Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Apr 04, 2026 1:50 am
All times are UTC + 0
View posts since last visit
View unanswered posts
 Forum   Topics   Posts   Last Post 
No new posts Beta & Development Research
This C&C 3 forum is dedicated for discussion of very little news and rumours displayed during the development of the game, for current discussion and reference for future mods.
Moderators: Global Moderators
87 1297 Casting... is this fake?
Mon Feb 18, 2008 1:56 am
Tratos  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using World Builder, how to deal with scripts, making wave effects, dealing with lighting, setting up AI, texture effects on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators
77 393 The Deluxe C&C3/KW map...
Mon Oct 10, 2022 5:14 am
Lucand  View latest post
No new posts Blue Zone Tutorials
This forum holds tutorials for modding Command & Conquer 3 and the recent SAGE engine. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators
24 175 Tutorial Requests
Mon Apr 11, 2022 9:19 pm
Mig Eater  View latest post
No new posts Finished Mods & Models Showcase
Do you have a finished and downloadable C&C3 mod or W3X model with code working ingame? Post it here and share it with us! Mods bigger than 2mb should be hosted elsewhere and only linked here.
Moderators: Global Moderators
65 285 Mirage Tank
Sun Nov 22, 2020 12:04 am
GEN.ZOOL  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Command & Conquer 3 Map Archive.
Moderators: Global Moderators
79 414 KW Bermuda Triangle (2-6)
Tue Nov 01, 2011 2:07 pm
Team Black  View latest post
Command & Conquer 3 Editing Forum
Moderators: Global Moderators
Post new topic Page 12 of 16 [766 Topics] Goto page: Previous 1, 2, 3, ..., 10, 11, 12, 13, 14, 15, 16 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Cool Welcome to PPM's C&C 3 Editing Forum!  
Let the modding havoc begin!
  Banshee    3    28553    Sat Jun 20, 2009 3:52 pm 
Banshee View latest post
 Topics 
 No new posts Note Skins...     Clarkson    2    1677    Tue Dec 25, 2007 9:45 pm 
Clarkson View latest post
 No new posts Note Attachment new MBT70 texture     ravage    6    3923    Sun Dec 23, 2007 12:14 pm 
ravage View latest post
 No new posts [ Popular ] Note A New Mod for C&C3  
But what is it about...?
  Muldrake    34    8660    Sun Dec 23, 2007 12:22 am 
smurfbizkit View latest post
 No new posts Question Collision Problem     coolfile    0    1478    Sat Dec 22, 2007 7:32 am 
coolfile View latest post
 No new posts Note Tracking Enemy Units     Golan    0    1524    Fri Dec 21, 2007 9:11 pm 
Golan View latest post
 No new posts Oh yes ! disruption website     thedarkmaster    2    1761    Wed Dec 19, 2007 9:04 pm 
thedarkmaster View latest post
 No new posts Note Universe at War: A better Engine?     cavesyudepu    8    2968    Sun Dec 16, 2007 8:12 pm 
djohe View latest post
 No new posts Note Can any one compress this system.big     iginy    0    1415    Sun Dec 16, 2007 4:41 pm 
iginy View latest post
 No new posts Note ETQW RTS?  
INTERESTED
  ETQW RTS & can it be    4    2276    Sun Dec 16, 2007 9:26 am 
ChielScape View latest post
 No new posts Note anyone want to do some ai coding for disruption?     thedarkmaster    0    1328    Sun Dec 16, 2007 1:51 am 
thedarkmaster View latest post
 No new posts Note REDEEMER - TS-remake-style! 2 editions     Existor    5    2709    Fri Dec 14, 2007 10:31 pm 
Mighty BOB! View latest post
 No new posts Note Mod Idea  
Diplomacy Mod
  MidiPrefix    0    1258    Fri Dec 14, 2007 6:04 pm 
MidiPrefix View latest post
 No new posts Note artillery unit code no longer supported in c&c3?     CoolSon    2    1830    Fri Dec 14, 2007 7:46 am 
Golan View latest post
 No new posts Note SUBFACTIONS logos!!!     Existor    22    5291    Wed Dec 12, 2007 3:24 am 
Aro View latest post
 No new posts Note "Deactive upon Success"     DaFool    1    1869    Tue Dec 11, 2007 2:46 am 
Alexander C Bukington View latest post
 No new posts Note new version of osbig editor     iginy    2    1950    Sun Dec 09, 2007 11:37 pm 
iginy View latest post
 No new posts Note I found a few things...  
... and they need fixing
  Apex    15    3394    Sat Dec 08, 2007 6:53 pm 
Daz View latest post
 No new posts Note Attachment disruption hits 2.5...new faction.     thedarkmaster    3    2284    Wed Dec 05, 2007 7:35 am 
Aro View latest post
 No new posts Note Kane's Wrath materials - PNGs, PSDs, logos, fan-wallpapers     Existor    0    2297    Mon Dec 03, 2007 1:00 am 
Existor View latest post
 No new posts [ Popular ] Note Titans & Wolverines - westwood (TS) style!!!     Existor    27    6227    Sun Dec 02, 2007 4:09 pm 
Golan View latest post
