameMaster0000
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