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 Forum index » Modding Central » Tiberian Sun Editing Forum » Tutorials Factory
Tutorials Factory
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic Page 2 of 3 [140 Topics] Goto page: Previous 1, 2, 3 Next
 Topics   Author   Replies   Views   Last Post 
 Announcements 
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 No new posts Warning ! Tutorials Factory Rules :: Read This Before Posting  
Do not post questions or requests as new topics.
  Banshee    0    8561    Mon Apr 09, 2007 3:17 pm 
Banshee View latest post
 Topics 
 No new posts [ Popular ] Note Creating a new unit  
Goto pageGoto page: 1, 2 ]
  Banshee    82    55663    Tue Nov 23, 2010 8:05 pm 
Cranium View latest post
 No new posts Note Attachment AI exploits and how to fix them     SuperJoe    4    4144    Sat Oct 16, 2010 9:50 am 
SuperJoe View latest post
 No new posts Note How to create debris for exploding tiberium     Lin Kuei Ominae    2    3538    Tue Sep 28, 2010 8:43 pm 
SMIFFGIG View latest post
 No new posts Note How to create a working Missile Silo Launchanim     Lin Kuei Ominae    1    3203    Tue Sep 28, 2010 1:27 pm 
GameMaster0000 View latest post
 No new posts [ Popular ] Note Separate Harvesters for each side? Explained...     christophski the great    40    62859    Wed Sep 15, 2010 6:00 pm 
GameMaster0000 View latest post
 No new posts Note How to make a weapon (*)     RaveFromHell    1    2741    Sun Jul 18, 2010 9:23 am 
Lin Kuei Ominae View latest post
 No new posts Note A way to create more mobile EMP vehicles (*)     SuperJoe    5    3673    Wed Jun 09, 2010 8:12 am 
SuperJoe View latest post
 No new posts Idea How To: Make Your Own Terrain.  
Patience is a virtue.
  Palkia323    2    2384    Fri Apr 09, 2010 3:08 am 
Palkia323 View latest post
 No new posts Note Attachment (**) Properly getting rid of Upgrade Center plugins.     Darkstorm    6    2733    Mon Mar 29, 2010 12:01 am 
Darkstorm View latest post
 No new posts Note Faction Structure Lists (*)  
What each side has, and what a third/X-th side will need
  Askhati    13    3805    Sun Mar 28, 2010 11:46 pm 
GotterakaThing View latest post
 No new posts Note Attachment Ion Storm Super Weapon     CalChillin    6    8465    Mon Dec 14, 2009 9:54 am 
zinkin View latest post
 No new posts Note Attachment Visceroid spawning weapons     djohe    17    27558    Mon Dec 14, 2009 9:48 am 
zinkin View latest post
 No new posts Note Tiberian Sun Foundations     Aro    8    3811    Tue Nov 24, 2009 10:07 pm 
CCHyper View latest post
 No new posts Note how to make a "no enemy" mode  
great for testing new units
  Angic    7    4633    Thu Nov 19, 2009 6:20 pm 
Ordosherrscher View latest post
 No new posts Note How to prevent problems with buildings, mouse.shp  
...and where to find the palettes for some SHPs
  Reaperrr    3    21357    Sat Aug 15, 2009 3:04 am 
sunfowerggs View latest post
 No new posts Note Flamethrower Infantry  
adapted from Weed infantry animation and icon
  hybridfurie    3    3578    Fri Jul 03, 2009 7:49 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Enabling Elite Cadre in Firestorm but keep cyborgs in TS(*)     Darkstorm    5    7694    Fri Jun 19, 2009 8:40 pm 
Darkstorm View latest post
 No new posts Note List of Hex editing Tutorials and support[TS]     Revolutionary    2    4148    Tue Apr 07, 2009 7:48 pm 
Crimsonum View latest post
 No new posts [ Popular ] Note Attachment Spy Plane Super Weapon (****)     Morpher    26    44936    Mon Mar 30, 2009 3:04 pm 
Morpher View latest post
 No new posts Note How to fix Lan play and play mods via Lan (*)     Revolutionary    3    3674    Mon Mar 02, 2009 4:15 pm 
Revolutionary View latest post
 No new posts Note (**) Converting palettes of SHPs  
I decided to just copy my topic from TibWeb...
  Bittah Commander    0    2622    Wed Feb 18, 2009 9:42 am 
Bittah Commander View latest post
 No new posts Note Units getting stuck in tunnels?  
