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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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No new posts Beta & Development Research
This C&C 3 forum is dedicated for discussion of very little news and rumours displayed during the development of the game, for current discussion and reference for future mods.
Moderators: Global Moderators
87 1297 Casting... is this fake?
Mon Feb 18, 2008 1:56 am
Tratos  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using World Builder, how to deal with scripts, making wave effects, dealing with lighting, setting up AI, texture effects on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators
77 392 Camera View?
Mon Aug 25, 2014 7:00 pm
luxycomplex  View latest post
No new posts Blue Zone Tutorials
This forum holds tutorials for modding Command & Conquer 3 and the recent SAGE engine. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators
24 175 Tutorial Requests
Mon Apr 11, 2022 9:19 pm
Mig Eater  View latest post
No new posts Finished Mods & Models Showcase
Do you have a finished and downloadable C&C3 mod or W3X model with code working ingame? Post it here and share it with us! Mods bigger than 2mb should be hosted elsewhere and only linked here.
Moderators: Global Moderators
65 285 Mirage Tank
Sun Nov 22, 2020 12:04 am
GEN.ZOOL  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Command & Conquer 3 Map Archive.
Moderators: Global Moderators
79 414 KW Bermuda Triangle (2-6)
Tue Nov 01, 2011 2:07 pm
Team Black  View latest post
Command & Conquer 3 Editing Forum
Moderators: Global Moderators
Post new topic Page 7 of 16 [762 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 14, 15, 16 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Cool Welcome to PPM's C&C 3 Editing Forum!  
Let the modding havoc begin!
  Banshee    3    22258    Sat Jun 20, 2009 3:52 pm 
Banshee View latest post
 Topics 
 No new posts Note CnC 3 Soundfiles     Gravity21m    1    1299    Thu Nov 12, 2009 4:14 pm 
Madin View latest post
 No new posts Note How to destroy an object when an object is created     Tetra Xiphos    11    2606    Tue Nov 10, 2009 8:11 pm 
Tetra Xiphos View latest post
 No new posts Note Attachment It's possible to export CnC 3 Models to 3ds?     Gravity21m    21    6353    Mon Nov 09, 2009 11:07 pm 
Mighty BOB! View latest post
 No new posts [ Popular ] Note Tiberium Essence  
New mod with new graphic, sounds and units
  Carnius    44    25597    Mon Nov 09, 2009 7:45 pm 
Cantdrawbutmod View latest post
 No new posts Note Upgrade Not showing up.  
New upgrade for a unit buildable at the NOD hangar....
  Tetra Xiphos    2    1319    Sat Nov 07, 2009 11:07 pm 
Tetra Xiphos View latest post
 No new posts Note Veteran Upgrade at the Armory  
(not the special power version
  Tetra Xiphos    2    1183    Thu Nov 05, 2009 4:59 pm 
Tetra Xiphos View latest post
 No new posts Note Individual Unit coloring     Tetra Xiphos    4    1356    Tue Nov 03, 2009 8:19 am 
Orac View latest post
 No new posts Note Units that begin with experience levels     Tetra Xiphos    6    1667    Mon Nov 02, 2009 5:02 am 
Tetra Xiphos View latest post
 No new posts Note Unit details after editing  
Unable to update unit details in the build menu
  Tetra Xiphos    1    897    Sun Nov 01, 2009 7:56 pm 
Tetra Xiphos View latest post
 No new posts Note A simple question about armor templates     Tetra Xiphos    2    1021    Sat Oct 31, 2009 4:10 pm 
Tetra Xiphos View latest post
 No new posts Note Trying to create a new airstrike for NOD     Cantdrawbutmod    1    1125    Wed Oct 28, 2009 5:54 pm 
Cantdrawbutmod View latest post
 No new posts Note Attachment End War meets C&C  
Tom Clancy's End War on a larger scale....maybe
  RedScare    1    1457    Tue Oct 27, 2009 5:35 am 
Aussie Bomber View latest post
 No new posts Great ! [Answered] Add target icon for a building with repair drone     Cantdrawbutmod    4    1590    Tue Oct 20, 2009 5:24 pm 
Cantdrawbutmod View latest post
 No new posts Note C&C 4 GDI Mastodon was copied from here?     Guestman    23    14761    Sat Oct 17, 2009 11:50 am 
Guest View latest post
 No new posts Idea Poll Attachment Cnc Rift: Kingdom Under Fire     Aussie Bomber    22    8240    Thu Oct 15, 2009 10:06 pm 
Aussie Bomber View latest post
 No new posts Hehehe ! Simple mod for a simple girl     Simplegirl    12    11057    Thu Oct 15, 2009 2:46 pm 
Guest View latest post
 No new posts Question .bin .relo .manifest .version  
How do you extract/decode them
  Aussie Bomber    5    1693    Thu Oct 15, 2009 4:03 am 
Banshee View latest post
 No new posts Cool Attachment IniMapMod.bat     Aussie Bomber    2    1081    Thu Oct 15, 2009 2:17 am 
Aussie Bomber View latest post
