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No new posts Beta & Development Research
This C&C 3 forum is dedicated for discussion of very little news and rumours displayed during the development of the game, for current discussion and reference for future mods.
Moderators: Global Moderators
87 1297 Casting... is this fake?
Mon Feb 18, 2008 1:56 am
Tratos  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using World Builder, how to deal with scripts, making wave effects, dealing with lighting, setting up AI, texture effects on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators
77 393 The Deluxe C&C3/KW map...
Mon Oct 10, 2022 5:14 am
Lucand  View latest post
No new posts Blue Zone Tutorials
This forum holds tutorials for modding Command & Conquer 3 and the recent SAGE engine. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators
24 175 Tutorial Requests
Mon Apr 11, 2022 9:19 pm
Mig Eater  View latest post
No new posts Finished Mods & Models Showcase
Do you have a finished and downloadable C&C3 mod or W3X model with code working ingame? Post it here and share it with us! Mods bigger than 2mb should be hosted elsewhere and only linked here.
Moderators: Global Moderators
65 285 Mirage Tank
Sun Nov 22, 2020 12:04 am
GEN.ZOOL  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Command & Conquer 3 Map Archive.
Moderators: Global Moderators
79 414 KW Bermuda Triangle (2-6)
Tue Nov 01, 2011 2:07 pm
Team Black  View latest post
Command & Conquer 3 Editing Forum
Moderators: Global Moderators
Post new topic Page 7 of 16 [766 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 14, 15, 16 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
 Announcement 
 No new posts Cool Welcome to PPM's C&C 3 Editing Forum!  
Let the modding havoc begin!
  Banshee    3    28553    Sat Jun 20, 2009 3:52 pm 
Banshee View latest post
 Topics 
 No new posts Note New Unit Modelling     Tetra Xiphos    2    1731    Tue Nov 24, 2009 4:10 am 
Tetra Xiphos View latest post
 No new posts Question Attachment Quest to crack .gob files & others     Aussie Bomber    13    3896    Sun Nov 22, 2009 12:41 pm 
Ju-Jin View latest post
 No new posts Note The unofficial second expansion pack to C&C3 is officially cancelled.     purplescrin    6    3151    Fri Nov 20, 2009 12:50 pm 
Stygs View latest post
 No new posts Note Selecting new models  
Cant select new model even though it has an obbox :S
  Bobug    2    1775    Mon Nov 16, 2009 2:04 am 
Tetra Xiphos View latest post
 No new posts Note CnC 3 Soundfiles     Gravity21m    1    1696    Thu Nov 12, 2009 4:14 pm 
Madin View latest post
 No new posts Note How to destroy an object when an object is created     Tetra Xiphos    11    3440    Tue Nov 10, 2009 8:11 pm 
Tetra Xiphos View latest post
 No new posts Note Attachment It's possible to export CnC 3 Models to 3ds?     Gravity21m    21    8419    Mon Nov 09, 2009 11:07 pm 
Mighty BOB! View latest post
 No new posts [ Popular ] Note Tiberium Essence  
New mod with new graphic, sounds and units
  Carnius    44    27270    Mon Nov 09, 2009 7:45 pm 
Cantdrawbutmod View latest post
 No new posts Note Upgrade Not showing up.  
New upgrade for a unit buildable at the NOD hangar....
  Tetra Xiphos    2    1731    Sat Nov 07, 2009 11:07 pm 
Tetra Xiphos View latest post
 No new posts Note Veteran Upgrade at the Armory  
(not the special power version
  Tetra Xiphos    2    1662    Thu Nov 05, 2009 4:59 pm 
Tetra Xiphos View latest post
 No new posts Note Individual Unit coloring     Tetra Xiphos    4    1965    Tue Nov 03, 2009 8:19 am 
Orac View latest post
 No new posts Note Units that begin with experience levels     Tetra Xiphos    6    2148    Mon Nov 02, 2009 5:02 am 
Tetra Xiphos View latest post
 No new posts Note Unit details after editing  
Unable to update unit details in the build menu
  Tetra Xiphos    1    1235    Sun Nov 01, 2009 7:56 pm 
Tetra Xiphos View latest post
 No new posts Note A simple question about armor templates     Tetra Xiphos    2    1440    Sat Oct 31, 2009 4:10 pm 
Tetra Xiphos View latest post
 No new posts Note Trying to create a new airstrike for NOD     Cantdrawbutmod    1    1457    Wed Oct 28, 2009 5:54 pm 
Cantdrawbutmod View latest post
 No new posts Note Attachment End War meets C&C  
Tom Clancy's End War on a larger scale....maybe
  RedScare    1    1857    Tue Oct 27, 2009 5:35 am 
Aussie Bomber View latest post
 No new posts Great ! [Answered] Add target icon for a building with repair drone     Cantdrawbutmod    4    2087    Tue Oct 20, 2009 5:24 pm 
Cantdrawbutmod View latest post
 No new posts Note C&C 4 GDI Mastodon was copied from here?     Guestman    23    15866    Sat Oct 17, 2009 11:50 am 
Guest View latest post