Here's your fix
  Team Black    4    3896    Tue Jan 20, 2009 7:13 pm 
Aro View latest post
 No new posts Note Attachment Adding Shores Correctly (*)  
How to add shores correctly, For newbies
  Crash    15    10968    Tue Dec 30, 2008 1:00 am 
Nyerguds View latest post
 No new posts Note Half-working Trains in TS     Azkhare    3    17853    Sat Nov 22, 2008 10:17 pm 
Azkhare View latest post
 No new posts Note How to add voxels to your mod     The DvD    7    15550    Sat Nov 22, 2008 11:26 am 
Lt Albrecht View latest post
 No new posts Note Attachment Campaign voices     Dutchygamer    3    3568    Tue Sep 30, 2008 9:27 pm 
Orac View latest post
 No new posts [ Popular ] Note Attachment XCC mixing 101     Team Black    31    16691    Wed Sep 17, 2008 5:15 pm 
Shakar View latest post
 No new posts Note Attachment Enable third to Sixth Side loading screen(**)  
without exe edit.
  GameMaster0000    16    7744    Mon Aug 11, 2008 2:19 am 
GameMaster0000 View latest post
 No new posts Note Making SHP Buildings/units from 3d models  
tedious, but effective.
  IVI    1    3168    Mon Aug 04, 2008 11:08 am 
GameMaster0000 View latest post
 No new posts Note Making Custom Billboards (***)     Aro    4    5121    Fri Jun 20, 2008 6:01 pm 
Aro View latest post
 No new posts Note Unseen Actions / Events!  
A Little discovery i made (don't know whether it's new or old news)...
  Aro    4    5137    Tue May 20, 2008 6:21 pm 
Revolutionary View latest post
 No new posts Note Attachment How to give tiberium proper radar colors     Bittah Commander    23    22705    Sat May 10, 2008 9:26 pm 
Nyerguds View latest post
 No new posts Note Making (insert whatever you like here) barricades  
In this case, wrecked car barricades
  IVI    5    3873    Thu Mar 27, 2008 8:18 pm 
4StarGeneral View latest post
 No new posts Note Attachment How to fix the Harvester unloading anim (quite easy)     djohe    4    5054    Tue Feb 19, 2008 7:43 pm 
djohe View latest post
 No new posts Note Attachment How To Fix CTDAM  
The civilian dam animations problem
  DeeZire    1    3211    Fri Feb 15, 2008 1:50 pm 
Rico View latest post
 No new posts Important Attachment New FinalSun Tips     Aro    11    5150    Tue Jan 22, 2008 1:28 pm 
Titan View latest post
 No new posts Note Dropship Reinforcements (**)     Aro    0    4346    Mon Dec 03, 2007 10:05 am 
Aro View latest post
 No new posts Note Adding new songs into Tiberian Sun     Team Black    8    7142    Sun Nov 25, 2007 10:07 am 
CalChillin View latest post
 No new posts [ Popular ] Note How to add a Spotlight Alarm tower  
the Dubzac58 solution
  Dubzac    28    23736    Wed Oct 17, 2007 3:16 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Fixing Component Tower Bug     Banshee    14    13370    Sun Sep 09, 2007 11:45 am 
bonzy_buddy View latest post
 No new posts Note Giving games hosted on XWIS a unique name for your mod     Bittah Commander    2    4544    Sat Sep 08, 2007 10:51 am 
Bittah Commander View latest post
 No new posts Note Adding sounds to your Tiberian Sun Mod     The DvD    12    14478    Tue Jul 24, 2007 4:22 am 
Alexander C Bukington View latest post
 No new posts Note How to make a ghost tank  
generally a simple procedure
  Alexander C Bukington    3    3493    Mon Jul 23, 2007 4:28 pm 
Alexander C Bukington View latest post
 No new posts Note Attachment more power turbines for gdi  
you probably already knew
  k212    4    4263    Wed Jul 18, 2007 8:57 am 
k212 View latest post
 No new posts Oooh ! Attachment A never seen before Tesla Zap  
My homemade Tesla Zap with the help of the SHP Railgun Tutorial
  djohe    12    10846    Wed Jul 11, 2007 12:22 am 
Alexander C Bukington View latest post
 No new posts Note How to make units explode on Deploy     SMIFFGIG    13    13555    Mon Jul 02, 2007 11:22 pm 
k212 View latest post
 No new posts Note Attachment Targetable Airstrike (***)     Morpher    11    28055    Wed May 02, 2007 2:14 pm 
Allied General View latest post
 No new posts [ Popular ] Note Attachment how to make a REALLY working nuke     Worm4981    30    71983    Sat Apr 28, 2007 1:14 am 
