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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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No new posts Beta & Development Research
This C&C 3 forum is dedicated for discussion of very little news and rumours displayed during the development of the game, for current discussion and reference for future mods.
Moderators: Global Moderators
87 1298 Casting... is this fake?
Mon Feb 18, 2008 1:56 am
Tratos  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using World Builder, how to deal with scripts, making wave effects, dealing with lighting, setting up AI, texture effects on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators
77 392 Camera View?
Mon Aug 25, 2014 7:00 pm
luxycomplex  View latest post
No new posts Blue Zone Tutorials
This forum holds tutorials for modding Command & Conquer 3 and the recent SAGE engine. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators
24 171 Watching and Creating ...
Tue May 12, 2020 9:24 am
therealmjj  View latest post
No new posts Finished Mods & Models Showcase
Do you have a finished and downloadable C&C3 mod or W3X model with code working ingame? Post it here and share it with us! Mods bigger than 2mb should be hosted elsewhere and only linked here.
Moderators: Global Moderators
65 285 Mirage Tank
Sun Nov 22, 2020 12:04 am
GEN.ZOOL  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Command & Conquer 3 Map Archive.
Moderators: Global Moderators
79 414 KW Bermuda Triangle (2-6)
Tue Nov 01, 2011 2:07 pm
Team Black  View latest post
Command & Conquer 3 Editing Forum
Moderators: Global Moderators
Post new topic Page 11 of 15 [746 Topics] Goto page: Previous 1, 2, 3, ..., 9, 10, 11, 12, 13, 14, 15 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Cool Welcome to PPM's C&C 3 Editing Forum!  
Let the modding havoc begin!
  Banshee    3    19145    Sat Jun 20, 2009 3:52 pm 
Banshee View latest post
 Topics 
 No new posts Note Attachment TITANS and WOLVERINES WORKING INGAME FINALLY!!!     CoolSon    8    2937    Fri Feb 15, 2008 12:24 pm 
Siberian GRemlin View latest post
 No new posts Note Looking for someone who can edit Flash files     jonwil    2    1004    Wed Feb 13, 2008 11:54 pm 
CCHyper View latest post
 No new posts Note Attachment Help needed with TITAN & Wolverine models     CoolSon    2    3339    Wed Feb 13, 2008 6:24 am 
CoolSon View latest post
 No new posts Note Editing the AI     Dutchygamer    2    960    Sun Feb 10, 2008 7:14 pm 
Dutchygamer View latest post
 No new posts Note Attachment Ravamped GDI Air Units     CoolSon    1    1902    Sat Feb 09, 2008 11:12 am 
Dutchygamer View latest post
 No new posts [ Popular ] Note Attachment Enhanced C&C3 Vanilla units in Kane's Wrath     CoolSon    25    13906    Sat Feb 09, 2008 2:26 am 
Alex06 View latest post
 No new posts Note Attachment Sample codes of modified particle system for missile trails?     CoolSon    1    1389    Thu Feb 07, 2008 9:03 am 
CoolSon View latest post
 No new posts Note Conflict Space     darkrei9n    14    2960    Thu Feb 07, 2008 3:46 am 
darkrei9n View latest post
 No new posts Note Demo Trucks! (And weapon drawing)  
Some C&C3 modding questions.
  Elysha    4    1389    Sat Feb 02, 2008 11:52 pm 
Elysha View latest post
 No new posts Note Anti Garrison units     Rottimus    6    1392    Sat Jan 26, 2008 11:08 pm 
Rottimus View latest post
 No new posts Note Attachment my mod still alive :p     ravage    5    1899    Sat Jan 19, 2008 1:31 pm 
ravage View latest post
 No new posts Note how do I give mammoths rail guns as standard     iginy    3    1420    Fri Jan 18, 2008 11:23 am 
sage_inferno View latest post
 No new posts Note Join the Jihad  
aka MEC2 Help Wanted
  smurfbizkit    1    1224    Thu Jan 17, 2008 10:23 pm 
smurfbizkit View latest post
 No new posts Note TradeMod V0.8 Released  
First Version - Still in development.
  MidiPrefix    0    958    Tue Jan 15, 2008 4:02 am 
MidiPrefix View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts Note Relevance of posts on this board  
Why is there a load of non-editting stuff being posted here?
  MidiPrefix    11    2271    Sat Jan 12, 2008 3:13 am 
Banshee View latest post
 No new posts Note Militant Squad is back from TS!!!!!!     Existor    5    1723    Fri Jan 11, 2008 11:37 pm 
Clarkson View latest post
 No new posts Note Black Hand - official logo =)     Existor    4    1423    Wed Jan 09, 2008 7:55 pm 
CCHyper View latest post
 No new posts Note Reaper-17 and Traveler-59 logos!!!     Existor    4    1902    Wed Jan 09, 2008 8:59 am 
Crimsonum View latest post
 No new posts Note Attachment Kane's Wrath & Tiberium fan-kit!!! 75 mb     Existor    17    4444    Wed Jan 09, 2008 5:28 am 
Robopope99 View latest post
 No new posts Note JonWils W3X decompiler  
how do u use it?