 No new posts Idea Poll Attachment Cnc Rift: Kingdom Under Fire     Aussie Bomber    22    10575    Thu Oct 15, 2009 10:06 pm 
Aussie Bomber View latest post
 No new posts Hehehe ! Simple mod for a simple girl     Simplegirl    12    16237    Thu Oct 15, 2009 2:46 pm 
Guest View latest post
 No new posts Question .bin .relo .manifest .version  
How do you extract/decode them
  Aussie Bomber    5    2318    Thu Oct 15, 2009 4:03 am 
Banshee View latest post
 No new posts Cool Attachment IniMapMod.bat     Aussie Bomber    2    1446    Thu Oct 15, 2009 2:17 am 
Aussie Bomber View latest post
 No new posts Note Tiberium Wars Advanced Update  
Something new for 1.53/1.6
  Stygs    5    3200    Wed Oct 14, 2009 8:15 am 
Orac View latest post
 No new posts Note Veterancy upgrade mod  
mod to allow trinaing of veteran units
  cnc3phil    4    1710    Mon Oct 12, 2009 5:17 am 
Aussie Bomber View latest post
 No new posts Great ! 3D Modeller Needed     Aussie Bomber    8    2392    Sun Oct 04, 2009 7:25 am 
Rico View latest post
 No new posts Note Flying harvester/Carryall ferry possible?     Rico    4    2132    Tue Sep 29, 2009 2:18 am 
Team Black View latest post
 No new posts Note how to take screenshots     Tekken Force    4    1924    Wed Sep 23, 2009 10:27 pm 
DaFool View latest post
 No new posts Note Attachment Tiberium Silo/Spike     mrkidkill    17    20698    Sat Sep 19, 2009 10:34 pm 
mrkidkill View latest post
 No new posts Note Contents of certain .cdata files     Aussie Bomber    5    2613    Thu Sep 17, 2009 1:54 am 
Aussie Bomber View latest post
 No new posts [ Popular ] Warning ! The custom made KW mod sdk is officially in the works.     purplescrin    45    17726    Tue Sep 15, 2009 4:49 am 
Valdez View latest post
 No new posts Note Changing Tiberium Value     Guest    2    2101    Mon Sep 14, 2009 8:41 pm 
mrkidkill View latest post
 No new posts Question How can I modify the AptUI screens?     purplescrin    0    1439    Mon Sep 14, 2009 5:17 pm 
purplescrin View latest post
 No new posts Note Is it possible to gradually damage garrisoned units?     Ixonoclast    3    1402    Mon Sep 14, 2009 11:44 am 
Golan View latest post
 No new posts Note TWA News 2009  
If I keep updating at this rate, you might play CNC4 before TWA 1.6 :P
  Stygs    10    3408    Fri Sep 11, 2009 12:26 pm 
Valdez View latest post
 No new posts Question Cdata Extraction  
How to extract cdata files in StaticStream file
  Aussie Bomber    0    1439    Fri Sep 11, 2009 5:04 am 
Aussie Bomber View latest post
 No new posts Note C&C Renovatio update 7.0     Chronosheep    12    4991    Mon Sep 07, 2009 1:15 am 
Valdez View latest post
 No new posts Note KW UI Cameos/Icons/Textures     D1Hazel    0    1365    Sun Sep 06, 2009 6:14 pm 
D1Hazel View latest post
 No new posts Note BuildMOD.Bat Errors     Cobalt Tiberium    0    1458    Tue Sep 01, 2009 11:48 am 
Cobalt Tiberium View latest post
 No new posts Note Red Tiberium     hotrods20    1    1442    Wed Aug 26, 2009 6:18 pm 
DaRealElmo View latest post
 No new posts Note vanishing building     Longshanks    4    1820    Mon Aug 24, 2009 7:42 am 
Ju-Jin View latest post
 No new posts Cool GDI Nukes     Drok96    2    1570    Sun Aug 23, 2009 6:27 pm 
Stygs View latest post
 No new posts Note Command and Conquer: Paradox  
A mod that will unite the two timelines of C&C and RA together.
  loosebruce    21    7681    Tue Aug 18, 2009 7:43 pm 
loosebruce View latest post
 No new posts Note Shields  
Adjusting them
  Darkwander    9    4188    Sun Jul 26, 2009 6:42 pm 
Madin View latest post
 No new posts Note AllowInterleavedFiring="  
What does this do excactly?
  Darkwander    8    3286    Fri Jul 24, 2009 10:07 pm 
kakrain View latest post
 No new posts Note Attachment How Do I Add A New Faction     scorpion091178    11    3688    Thu Jul 23, 2009 10:40 am 
Dutchygamer View latest post
 No new posts Note Stopping Turrents Firing at once.  
Firing in Turn...
  Darkwander    2    1737    Thu Jul 23, 2009 3:59 am 
Darkwander View latest post
 No new posts Question Extracting units from CNC3 Tiberium Wars  
Does anybody know how to do this?
  asvnix    1    2193    Fri Jul 17, 2009 4:35 pm 
IceDragon200 View latest post
 No new posts Note Basics to Modding with the SDK     Xenoninja    3    36129    Sun Jul 12, 2009 10:41 pm 
Banshee View latest post
 No new posts Note hack KW to make a mod?     spy46    6    3333    Sat Jul 04, 2009 3:53 am 
Sasori_Zero View latest post
 No new posts Note buildmod.bat     scorpion091178    1    2149    Sat Jun 27, 2009 12:58 pm 
ravage View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 7 of 16 [766 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 14, 15, 16 Next
 

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