dagreatkane View latest post
 No new posts Note AI Triggers (***)     Aro    6    5737    Thu Apr 05, 2007 9:04 am 
Aro View latest post
 No new posts Note ( ) making airplanes fly parallel to the ground     Team Black    1    4274    Fri Mar 16, 2007 9:03 am 
Aro View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 2 of 3 [140 Topics] Goto page: Previous 1, 2, 3 Next
 Forum index » Modding Central » Tiberian Sun Editing Forum » Tutorials Factory

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  ConMan    28    15677    Thu Jan 19, 2017 6:23 am 
ApolloTD View latest post
 No new posts [ Popular ] Note Making SHPs with 3D Apps  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  meselfs    38    22277    Thu Jun 02, 2016 6:44 pm 
SuperMaxitron View latest post
 No new posts Note Attachment SHP Formats  
Modding Central » Media Hut » Tutorials ]
  Zaaz    2    2044    Tue Jan 05, 2016 10:23 am 
Blade View latest post
 No new posts [ Popular ] Note Oil Derricks in TS (New way)  
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  SuperJoe    38    9767    Sun Sep 06, 2015 9:41 pm 
MadHQ View latest post
 No new posts Note How to attach triggers to triggers (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Team Black    0    1430    Mon Nov 18, 2013 4:47 pm 
Team Black View latest post
 No new posts Note Attachment Adding text strings to your map (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Team Black    11    2575    Sun Nov 17, 2013 2:40 pm 
Zero18 View latest post
 No new posts Note Attachment Airtransports on maps  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    15    3199    Fri Jul 12, 2013 10:44 pm 
Team Black View latest post
 No new posts Note Multiple triggers on a single object  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    9    2526    Wed Jun 05, 2013 7:00 am 
Krow View latest post
 No new posts Note Attachment Mech Bot Tutorial (Voxel) (***)  
Modding Central » Media Hut » Tutorials ]
  Zero18    0    2564    Fri May 10, 2013 8:24 pm 
Zero18 View latest post
 No new posts Note Attachment Sidebar Templates PSD & Creation Information [TS]  
Photoshop only.
Modding Central » Media Hut » Tutorials ]
  Aro    11    4219    Sun Feb 10, 2013 5:14 pm 
Lin Kuei Ominae View latest post
 No new posts Note Repopulating map with tiberium life (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  SuperJoe    3    2022    Sat Dec 22, 2012 4:02 pm 
^Rampastein View latest post
 No new posts Note Make your maps load faster (*)  
and show up on top of the list!
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1191    Thu Dec 13, 2012 8:57 am 
Lin Kuei Ominae View latest post
 No new posts Note Cliff Errors, and how to fix 'em. (*)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1562    Thu Dec 13, 2012 8:52 am 
Lin Kuei Ominae View latest post
 No new posts Note Proper use of lightposts in maps (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1262    Thu Dec 13, 2012 8:46 am 
Lin Kuei Ominae View latest post
 No new posts Note FS bug fix-Several tutorials on certain Actions (*)  
lists of sounds and movies with correct index
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    2369    Thu Dec 13, 2012 8:20 am 
Lin Kuei Ominae View latest post
 No new posts Note How to create a fully working train transport (**)  
with working passenger wagons
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1208    Thu Dec 13, 2012 7:58 am 
Lin Kuei Ominae View latest post
 No new posts Note How to add a moving train to your map (****)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Lin Kuei Ominae    0    1566    Thu Dec 13, 2012 7:51 am 
Lin Kuei Ominae View latest post
 No new posts Note Attachment Space Marine Voice [Audio Tutorial]  
Via Audacity...
Modding Central » Media Hut » Tutorials ]
  Atomic_Noodles    4    4292    Thu Jul 19, 2012 6:55 pm 
Atomic_Noodles View latest post
 No new posts [ Popular ] Note Attachment [User Info] Making cameos from TS units with SHP Builder!  
