Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 5:26 pm
All times are UTC + 0
[WIP] Volcanic Terrain Preview
Moderators: Suiseiseki
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [12 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Mar 17, 2006 1:33 pm    Post subject:  [WIP] Volcanic Terrain Preview
Subject description: Terrain
Reply with quote  Mark this post and the followings unread

I have recently started on terrain after recieving some off Gamemate (Which I have decided will be mainly used as a base. Wink)

A preview of how the Volcanic terrain will look in game is below. Wink

(Tools used: 3D Studio Max 8, Paint Shop Pro.)



Volcanic Terrain (TM).png
 Description:
 Filesize:  25.81 KB
 Viewed:  4829 Time(s)

Volcanic Terrain (TM).png



Last edited by Suiseiseki on Fri Apr 07, 2006 5:36 pm; edited 1 time in total

Back to top
View user's profile Send private message
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri Mar 17, 2006 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice work! Smile

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
D
Commander


Joined: 25 Oct 2002
Location: United Kingdom

PostPosted: Fri Mar 17, 2006 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like all your other work, this is very good. Keep up the good work. Smile

_________________


Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 17, 2006 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the ground (not the lava) should damage the units a little, maybe this is possible by using the vein damage logic?

_________________


Back to top
View user's profile Send private message
Morpher
General


Joined: 28 Jan 2005

PostPosted: Fri Mar 17, 2006 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks very good indeed.

_________________


Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Mar 17, 2006 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the comments. I don't however believe it's possible for the vein logic to be implimented in Yuri's Revenge (Correct me if I'm wrong however. Wink)

Mock Up of what an In-Game may look like. (Obviously pavements etc. needs doing and will be under most starting positions. Wink)

I'm considering abolishing the Idea of naval combat unless I make it lava bound which may look odd. Thoughts?

It'll also be sharpened as it makes the main ground look better. Lava is being altered slightly to look better. Wink



Terrain Mockup.png
 Description:
 Filesize:  482.65 KB
 Viewed:  4796 Time(s)

Terrain Mockup.png



Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 17, 2006 4:50 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Surprised Surprised Surprised

OMHAAAA (Oh My Holy Ass Above All Asses)

Carnivean wrote:
Thanks for the comments. I don't however believe it's possible for the vein logic to be implimented in Yuri's Revenge (Correct me if I'm wrong however. Wink)


oops! my bad, I thought this was for TS Embarassed

_________________


Back to top
View user's profile Send private message
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Mar 17, 2006 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually it'd be very cool indeed to have lava instead of veins... Vein Hole becomes lava pit, veins become streams of lava, gas spray becomes bellowing smoke... #Tongue

Perhaps a backwards port can be a future possibility. Wink

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Mar 17, 2006 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmmm...make the grey soil more brwonish and make less lavaveins...

_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Mar 18, 2006 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

carniwhore wrote:
hmmm...make the grey soil more brwonish and make less lavaveins...

agreed, though the grey-ness is awesome

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sat Mar 18, 2006 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

NO! don't change a thing its perfect the way it is

_________________

Back to top
View user's profile Send private message
ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Mar 18, 2006 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

turrets dont look too good in combination with walls. you should make it fit like the TS component tower. no upgrade's but same base so it fits into the wall, if you know what i mean =)

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Skype Account
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies. Page 1 of 1 [12 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1694s ][ Queries: 15 (0.0116s) ][ Debug on ]