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Tutorials Factory
Moderators: Global Moderators, Tiberian Sun Moderators
Displayed key words: #Tutorials #TiberianSun
Post new topic Page 3 of 4 [193 Topics] Goto page: Previous 1, 2, 3, 4 Next
 Topics   Author   Replies   Views   Last Post 
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 No new posts Warning ! Tutorials Factory Rules :: Read This Before Posting  
Do not post questions or requests as new topics.
  Banshee    0    24275    Mon Apr 09, 2007 3:17 pm 
Banshee View latest post
 Topics 
 No new posts Note How to prevent problems with buildings, mouse.shp  
...and where to find the palettes for some SHPs
  Reaperrr    3    25484    Sat Aug 15, 2009 3:04 am 
sunfowerggs View latest post
 No new posts Note Attachment HVA Walkanimation Tutorial  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ronco    3    31358    Tue Aug 11, 2009 5:53 am 
Dubzac View latest post
 No new posts [ Popular ] Note Attachment Converting blueprints to voxel templates  
based off of MigEater's voxel guide
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Roaches    26    47296    Wed Aug 05, 2009 5:05 pm 
crevio View latest post
 No new posts Note Flamethrower Infantry  
adapted from Weed infantry animation and icon
  hybridfurie    3    4914    Fri Jul 03, 2009 7:49 pm 
Lin Kuei Ominae View latest post
 No new posts Note Making custom palettes using Paint.NET [Ra2/YR]  
For YR/Ra2 loading screens.
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Lexa    7    10816    Mon Jun 22, 2009 8:11 am 
Renegangsta View latest post
 No new posts Note Attachment Enabling Elite Cadre in Firestorm but keep cyborgs in TS(*)     Darkstorm    5    9271    Fri Jun 19, 2009 8:40 pm 
Darkstorm View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts [ Popular ] Note Attachment How to unprotect a protected MIX file  
requires: a hex editor and a brain
Goto pageGoto page: 1, 2, 3 ][ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  aristurtle    149    73168    Fri Apr 17, 2009 10:03 pm 
Elerium-155 View latest post
 No new posts Note List of Hex editing Tutorials and support[TS]     Revolutionary    2    5181    Tue Apr 07, 2009 7:48 pm 
Crimsonum View latest post
 No new posts [ Popular ] Note Attachment Spy Plane Super Weapon (****)     Morpher    26    55676    Mon Mar 30, 2009 3:04 pm 
Morpher View latest post
 No new posts Note AI Triggers (***)  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Aro    9    9476    Sun Mar 08, 2009 2:30 am 
Chaotix000 View latest post
 No new posts Note How to fix Lan play and play mods via Lan (*)     Revolutionary    3    7371    Mon Mar 02, 2009 4:15 pm 
Revolutionary View latest post
 No new posts Note (**) Converting palettes of SHPs  
I decided to just copy my topic from TibWeb...
  Bittah Commander    0    6032    Wed Feb 18, 2009 9:42 am 
Bittah Commander View latest post
 No new posts Note Units getting stuck in tunnels?  
Here's your fix
  Team Black    4    7906    Tue Jan 20, 2009 7:13 pm 
Aro View latest post
 No new posts Note Attachment Adding Shores Correctly (*)  
How to add shores correctly, For newbies
  Crash    15    17177    Tue Dec 30, 2008 1:00 am 
Nyerguds View latest post
 No new posts Note My modelling tutorial  
for eevryone to use^^
Modding Central » Generals Editing Forum » Tutorials Warehouse ]
  ruby92    10    29409    Wed Dec 24, 2008 8:25 am 
ruby92 View latest post
 No new posts Note Half-working Trains in TS     Azkhare    3    28228    Sat Nov 22, 2008 10:17 pm 
Azkhare View latest post
 No new posts Note How to add voxels to your mod     The DvD    7    29074    Sat Nov 22, 2008 11:26 am 
Lt Albrecht View latest post
 No new posts Note Attachment Campaign voices     Dutchygamer    3    6270    Tue Sep 30, 2008 9:27 pm 
Orac View latest post
 No new posts [ Popular ] Note Attachment XCC mixing 101     Team Black    31    37547    Wed Sep 17, 2008 5:15 pm 
Shakar View latest post
 No new posts Note Attachment Enable third to Sixth Side loading screen(**)  
without exe edit.
  GameMaster0000    16    10560    Mon Aug 11, 2008 2:19 am 
GameMaster0000 View latest post
 No new posts Note Making SHP Buildings/units from 3d models  
tedious, but effective.
  IVI    1    7094    Mon Aug 04, 2008 11:08 am 
GameMaster0000 View latest post
 No new posts Note Unseen Actions / Events!  
A Little discovery i made (don't know whether it's new or old news)...
