Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Sat Nov 12, 2005 10:57 pm Post subject:
Secret Project - Staff needed
Over the past 2 years, while I enjoyed making Return of the Dawn and was really happy about the huge feedback it got, there was always something itchy about the work on that mod: Its nature of being a port of the original C&C to Tiberian Sun, with the goal to get as much C&C felling into it as possible, had one major issue I could not outrun: It was totally restrictive when it comes to creative freedom. Actually, there wasn't any (with some exceptions). Also, working on it almost alone (besides Jokeman, who did an awesome job) just draw out a lot of power & motivation, turning the work on it a pita. And no, I'm not talking about mexican food now, this is an abbreviation...
So a while back, I more and more got the feeling that I wanted to do something completely different. The two major differences to the work on RotD should be:
1) A setting/story that is at best loosely based on something, leaving as much freedom as possible for new ideas.
2) Work with a team of several talented ppl, instead of doing everything on my own.
So I request everybody with some skills in any area to join the team.
Following positions are to be filled:
1-2 voxelers
1 ini coder (preferably experience with editing the TS AI)
2+ ppl skilled in 2D stuff (interfaces, icons, eventually animations)
Note: You must either be considered as a community/modding veteran or show off some work of yours. There are several high quality mods in the works already, and making another one only makes sense if it at least reaches a similar level of quality.
The main focus of this mod will be gameplay, but the better the graphics, the better the mod (and the more attention it will get)
2nd Note: If lack of time is a problem for you, then apply nevertheless, everybody who can contribute to the mod is welcomed. Even if you can do only a little bit, as long as it meets the quality standard of the mod, we'll take it
3rd Note: As setting/story are not finalized yet, I won't post anything about it here, but if it is necessary to convince someone to work on this mod, of course I'm willing to share these informations via PM (under the condition it doesn't get published).
Well, now I only hope this will get some answers... QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Nov 12, 2005 11:31 pm Post subject:
Want a story idea, reaperrr? The world of Conker. The eternal war betwixt Tedi and Squirrel. (if your interested, PM me, i'll give you the whole story...), anyway, Im interested in joining. I can do audio work. Hopefully, if I pick up a mic, I can loan my voice(Morpher, you'll get my voice soon...), too.
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Mon Nov 14, 2005 5:09 pm Post subject:
lol. I certainly want to apply as 2D & hex guy
For icons and (buildup) animations, more specifically.
I also happen to have one huge-ass mp3 file with every single voice clip from CBFD... although for some mysterious reason all the actual Conker voices are screwed up, the rest is great. _________________ QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Tue Nov 15, 2005 1:26 am Post subject:
Uhh, Reaperr did say he had some kind of idea already. But, a Conker mod would be... Interesting. _________________ Destroy to create. All for the hunt to dominate!
OMG opertunity to work with reaperrr. i would be willing to fill a voxeler position, but i have to warn you i am a tad busy with other projects. _________________ QUICK_EDIT
Depending on the mod idea im available to do some ini coding if you wish. I haven't worked on TS in a long time and might be slightly rusty and i have no AI experience, but im willing to help nevertheless QUICK_EDIT
I would love to help but it would have to wait untill ive finished some of the coding and all the infantry for my secret project (lol). _________________ Please, read the signature rules of the forum. QUICK_EDIT
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