  TerroR    5    3589    Tue Jan 08, 2008 12:19 pm 
Stygs View latest post
 No new posts Note disruption mod hits v1.6!!!     thedarkmaster    0    1179    Sat Jan 05, 2008 7:52 pm 
thedarkmaster View latest post
 No new posts Note Attachment C&C3 W3Dm (w3dmesh) IMPORTER COMING SOON!!!     cavesyudepu    15    5962    Sat Jan 05, 2008 5:40 pm 
Clarkson View latest post
 No new posts Note Problem #666     TerroR    1    1278    Sat Jan 05, 2008 4:43 pm 
TerroR View latest post
 No new posts Note Structure that everyone can capture (even Allies)  
How do you make it?
  MidiPrefix    0    1011    Thu Jan 03, 2008 9:52 pm 
MidiPrefix View latest post
 No new posts Note Attachment OS BIG editor problem...     Clarkson    12    3691    Thu Jan 03, 2008 2:18 pm 
Banshee View latest post
 No new posts Note Attachment time of day     iginy    12    2866    Wed Jan 02, 2008 6:04 pm 
iginy View latest post
 No new posts Note Compiling Mod Help     darkrei9n    6    1532    Wed Jan 02, 2008 5:17 am 
darkrei9n View latest post
 No new posts Note How to edit existing units in CNC3     xyver81    3    1962    Mon Dec 31, 2007 3:15 pm 
xyver81 View latest post
 No new posts Note how do I edit the shroud     iginy    0    1023    Sun Dec 30, 2007 5:37 pm 
iginy View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts Note Games going out of sync     iginy    8    1975    Sat Dec 29, 2007 8:59 pm 
IcySon55 View latest post
 No new posts Note Skins...     Clarkson    2    1123    Tue Dec 25, 2007 9:45 pm 
Clarkson View latest post
 No new posts Note Attachment new MBT70 texture     ravage    6    3203    Sun Dec 23, 2007 12:14 pm 
ravage View latest post
 No new posts [ Popular ] Note A New Mod for C&C3  
But what is it about...?
  Muldrake    34    7655    Sun Dec 23, 2007 12:22 am 
smurfbizkit View latest post
 No new posts Question Collision Problem     coolfile    0    950    Sat Dec 22, 2007 7:32 am 
coolfile View latest post
 No new posts Note Tracking Enemy Units     Golan    0    1052    Fri Dec 21, 2007 9:11 pm 
Golan View latest post
 No new posts Oh yes ! disruption website     thedarkmaster    2    1214    Wed Dec 19, 2007 9:04 pm 
thedarkmaster View latest post
 No new posts Note Universe at War: A better Engine?     cavesyudepu    8    2071    Sun Dec 16, 2007 8:12 pm 
djohe View latest post
 No new posts Note Can any one compress this system.big     iginy    0    971    Sun Dec 16, 2007 4:41 pm 
iginy View latest post
 No new posts Note ETQW RTS?  
INTERESTED
  ETQW RTS & can it be    4    1488    Sun Dec 16, 2007 9:26 am 
ChielScape View latest post
 No new posts Note anyone want to do some ai coding for disruption?     thedarkmaster    0    891    Sun Dec 16, 2007 1:51 am 
thedarkmaster View latest post
 No new posts Note REDEEMER - TS-remake-style! 2 editions     Existor    5    2100    Fri Dec 14, 2007 10:31 pm 
Mighty BOB! View latest post
 No new posts Note Mod Idea  
Diplomacy Mod
  MidiPrefix    0    823    Fri Dec 14, 2007 6:04 pm 
MidiPrefix View latest post
 No new posts Note artillery unit code no longer supported in c&c3?     CoolSon    2    1314    Fri Dec 14, 2007 7:46 am 
Golan View latest post
 No new posts Note SUBFACTIONS logos!!!     Existor    22    4399    Wed Dec 12, 2007 3:24 am 
Aro View latest post
 No new posts Note "Deactive upon Success"     DaFool    1    1279    Tue Dec 11, 2007 2:46 am 
Alexander C Bukington View latest post
 No new posts Note new version of osbig editor     iginy    2    1355    Sun Dec 09, 2007 11:37 pm 
iginy View latest post
 No new posts Note I found a few things...  
... and they need fixing
  Apex    15    2792    Sat Dec 08, 2007 6:53 pm 
Daz View latest post
 No new posts Note Attachment disruption hits 2.5...new faction.     thedarkmaster    3    1806    Wed Dec 05, 2007 7:35 am 
Aro View latest post
 No new posts Note Kane's Wrath materials - PNGs, PSDs, logos, fan-wallpapers     Existor    0    1866    Mon Dec 03, 2007 1:00 am 
Existor View latest post
 No new posts [ Popular ] Note Titans & Wolverines - westwood (TS) style!!!     Existor    27    5506    Sun Dec 02, 2007 4:09 pm 
Golan View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 11 of 15 [746 Topics] Goto page: Previous 1, 2, 3, ..., 9, 10, 11, 12, 13, 14, 15 Next
 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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