  Aro    4    8180    Tue May 20, 2008 6:21 pm 
Revolutionary View latest post
 No new posts Note Attachment How to give tiberium proper radar colors     Bittah Commander    23    32961    Sat May 10, 2008 9:26 pm 
Nyerguds View latest post
 No new posts Note Making (insert whatever you like here) barricades  
In this case, wrecked car barricades
  IVI    5    7556    Thu Mar 27, 2008 8:18 pm 
4StarGeneral View latest post
 No new posts Note Attachment How to fix the Harvester unloading anim (quite easy)     djohe    4    6803    Tue Feb 19, 2008 7:43 pm 
djohe View latest post
 No new posts Note Attachment How To Fix CTDAM  
The civilian dam animations problem
  DeeZire    1    4141    Fri Feb 15, 2008 1:50 pm 
Rico View latest post
 No new posts Important Attachment New FinalSun Tips     Aro    11    9127    Tue Jan 22, 2008 1:28 pm 
Titan View latest post
 No new posts Note Dropship Reinforcements (**)     Aro    0    7874    Mon Dec 03, 2007 10:05 am 
Aro View latest post
 No new posts Note Adding new songs into Tiberian Sun     Team Black    8    9673    Sun Nov 25, 2007 10:07 am 
CalChillin View latest post
 No new posts [ Popular ] Note How to add a Spotlight Alarm tower  
the Dubzac58 solution
  Dubzac    28    30521    Wed Oct 17, 2007 3:16 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Fixing Component Tower Bug     Banshee    14    17752    Sun Sep 09, 2007 11:45 am 
bonzy_buddy View latest post
 No new posts Note Giving games hosted on XWIS a unique name for your mod     Bittah Commander    2    6460    Sat Sep 08, 2007 10:51 am 
Bittah Commander View latest post
 No new posts Note Adding sounds to your Tiberian Sun Mod     The DvD    12    19098    Tue Jul 24, 2007 4:22 am 
Alexander C Bukington View latest post
 No new posts Note How to make a ghost tank  
generally a simple procedure
  Alexander C Bukington    3    4162    Mon Jul 23, 2007 4:28 pm 
Alexander C Bukington View latest post
 No new posts Note Attachment more power turbines for gdi  
you probably already knew
  k212    4    4947    Wed Jul 18, 2007 8:57 am 
k212 View latest post
 No new posts Oooh ! Attachment A never seen before Tesla Zap  
My homemade Tesla Zap with the help of the SHP Railgun Tutorial
  djohe    12    12887    Wed Jul 11, 2007 12:22 am 
Alexander C Bukington View latest post
 No new posts Note How to make units explode on Deploy     SMIFFGIG    13    16423    Mon Jul 02, 2007 11:22 pm 
k212 View latest post
 No new posts Note Attachment Targetable Airstrike (***)     Morpher    11    40195    Wed May 02, 2007 2:14 pm 
Allied General View latest post
 No new posts [ Popular ] Note Attachment how to make a REALLY working nuke     Worm4981    30    87663    Sat Apr 28, 2007 1:14 am 
dagreatkane View latest post
 No new posts Note Attachment Dropship Loadout  
How to get this working
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  zdflamer2    9    15673    Tue Apr 10, 2007 12:02 pm 
zdflamer2 View latest post
 No new posts Note AI Triggers (***)     Aro    6    9578    Thu Apr 05, 2007 9:04 am 
Aro View latest post
 No new posts Oh yes ! Reveal a small part of the map. (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Aro    8    11377    Sat Mar 24, 2007 11:31 am 
Dutchygamer View latest post
 No new posts Note ( ) making airplanes fly parallel to the ground     Team Black    1    6203    Fri Mar 16, 2007 9:03 am 
Aro View latest post
 No new posts Warning ! [User Info] Auto Normalizer tips.  
For VXLSE III 1.36 or newer.
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    0    8659    Sun Feb 18, 2007 2:56 am 
Banshee View latest post
 No new posts [ Popular ] Note Naval Yard / Alternate Factories.  
Reccomended for experienced modders.
Goto pageGoto page: 1, 2 ]
  Morpher    52    95103    Wed Aug 16, 2006 11:59 am 
ChielScape View latest post
 No new posts Note Changing your colour in-missions!     ShadowLord    4    5957    Sun Jul 30, 2006 7:03 pm 
ShadowLord View latest post
 No new posts Note How to make an orcatran that can paradrop vheicles     Denmon    10    8169    Sat Jul 29, 2006 8:22 pm 
Darentei View latest post
 No new posts Note Another way to make ships.     SMT    2    4731    Wed Jun 07, 2006 3:11 am 
SMT View latest post
 No new posts Note Fixing the sound bug     Morpher    3    5417    Wed May 03, 2006 10:25 pm 
UltimoWOL View latest post
 No new posts Note Automatic scouting units  
You probably heard this already...
  mice16    9    8762    Sun Apr 30, 2006 3:17 pm 
ORCACommander View latest post
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