 No new posts Note Tiberium Wars Advanced Update  
Something new for 1.53/1.6
  Stygs    5    2809    Wed Oct 14, 2009 8:15 am 
Orac View latest post
 No new posts Note Veterancy upgrade mod  
mod to allow trinaing of veteran units
  cnc3phil    4    1112    Mon Oct 12, 2009 5:17 am 
Aussie Bomber View latest post
 No new posts Great ! 3D Modeller Needed     Aussie Bomber    8    1839    Sun Oct 04, 2009 7:25 am 
Rico View latest post
 No new posts Note Flying harvester/Carryall ferry possible?     Rico    4    1683    Tue Sep 29, 2009 2:18 am 
Team Black View latest post
 No new posts Note how to take screenshots     Tekken Force    4    1222    Wed Sep 23, 2009 10:27 pm 
DaFool View latest post
 No new posts Note Attachment Tiberium Silo/Spike     mrkidkill    17    3737    Sat Sep 19, 2009 10:34 pm 
mrkidkill View latest post
 No new posts Note Contents of certain .cdata files     Aussie Bomber    5    1607    Thu Sep 17, 2009 1:54 am 
Aussie Bomber View latest post
 No new posts [ Popular ] Warning ! The custom made KW mod sdk is officially in the works.     purplescrin    45    14385    Tue Sep 15, 2009 4:49 am 
Valdez View latest post
 No new posts Note Changing Tiberium Value     Guest    2    1529    Mon Sep 14, 2009 8:41 pm 
mrkidkill View latest post
 No new posts Question How can I modify the AptUI screens?     purplescrin    0    1031    Mon Sep 14, 2009 5:17 pm 
purplescrin View latest post
 No new posts Note Is it possible to gradually damage garrisoned units?     Ixonoclast    3    993    Mon Sep 14, 2009 11:44 am 
Golan View latest post
 No new posts Note TWA News 2009  
If I keep updating at this rate, you might play CNC4 before TWA 1.6 :P
  Stygs    10    2569    Fri Sep 11, 2009 12:26 pm 
Valdez View latest post
 No new posts Question Cdata Extraction  
How to extract cdata files in StaticStream file
  Aussie Bomber    0    1033    Fri Sep 11, 2009 5:04 am 
Aussie Bomber View latest post
 No new posts Note C&C Renovatio update 7.0     Chronosheep    12    4456    Mon Sep 07, 2009 1:15 am 
Valdez View latest post
 No new posts Note KW UI Cameos/Icons/Textures     D1Hazel    0    1073    Sun Sep 06, 2009 6:14 pm 
D1Hazel View latest post
 No new posts Note BuildMOD.Bat Errors     Cobalt Tiberium    0    945    Tue Sep 01, 2009 11:48 am 
Cobalt Tiberium View latest post
 No new posts Note Red Tiberium     hotrods20    1    1074    Wed Aug 26, 2009 6:18 pm 
DaRealElmo View latest post
 No new posts Note vanishing building     Longshanks    4    1398    Mon Aug 24, 2009 7:42 am 
Ju-Jin View latest post
 No new posts Cool GDI Nukes     Drok96    2    1120    Sun Aug 23, 2009 6:27 pm 
Stygs View latest post
 No new posts Note Command and Conquer: Paradox  
A mod that will unite the two timelines of C&C and RA together.
  loosebruce    21    3662    Tue Aug 18, 2009 7:43 pm 
loosebruce View latest post
 No new posts Note Shields  
Adjusting them
  Darkwander    9    3602    Sun Jul 26, 2009 6:42 pm 
Madin View latest post
 No new posts Note AllowInterleavedFiring="  
What does this do excactly?
  Darkwander    8    2715    Fri Jul 24, 2009 10:07 pm 
kakrain View latest post
 No new posts Note Attachment How Do I Add A New Faction     scorpion091178    11    2883    Thu Jul 23, 2009 10:40 am 
Dutchygamer View latest post
 No new posts Note Stopping Turrents Firing at once.  
Firing in Turn...
  Darkwander    2    1301    Thu Jul 23, 2009 3:59 am 
Darkwander View latest post
 No new posts Question Extracting units from CNC3 Tiberium Wars  
Does anybody know how to do this?
  asvnix    1    1740    Fri Jul 17, 2009 4:35 pm 
IceDragon200 View latest post
 No new posts Note Basics to Modding with the SDK     Xenoninja    3    19692    Sun Jul 12, 2009 10:41 pm 
Banshee View latest post
 No new posts Note hack KW to make a mod?     spy46    6    2842    Sat Jul 04, 2009 3:53 am 
Sasori_Zero View latest post
 No new posts Note buildmod.bat     scorpion091178    1    1517    Sat Jun 27, 2009 12:58 pm 
ravage View latest post
 No new posts Snif ! mods  
can sombody plz help me
  cmt    1    3862    Sat Jun 20, 2009 7:17 pm 
scorpion091178 View latest post
 No new posts Note adding watch tower to the barracks     scorpion091178    1    4067    Sun Jun 14, 2009 12:59 pm 
scorpion091178 View latest post
 No new posts Note Getting voices definative     Zengar_Zombolt    0    1318    Fri Jun 12, 2009 5:31 pm 
Zengar_Zombolt View latest post
 No new posts Note A couple specific modding questions     Agrammor    16    5391    Fri Jun 12, 2009 4:06 pm 
Agrammor View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 7 of 16 [762 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 14, 15, 16 Next
 Forum index » Modding Central » Command & Conquer 3 Editing Forum
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