Featured Tools » OS SHP Builder » Documentation and Tutorials ]
  Banshee    27    27259    Sun Jun 17, 2012 3:38 am 
Insomniac View latest post
 No new posts Note Attachment Making Tunnels with Curves Work  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  pft1086    9    17933    Wed Feb 29, 2012 9:34 pm 
Lin Kuei Ominae View latest post
 No new posts Note Attachment 3dsMax/RA2 Max Script Cliff Tut  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Cranium    4    5579    Wed Jan 18, 2012 5:51 am 
gamefreak11221 View latest post
 No new posts Note Converting Voxels to SHPs (*)  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Durrandi    4    6352    Fri Aug 19, 2011 8:28 am 
Lin Kuei Ominae View latest post
 No new posts Note Using Flyby's Voxelizer  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Banshee    12    14924    Thu Jan 20, 2011 10:40 am 
Chaotix000 View latest post
 No new posts Note Make a Laser Fence work like gate  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  GameMaster0000    2    7252    Sun Sep 12, 2010 1:09 am 
Lin Kuei Ominae View latest post
 No new posts Idea Attachment Rotating 2d buildings from other games in right perspective  
You think this is impossible? I will show ya!
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  smoke_th    13    6583    Fri Apr 30, 2010 3:46 am 
Joshy View latest post
 No new posts Note [User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III  
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    14    40677    Sun Feb 28, 2010 7:36 am 
............? View latest post
 No new posts [ Popular ] Note Making A Terrain Tile (*)  
With TMP Builder
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  MT    26    14598    Thu Nov 19, 2009 1:55 am 
Nikademis Von Hisson View latest post
 No new posts Note Simple Voxel Enhancement  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ConMan    2    3870    Wed Sep 23, 2009 1:06 pm 
ConMan View latest post
 No new posts Note Attachment HVA Walkanimation Tutorial  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ronco    3    17952    Tue Aug 11, 2009 5:53 am 
Dubzac View latest post
 No new posts [ Popular ] Note Attachment Converting blueprints to voxel templates  
based off of MigEater's voxel guide
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Roaches    26    32774    Wed Aug 05, 2009 5:05 pm 
crevio View latest post
 No new posts Note Making custom palettes using Paint.NET [Ra2/YR]  
For YR/Ra2 loading screens.
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Lexa    7    5027    Mon Jun 22, 2009 8:11 am 
Renegangsta View latest post
 This topic is locked: you cannot edit posts or make replies. 
 No new posts [ Popular ] Note Attachment How to unprotect a protected MIX file  
requires: a hex editor and a brain
Goto pageGoto page: 1, 2, 3 ][ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  aristurtle    149    35833    Fri Apr 17, 2009 10:03 pm 
Elerium-155 View latest post
 No new posts Note AI Triggers (***)  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Aro    9    7170    Sun Mar 08, 2009 2:30 am 
Chaotix000 View latest post
 No new posts Note My modelling tutorial  
for eevryone to use^^
Modding Central » Generals Editing Forum » Tutorials Warehouse ]
  ruby92    10    19858    Wed Dec 24, 2008 8:25 am 
ruby92 View latest post
 No new posts Note Attachment Dropship Loadout  
How to get this working
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  zdflamer2    9    10507    Tue Apr 10, 2007 12:02 pm 
zdflamer2 View latest post
 No new posts Oh yes ! Reveal a small part of the map. (**)  
Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory ]
  Aro    8    7125    Sat Mar 24, 2007 11:31 am 
Dutchygamer View latest post
 No new posts Warning ! [User Info] Auto Normalizer tips.  
For VXLSE III 1.36 or newer.
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    0    4752    Sun Feb 18, 2007 2:56 am 
Banshee View latest post
 No new posts Note Resizing infantry in Paintshop Pro.  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Tratos    10    9360    Sun Aug 21, 2005 12:01 am 
DoMiNaNt_HuNtEr View latest post
 No new posts Note Normals Painting  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Banshee    13    8766    Tue Jan 11, 2005 10:11 pm 
Banshee View latest post
 No new posts Note Attachment HVA Animation 101  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  MadHQ    2    4999    Tue Dec 28, 2004 7:54 pm 
Jamison View latest post
 No new posts Note [User Info] Image Effects  
Featured Tools » OS SHP Builder » Documentation and Tutorials ]
  Banshee    0    4326    Fri Nov 12, 2004 5:24 am 
Banshee View latest post
 No new posts Note Converting PCX's to Voxels  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  tibmaker    10    9771    Fri Sep 26, 2003 9:48 am 
The DvD View latest post
 No new posts Note AI Mini Guide  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Banshee    6    13444    Mon Jul 14, 2003 1:23 am 
devin11590 View latest post
 No new posts Note Resizing Shps  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  tibmaker    0    4482    Tue Apr 22, 2003 4:02 am 
tibmaker View latest post
 Add the following key word(s) to your topic to display it as related topics in this forum: #Tutorials #TiberianSun


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