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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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No new posts Beta & Development Research
This C&C 3 forum is dedicated for discussion of very little news and rumours displayed during the development of the game, for current discussion and reference for future mods.
Moderators: Global Moderators
87 1298 Casting... is this fake?
Mon Feb 18, 2008 1:56 am
Tratos  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using World Builder, how to deal with scripts, making wave effects, dealing with lighting, setting up AI, texture effects on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators
77 392 Camera View?
Mon Aug 25, 2014 7:00 pm
luxycomplex  View latest post
No new posts Blue Zone Tutorials
This forum holds tutorials for modding Command & Conquer 3 and the recent SAGE engine. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators
24 171 Watching and Creating ...
Tue May 12, 2020 9:24 am
therealmjj  View latest post
No new posts Finished Mods & Models Showcase
Do you have a finished and downloadable C&C3 mod or W3X model with code working ingame? Post it here and share it with us! Mods bigger than 2mb should be hosted elsewhere and only linked here.
Moderators: Global Moderators
65 285 Mirage Tank
Sun Nov 22, 2020 12:04 am
GEN.ZOOL  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Command & Conquer 3 Map Archive.
Moderators: Global Moderators
79 414 KW Bermuda Triangle (2-6)
Tue Nov 01, 2011 2:07 pm
Team Black  View latest post
Command & Conquer 3 Editing Forum
Moderators: Global Moderators
Post new topic Page 10 of 15 [746 Topics] Goto page: Previous 1, 2, 3, ..., 8, 9, 10, 11, 12, 13, 14, 15 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Cool Welcome to PPM's C&C 3 Editing Forum!  
Let the modding havoc begin!
  Banshee    3    19146    Sat Jun 20, 2009 3:52 pm 
Banshee View latest post
 Topics 
 No new posts Oooh ! I´m having a ugly error with 3ds Max 9     lunatics    6    1472    Sat Apr 26, 2008 11:58 am 
lunatics View latest post
 No new posts Note tis a fuckin way to dieare they?     CoolSon    16    2899    Thu Apr 24, 2008 10:40 am 
Golan View latest post
 No new posts Note uhm...airpads     blubb    2    1181    Tue Apr 22, 2008 5:20 pm 
blubb View latest post
 No new posts Note Lesser Commandos?     TiberianFiend    6    1609    Sun Apr 20, 2008 10:22 am 
TiberianFiend View latest post
 No new posts Note getting .vp6 files working ingame  
.vp6 movie in map
  noek1993    8    1751    Tue Apr 15, 2008 6:22 pm 
noek1993 View latest post
 No new posts Note KW worldbuilder     Alex06    0    1029    Mon Apr 14, 2008 9:49 pm 
Alex06 View latest post
 No new posts Note Need help     ripper_pt    2    1197    Mon Apr 07, 2008 2:25 pm 
Dutchygamer View latest post
 No new posts Note I have a problem with world builder for KW     DaFool    4    1483    Sat Apr 05, 2008 4:28 pm 
Dutchygamer View latest post
 No new posts Note Getting CnC3 Models into 3dsmax  
Help would be greatly appreciated
  Blackwolf    4    1984    Thu Mar 27, 2008 3:16 pm 
Raptor8 View latest post
 No new posts Note Cursed Compiler!     darkrei9n    0    1522    Thu Mar 27, 2008 1:43 am 
darkrei9n View latest post
 No new posts Note Bad news about Kane's Wrath modding     jonwil    5    1751    Tue Mar 25, 2008 8:47 pm 
Golan View latest post
 No new posts Note Attachment MAAARV and other HUGE Units     CoolSon    6    2878    Mon Mar 24, 2008 11:56 pm 
bartpp7 View latest post
 No new posts Note Inputting Models  
Step by Step Guide
  Darkwander    11    2154    Mon Mar 24, 2008 9:12 pm 
Mighty BOB! View latest post
 No new posts Note Making Warriors Stealing life  
Wraith from Stargate.
  Darkwander    2    1115    Sun Mar 23, 2008 4:38 pm 
Darkwander View latest post
 No new posts Note Attachment Models with working codes ready for download     CoolSon    4    2931    Sat Mar 22, 2008 4:58 am 
Alex06 View latest post
 No new posts Note Finding out Behavior Options     Darkwander    2    1038    Fri Mar 21, 2008 10:17 am 
Golan View latest post
 No new posts Note Another way to launch mod without using the mod launcher?     CoolSon    3    1314    Fri Mar 21, 2008 2:04 am 
ravage View latest post
 No new posts Note New aircraft command system in my mod     ravage    2    1988    Fri Mar 21, 2008 2:00 am 
ravage View latest post
 No new posts Note Stopping Upgrades from Activating  
when Research complete.
  Darkwander    15    2476    Thu Mar 20, 2008 6:00 pm 
Darkwander View latest post
 No new posts Note Shields Broadcasting  
and Protecting Units.
