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 No new posts [ Popular ] Warning ! Donate To Us     Banshee    29    21159    Fri Jan 13, 2023 1:21 pm 
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 No new posts [ Popular ] Warning ! PPM Frequently Asked Questions  
Read this before doing any repetitive question!
  Banshee    31    50903    Wed Feb 09, 2022 7:01 pm 
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 No new posts Cool SBGAMES 2021: Generative Design applied to Cloud Modeling  
Generative Design applied to Cloud Modeling
  Banshee    1    1019    Sun Oct 24, 2021 5:11 am 
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 No new posts Warning ! Scientific Articles     Banshee    3    6619    Sun Oct 17, 2021 6:41 pm 
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 No new posts [ Popular ] Note Open Source SHP Builder: Information  
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  Banshee    86    167727    Fri Oct 15, 2021 6:52 pm 
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 No new posts Warning ! OS BIG Editor :: Information and Download  
Get the latest version here!
  Banshee    13    31189    Fri Nov 27, 2020 4:50 pm 
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 No new posts Cool SIBGRAPI 2007: Finding Surface Normals from Voxels     Banshee    6    6331    Tue Jan 21, 2020 4:01 pm 
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 No new posts Note Red Alert 2 Archives -> September 2000 Teasers (2/3)     Banshee    6    10031    Fri Jul 26, 2019 7:36 pm 
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 No new posts Warning ! Advertise at Project Perfect Mod  
We need to keep this place running.
  Banshee    4    7859    Tue Jan 01, 2019 8:15 pm 
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 No new posts Note About PPM     Banshee    3    10578    Wed Aug 15, 2018 7:48 am 
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 No new posts Note C&C3 Community Summit Wrap-Up - Part 1: The arrival.  
N00b Invasion Confirmed, at Los Angeles!
  Banshee    17    17664    Fri Apr 27, 2018 12:58 pm 
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 No new posts Note Red Alert 2 Archives -> Icelan Beta Session     Banshee    13    14404    Wed Mar 15, 2017 8:17 pm 
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  Banshee    71    45620    Wed Feb 08, 2017 5:17 pm 
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 No new posts [ Popular ] Note Project Hosting     Banshee    33    29089    Thu Jan 07, 2016 2:51 pm 
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 No new posts Cool Download Red Alert 1  
Yea, the original, as distributed by EA in 2008.
  Banshee    0    8876    Sun Nov 24, 2013 3:13 pm 
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 No new posts Cool Download Command & Conquer 95  
Yea, the original, as distributed by EA in 2007.
  Banshee    0    6083    Sun Nov 24, 2013 3:04 pm 
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 No new posts [ Popular ] Cool Gamescom 2013: The next Command & Conquer game  
Analysis from the perspective of a game designer.
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  Banshee    179    51300    Tue Oct 01, 2013 3:08 pm 
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 No new posts Cool SIBGRAPI 2013: Polygonal Mesh Extraction From Voxel Art.  
Polygonal Mesh Extraction From Digital Voxel Art.
  Banshee    4    17735    Tue Aug 13, 2013 6:42 pm 
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 No new posts Note Red Alert 2 Archives -> September 2000 Teasers (3/3)     Banshee    6    8139    Tue Sep 11, 2012 3:17 am 
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Buy and sell digital content at PPM
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 No new posts Cool SBGAMES 2010: Fast Polygonization and Texture Map Extraction  
... from volumetric objects.
  Banshee    0    3232    Mon Nov 22, 2010 4:08 pm 
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 No new posts Note Red Alert 2 Archives     Banshee    20    14305    Fri Feb 12, 2010 12:19 pm 
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 No new posts Note C&C4 - Game Design - Classes     Muldrake    8    9843    Sun Oct 04, 2009 11:45 am 
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 No new posts Note C&C4 - Game Design - General, Tiers & Progression     Muldrake    4    8179    Wed Sep 02, 2009 5:10 pm 
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 No new posts Note C&C4 - Game Design - Crawler & Online     Muldrake    0    5542    Wed Sep 02, 2009 3:55 am 
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 No new posts Note C&C4 - Story + Campaign  
An overview of the Story and Campaign of C&C4
  Muldrake    16    12573    Mon Aug 31, 2009 4:50 pm 
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 No new posts Note C&C4 - Through the Looking Glass!  
Summarising what I saw of C&C4
  Muldrake    0    4373    Tue Aug 25, 2009 11:25 pm 
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 No new posts Idea OSGIC :: Information  
Open Source Game Image Creator
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 No new posts [ Popular ] Warning ! PPM Voxel Competition Rules  
Fast, fluid and fun!
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  Banshee    54    36098    Fri Nov 07, 2008 8:20 am 
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 No new posts Note The PPM Ini Codes     Banshee    11    17821    Sun Nov 25, 2007 11:05 pm 
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 No new posts Note Red Alert 2 Archives -> April 2000 Teasers     Banshee    9    11159    Sat Nov 03, 2007 5:55 am 
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 No new posts Note Red Alert 2 Archives -> Scrapped Logos and Box Art     Banshee    4    13985    Mon Oct 01, 2007 11:16 am 
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 No new posts Note CnC 3 Community Summit Wrap-Up - Part 4: The Secret Movies     Banshee    0    4892    Sun Sep 30, 2007 9:36 pm 
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 No new posts Note Red Alert 2 Archives -> E3 Showcase     Banshee    5    6396    Sun Sep 30, 2007 6:33 pm 
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 No new posts Note Red Alert 2 Archives -> September 2000 Teasers (1/3)     Banshee    5    7926    Sun Sep 30, 2007 2:32 pm 
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 No new posts Warning ! Voxel Section Editor III :: Information and Download  
Get the latest version here!
  Banshee    0    10759    Wed Apr 04, 2007 12:45 am 
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 No new posts Note Using OS BIG Editor :: The Guide  
(Quick Online Help/Reference)
  Banshee    0    6008    Sat Mar 03, 2007 3:40 pm 
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 No new posts Warning ! Singleplayer Map Making Competition: Judges     Banshee    2    5155    Thu Feb 22, 2007 4:24 am 
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 No new posts Note CnC 3 Community Summit Wrap-Up - Part 3: The last day  
From gameplay to goodbyes...
  Banshee    8    11325    Tue Jan 16, 2007 2:06 pm 
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 No new posts Note CnC 3 Community Summit Wrap-Up - Part 2: Invading EA  
It's time to play the game!
  Banshee    19    28111    Sun Jan 14, 2007 8:12 am 
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 No new posts Note Singleplayer Map Making Competition: About     Banshee    0    4480    Thu Oct 26, 2006 3:15 am 
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 No new posts Warning ! Singleplayer Map Making Competition: Prizes     Banshee    0    4151    Thu Oct 26, 2006 3:09 am 
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 No new posts Warning ! Singleplayer Map Making Competition: Rules     Banshee    0    4333    Thu Oct 26, 2006 2:59 am 
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 No new posts [ Popular ] Note Command & Conquer 3: Nod Buildings.  
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
  Banshee    32    20115    Wed Sep 13, 2006 7:25 pm 
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 No new posts Note Command & Conquer 3: Tech Buildings.  
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
  Banshee    1    4191    Fri Aug 25, 2006 7:37 pm 
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 No new posts Note Command & Conquer 3: GDI Buildings.  
Content by Alex06, aditional credits to C&C Infiltration (cnc-i.net)
  Banshee    1    4894    Fri Aug 25, 2006 5:57 pm 
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 No new posts Note Command & Conquer 3 News Archives  
All news about C&C 3 are here.
  Banshee    0    4603    Mon Apr 24, 2006 12:03 am 
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