 No new posts Note New Kane's Wrath Wallpaper     Existor    6    2986    Sat Dec 01, 2007 6:13 pm 
Muldrake View latest post
 No new posts Note how do i add a superpower?  
like the nod cloaking power or the gdi radar scan?
  thedarkmaster    3    2442    Sat Dec 01, 2007 5:19 pm 
Muldrake View latest post
 No new posts Note it is now possible to extract AUDIO from C&C3     jonwil    8    12168    Wed Nov 28, 2007 11:10 am 
jonwil View latest post
 No new posts Note Attachment Mod compiler not working...     Dutchygamer    3    3070    Tue Nov 27, 2007 8:52 am 
Dutchygamer View latest post
 No new posts Note Attachment House colours     JeepRubi    13    5083    Mon Nov 26, 2007 12:42 pm 
JeepRubi View latest post
 No new posts Oh yes ! My Mod is now as a version 1.0     thedarkmaster    3    2732    Mon Nov 26, 2007 11:55 am 
Clarkson View latest post
 No new posts Question Attachment hey....need help please     thedarkmaster    10    3245    Sun Nov 25, 2007 4:17 pm 
Dutchygamer View latest post
 No new posts Question AttackObjectFilters  
how do they work?
  coolfile    0    1502    Sun Nov 25, 2007 2:08 am 
coolfile View latest post
 No new posts Note C&C3 modding just got easier (I hope)     jonwil    4    2505    Sat Nov 24, 2007 10:46 pm 
thedarkmaster View latest post
 No new posts Note Attachment My First Showcase  
pics of Light of Five Stars MOD
  coolfile    4    2645    Sat Nov 24, 2007 5:23 pm 
Dutchygamer View latest post
 No new posts Note Help with World Builder  
It keeps failing when it tries to load...
  McDoogle010    3    1685    Wed Nov 21, 2007 10:11 pm 
McDoogle010 View latest post
 No new posts Note CNCMods.com editing wiki needs content     jonwil    1    1665    Mon Nov 19, 2007 11:42 pm 
Banshee View latest post
 No new posts Note Announcing CNCMods.net     jonwil    0    1613    Mon Nov 19, 2007 4:33 am 
jonwil View latest post
 No new posts Note A few questions  
Relating to turrets on vehicles
  CMDBob    2    1886    Sun Nov 18, 2007 12:11 pm 
Dutchygamer View latest post
 No new posts [ Popular ] Note Mod ideas  
lets brainstorm!
  Lightstorm    37    10045    Sat Nov 17, 2007 11:58 am 
Dutchygamer View latest post
 No new posts Note Changes don't work     Dutchygamer    12    3902    Thu Nov 15, 2007 6:44 pm 
Muldrake View latest post
 No new posts Note Attachment Do these settings still work?  
about W3D Export Settings
  coolfile    6    2948    Thu Nov 15, 2007 11:48 am 
coolfile View latest post
 No new posts Note Cnc 3 command centre     NOD-Kane and Brotherhood    7    2763    Mon Nov 12, 2007 7:03 pm 
Mighty BOB! View latest post
 No new posts Note Attachment ERROR BinaryAssetBuilder     sasor    1    1725    Mon Nov 12, 2007 6:54 pm 
sasor View latest post
 No new posts Note HELP SDK!     sasor    0    1468    Sat Nov 10, 2007 2:27 pm 
sasor View latest post
 No new posts Note How to insert in game maps in single-player?     sasor    8    2756    Fri Nov 09, 2007 7:33 pm 
sasor View latest post
 No new posts Question How to make transition from a map on a map in single-player?     sasor    6    2848    Fri Nov 09, 2007 7:28 pm 
sasor View latest post
 No new posts [ Popular ] Note Attachment Help!!  
buildmod.bat
  TSfan    42    13409    Wed Nov 07, 2007 1:29 pm 
TSfan View latest post
 No new posts Note can anyone do web stuff, user manuals or UI design?     jonwil    2    1898    Wed Nov 07, 2007 3:40 am 
grey-fox13 View latest post
 No new posts Note Features wanted in an "easy to use" mod project manager     jonwil    0    1630    Tue Nov 06, 2007 10:32 pm 
jonwil View latest post
 No new posts Note new download for graphics/shader/fx file modders/hackers     jonwil    1    2722    Tue Nov 06, 2007 4:02 pm 
coolfile View latest post
 No new posts Note Change loading pictures     erglter    4    2233    Mon Nov 05, 2007 6:52 pm 
erglter View latest post
 No new posts Note Tiberium Wars Subtitles     Siberian GRemlin    0    4895    Mon Nov 05, 2007 10:38 am 
Siberian GRemlin View latest post
 No new posts Note new SDK version out     jonwil    3    2127    Sat Nov 03, 2007 9:42 am 
Stygs View latest post
 No new posts Note Anyone aware of a Red Alert conversion?     Daz    6    2537    Fri Nov 02, 2007 8:39 pm 
Mighty BOB! View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 12 of 16 [766 Topics] Goto page: Previous 1, 2, 3, ..., 10, 11, 12, 13, 14, 15, 16 Next
 

Log in
            
New posts New posts    Announcement Announcement
No new posts No new posts    Sticky Sticky
Popular Popular    Locked Locked
You have posted in this topic You have posted in this topic
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Powered by phpBB © phpBB Group

[ Time: 0.3019s ][ Queries: 11 (0.0203s) ][ Debug on ]