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Topics
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Author |
Replies |
Views |
Last Post
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Announcements
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Ares 3.0 released
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AlexB
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33
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32793
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Thu May 12, 2022 4:52 am
wardeathfun  |
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Welcome to Ares forum at PPM!
Discuss features, bugs and get help here. |
Banshee
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5
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28242
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Tue Aug 28, 2012 7:32 pm
RP  |
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Topics
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Infantry can clear out garrisoned buildings w/out damaging i
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Junie Jolo
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4
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1817
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Wed Apr 24, 2019 4:15 pm
Junie Jolo  |
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Storm.Sensitive (TS logic restore)
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NimoStar
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2
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3627
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Tue Apr 23, 2019 7:59 am
NimoStar  |
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IronCurtain.Flash tag is not working?
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chr0nicz420
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4
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2402
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Mon Apr 22, 2019 4:28 pm
mevitar  |
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Late edition: Ares 2.0 has been released (long ago)
The actual news is there's a maintenance patch. |
AlexB
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8
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7279
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Mon Apr 22, 2019 5:10 am
Atomic_Noodles  |
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The next Ares
[ Goto page: 1, 2, 3, 4, 5 ] |
AlexB
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222
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75686
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Sun Apr 21, 2019 5:50 pm
AlexB  |
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Missile spawners and Turret=yes.
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chr0nicz420
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4
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2905
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Fri Mar 22, 2019 4:49 pm
NimoStar  |
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Post-2.0 thoughts
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TAK02
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45
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5274
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Fri Mar 22, 2019 3:57 pm
NimoStar  |
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Easy way to have tank trails?
Not sure if implementsd, but it should... |
NimoStar
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16
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3907
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Fri Mar 22, 2019 1:18 am
NimoStar  |
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Apply anims to building animations?
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NimoStar
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9
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2582
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Wed Mar 20, 2019 11:46 pm
NimoStar  |
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InitialPayload bugs
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kenosis
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8
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5629
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Mon Mar 04, 2019 3:31 am
Mammamia_M  |
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WaterImage done wrong
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TonySpark
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12
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2340
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Wed Feb 20, 2019 12:06 am
cxtian39  |
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[Release] Advanced Rubble for Civilian Buildings + Fixes
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4StarGeneral
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11
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4429
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Sun Feb 10, 2019 8:23 pm
MRMIdAS  |
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Parararara Dropping Issue....
Drop original instead... |
TonySpark
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2
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1458
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Sun Feb 10, 2019 11:00 am
TonySpark  |
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PCX cameos not appearing
Help! |
freedom fighter
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5
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2252
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Sat Feb 09, 2019 7:47 pm
WoodleMyNoodle  |
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About Animation Damage
Dang!, It never work |
TonySpark
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5
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1763
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Sat Jan 26, 2019 11:56 am
TonySpark  |
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Ares Resolution support
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cxtian39
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15
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3727
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Thu Jan 17, 2019 9:47 pm
cxtian39  |
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How to use Operator?
I got more confused. |
TonySpark
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6
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1780
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Sat Dec 29, 2018 12:00 pm
TonySpark  |
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Wave Weapon on WeaponX always uses Weapon1FLH
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cxtian39
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0
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1332
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Sat Dec 29, 2018 10:22 am
cxtian39  |
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x
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Meemo
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3
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1595
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Thu Dec 20, 2018 5:48 pm
Meemo  |
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Air-to-Sea Convertion Teleporting bug
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cxtian39
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10
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1897
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Fri Dec 14, 2018 12:34 am
TRUEGRIT  |
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IvanBomb Warhead with CellSpread
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RehteA
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5
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2208
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Wed Nov 21, 2018 2:59 am
cxtian39  |
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AttachEffect and Armor types + buildings problem.
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chr0nicz420
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11
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2711
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Thu Oct 25, 2018 12:39 pm
chr0nicz420  |
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Drain weapon infantry possible?
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WoodleMyNoodle
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2
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1674
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Mon Oct 22, 2018 6:13 pm
WoodleMyNoodle  |
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Owner of AE
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cxtian39
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1
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1452
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Sun Oct 21, 2018 8:21 pm
Starkku  |
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Issues with Paradropping & Infantary
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WoodleMyNoodle
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4
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1563
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Sat Oct 20, 2018 8:07 pm
WoodleMyNoodle  |
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KillDriver logic and AI behavior.