  Darkwander    2    1630    Tue Mar 18, 2008 9:24 am 
Golan View latest post
 No new posts Note New Fractions Engineers  
Not Capture Enemy
  Darkwander    2    1120    Sun Mar 16, 2008 5:08 am 
Darkwander View latest post
 No new posts Note Attachment Composite Structures  
like shredder turret for NOD
  Tetra Xiphos    17    5633    Sat Mar 15, 2008 5:41 pm 
darkrei9n View latest post
 No new posts Note Attachment model importing...     ChielScape    20    5155    Fri Mar 14, 2008 9:44 pm 
TksSdo View latest post
 No new posts Question Attachment The four green arrows under a structure     Tetra Xiphos    5    1731    Fri Mar 14, 2008 7:41 pm 
Tetra Xiphos View latest post
 No new posts Note Desync problem with new graphic card     xyver81    6    1472    Fri Mar 14, 2008 11:32 am 
ChielScape View latest post
 No new posts Note Another one concerning Composite Structures  
the almighty Obelisk to be exact
  Tetra Xiphos    0    825    Wed Mar 12, 2008 6:50 pm 
Tetra Xiphos View latest post
 No new posts Note The CONSTRUCTION_YARD kindof=     Tetra Xiphos    0    981    Tue Mar 11, 2008 1:01 pm 
Tetra Xiphos View latest post
 No new posts Note quick question regarding heirarchy and buildmod.bat     DaFool    9    1763    Tue Mar 11, 2008 12:45 pm 
Dutchygamer View latest post
 No new posts Note New Weapons     Tetra Xiphos    4    1252    Mon Mar 10, 2008 7:12 am 
Tetra Xiphos View latest post
 No new posts Note Modelling tutorials  
not offering, searching for some...
  Tetra Xiphos    2    995    Sat Mar 08, 2008 12:03 pm 
pd View latest post
 No new posts Note Compiling Error with buildmod.bat     Tetra Xiphos    2    1072    Sat Mar 08, 2008 7:50 am 
Tetra Xiphos View latest post
 No new posts Note PAC Fighters  
Can I increase the #...
  ts_fan    3    1154    Fri Mar 07, 2008 4:31 pm 
ts_fan View latest post
 No new posts Note Buildable area of structures... erm.. zone of control...  
I mean, uhhhh...whatever you call it...
  Tetra Xiphos    9    1818    Fri Mar 07, 2008 1:18 pm 
Dutchygamer View latest post
 No new posts Question Attachment I am modding noob plz give me some help  
About the Upgrade System
  erickunder    0    887    Thu Mar 06, 2008 4:40 pm 
erickunder View latest post
 No new posts Question How To Make The Orca Missiles Disappear Individually  
after each shot
  coolfile    6    1601    Tue Mar 04, 2008 7:10 am 
coolfile View latest post
 No new posts Note UI tutorial posted at my website     jonwil    0    883    Tue Feb 26, 2008 12:22 pm 
jonwil View latest post
 No new posts Note Transparent meshes; what shaders to use?     CoolSon    1    999    Tue Feb 26, 2008 10:04 am 
Golan View latest post
 No new posts Note The fiends are coming!!  
Return of the Tiberium Fiend
  Chronosheep    12    3466    Mon Feb 25, 2008 11:09 am 
Ickus View latest post
 No new posts Note models? where?     ChielScape    7    1634    Sun Feb 24, 2008 9:29 am 
ChielScape View latest post
 No new posts Idea BMRI and XML files? I'm trying to understand how it works.  
Any help is appreciated...
  Banshee    0    916    Sun Feb 24, 2008 3:42 am 
Banshee View latest post
 No new posts Note a new version of SDK Extras is now available     jonwil    3    1365    Sun Feb 24, 2008 1:35 am 
jonwil View latest post
 No new posts Note Unit maps     Denmon    3    1413    Fri Feb 22, 2008 8:57 am 
Dutchygamer View latest post
 No new posts Note An Idea...is this doable?  
new idea...
  Wildfire    4    1469    Wed Feb 20, 2008 7:33 am 
ravage View latest post
 No new posts Note New Shader  
for use with tw
  ccgx    5    2469    Tue Feb 19, 2008 9:51 pm 
ccgx View latest post
 No new posts Note Kane Edition skins     Denmon    2    1480    Tue Feb 19, 2008 7:05 pm 
Denmon View latest post
 No new posts Note No more engie rushes?  
my idea...
  Wildfire    1    971    Tue Feb 19, 2008 9:33 am 
Golan View latest post
 No new posts Note a demo of what my UI hacking can do     jonwil    0    983    Tue Feb 19, 2008 9:29 am 
jonwil View latest post
 No new posts Idea Alien Incursion v3.0  
Development Topic
  war450    2    1347    Mon Feb 18, 2008 12:55 am 
war450 View latest post
 No new posts Note Attachment DamageScalarDetails  
EDIT: Solved! Thanks
  Kurtisb    4    1374    Sat Feb 16, 2008 10:00 am 
Kurtisb View latest post
 No new posts Note Attachment MAMMOTH MK2 INGAME     CoolSon    16    4587    Sat Feb 16, 2008 8:28 am 
CoolSon View latest post
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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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