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chr0nicz420
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5
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1586
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Sat Oct 20, 2018 12:59 pm
chr0nicz420  |
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Windows Data Execution Prevention (DEP) and Syringe
Just a little experiment |
TAK02
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2
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2008
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Fri Oct 19, 2018 1:30 pm
TAK02  |
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Help with a crash.
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cxtian39
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8
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2307
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Mon Oct 15, 2018 7:16 am
cxtian39  |
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Radiation insane damage on animation.
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chr0nicz420
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11
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2415
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Thu Oct 11, 2018 3:02 am
XxpeddyxX  |
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Crashable=no on aircrafts
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cxtian39
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4
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1542
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Mon Oct 08, 2018 8:55 pm
cxtian39  |
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Using custom armor types.
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chr0nicz420
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3
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1442
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Fri Oct 05, 2018 1:10 pm
TAK02  |
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Hilarious bug with Slave Miners
Dunno how vanilla reacts, but I doubt it's different. |
TAK02
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5
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1531
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Sun Sep 30, 2018 6:29 am
TAK02  |
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rubble & deathweapons
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Tratos
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3
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1198
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Fri Sep 28, 2018 10:13 pm
Tratos  |
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Regarding Prism Tower.
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chr0nicz420
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3
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1689
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Tue Sep 25, 2018 10:58 am
ApolloTD  |
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Assistance needed with unit-to-unit promotions
Wall-of-text ini code under spoiler |
gameaddict11707
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4
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1816
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Sun Sep 23, 2018 6:47 pm
gameaddict11707  |
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MouseCursor section
Y it no work? |
TAK02
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2
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1119
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Tue Sep 18, 2018 7:58 pm
TAK02  |
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Prism abuse
Is this even fair? |
TAK02
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3
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1650
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Tue Sep 18, 2018 2:20 pm
silverwind  |
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Long range weapon and short range KillDriver
Splitting up into Primary and Secondary doesn't work because no switch |
TAK02
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13
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2274
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Sat Sep 08, 2018 3:07 pm
Virgil  |
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Ares PCX Cameo
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cxtian39
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7
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2267
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Fri Sep 07, 2018 7:58 am
ApolloTD  |
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32 Facings SHp projectile Question
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god_l1k31
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2
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1547
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Thu Aug 16, 2018 7:23 pm
god_l1k31  |
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Infantry noammoswitch glich
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cxtian39
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0
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1301
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Thu Aug 16, 2018 3:31 pm
cxtian39  |
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Abductor / DeathWeapon bug
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OmegaBolt
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2
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1259
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Mon Aug 13, 2018 12:48 pm
Crimsonum  |
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Where can I find Ares 1.0 source code?
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wildptr
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1
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1506
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Sun Aug 12, 2018 7:00 pm
AlexB  |
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Failure of SpyEffect at StolenMoneyPercentage
While a spy infiltrate any Ore Refinery, RevealProduction works but StolenMoneyPercentage not. |
Kou
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16
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3097
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Tue Jul 24, 2018 5:59 pm
MRMIdAS  |
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Traversing Trenches doesn't work
How can IsTrench logic work with Battle Bunker? (without garison animation bug) |
Kou
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1
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1340
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Tue Jul 24, 2018 3:53 pm
Graion Dilach  |
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Academy building and veteran cameos
Units start veteran after academy building captured, but no veteran cameos even with SHP files |
Kou
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11
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2424
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Mon Jul 23, 2018 5:56 pm
AlexB  |
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Bridges passable for ships
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Ich-Henker
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2
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1473
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Sat Jul 07, 2018 10:29 pm
TAK02  |
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Name for XWIS-only Ares (Mars now. Unless other ideas?)
Details inside [ Goto page: 1, 2 ] |
TAK02
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52
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9527
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Tue Jun 26, 2018 5:16 pm
Banshee  |
|
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Damage Airborne Units
Bug |
KALAPS S8
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8
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2250
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Sun Jun 24, 2018 11:42 am
KALAPS S8  |
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Powered Unit Logic + Attach Effect
Not job |
KALAPS S8
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2
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1702
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Sun Jun 17, 2018 7:21 pm
cxtian39  |
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