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GDI Heavy Reconaissance Ship
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Oct 24, 2005 3:09 am    Post subject:  GDI Heavy Reconaissance Ship Reply with quote  Mark this post and the followings unread

A GDI Heavy Recon Ship armed with the same rockets as the Rocket Bike. It's Jet powered from the tail end.. It has high range sensors and an EMP jammer.. (just code in an EM weapon with invisable animations)

A Bit of stats for it:
Top Speed: 215 km/h
Acceleration: 15 km/h(2)
Max Weapon Capacity: 6 HE Warhead Rockets (mid-range)
Crew: normal=22 Minimum=13
Length: 160' 5"
Engine Type: General Moters X-3500 Water-modified Ramjet pushing out 2200 pounds of Thrust
Nav Systems: PCX-400 Enix Powered NavCom with a 99.95% Accuracy rate.
Specialties: Sonar Sensors and EMP Jammer (optional)


Well I hope you like it... It surpassed muldrakes test... so that's good for it.


Ignore the screenie messup...



Download <a href=http://tiberiumsun.revora.net/forum/download.php?id=5499>Here[/url].

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PostPosted: Mon Oct 24, 2005 6:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Splendid job on the voxel, perhaps more variation in the colours especially since its a ship...

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Hina
Vehicle Drone


Joined: 03 Jul 2005

PostPosted: Mon Oct 24, 2005 6:52 am    Post subject: Reply with quote  Mark this post and the followings unread

It is a GDI Ship. There is only a bit of remappables.

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Mon Oct 24, 2005 7:08 am    Post subject: Reply with quote  Mark this post and the followings unread

it's okay and it has a spoiler Surprised
you dont see many ships with spoilers these days lol.
but also somehow it reminds me of a cruiseship, wonder why??

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Mon Oct 24, 2005 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

a little detail and recolor might be used for Ra2. An escort ship

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Oct 24, 2005 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I liked this ship, as it tries to capture a more futuristic design for a naval vessel, and does in my opinion fit in with GDI design. Although I do see a lot of a luxery cruise-ship design in there Wink.

I do think its a bit big for such a small role ship.

Still, an interesting and unique design, (something seen very little of these days). And it just maintains your title as TS Naval Voxel God Wink.

I do feel there should be a bit more remap, perhaps on the missile racks at the side?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Oct 24, 2005 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

That, coming from you Muldrake, means alot. Thanks for the Input guys... but also note it's special abilities... It has long range sensors and EM Jammers.. 60% of the ships mass is Generators.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Oct 24, 2005 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its nice to see you putting thought and a life behind the units design. Too few people do that, and it can really make a unit that little bit better, giving reason behind how it looks and should work.

And thank you Dat, but you need to hear those words from someone like Gamemate, Major Gilbear or Jah for those words to have any weight Wink.

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red_rebel
Stealth Laser Trooper


Joined: 06 Dec 2004
Location: out collecting bounty from "LOL" ninjas

PostPosted: Tue Oct 25, 2005 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very impressive i must say. Wink

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Wed Oct 26, 2005 12:06 am    Post subject: Reply with quote  Mark this post and the followings unread

It's AWSOME! Fits the GDI colour sceme perfectly.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Oct 26, 2005 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Hell, i can't even see those remap areas...

But wootie ship! Very Happy

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Oct 27, 2005 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ingame shot thanks to muldrake





That's about the size I was aiming for. Very Happy

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Thu Oct 27, 2005 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

More remap, I think.

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Thu Oct 27, 2005 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree
now I'v seen ingames bit more remap.
for the rest it looks nice, looks like a futuristic stealth ship
really does fit in with the TS concept.

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Prime
Cyborg Soldier


Joined: 18 May 2004
Location: USA

PostPosted: Thu Oct 27, 2005 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

needs a sharper/brighter yellow to truly fit in. but DAMN that thing is nice.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Thu Oct 27, 2005 9:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes indeed. Very realistic size.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Oct 31, 2005 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well done voxel and info, but I do not get the weapon.
Scout Bike Strength rockets are recommended?
From the looks of that badboy, it should have TOW Missile Strength rockets, something stronger than those Scout Bike rockets.

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Mon Oct 31, 2005 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm guessing those are merely so the unit can defend itself from air and organic units - it's real purpose seems to be for electronic warfare, hence it has Sensors and an EMP weapon.

Anyway, all this is coding really, and has nothing to do the the voxel itself.


I think the normals need a lot more work, and also I think that it sits too high out of the water. Okay, I know that many fast vessels travel high in the water or even just on the very surface, but that's gonna look really stupid when it is stopped or maneouvreing (which will prolly be most of the time).

I think it needs more colour variation amd remap too - perhaps some remap go-fasta-stripes? #Tongue Finally, how about using the GDI logo or something more generic than the number on its flank? IMO the number looks pretty pixellated and spoils the scale of the ship somewhat.

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Icedogg
GDI Hacker


Joined: 30 Jun 2005

PostPosted: Thu Mar 30, 2006 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks u like a big ship in this game

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Fri Mar 31, 2006 8:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, it looks good

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ihateharriers
Rocket Infantry


Joined: 20 Sep 2005

PostPosted: Fri Mar 31, 2006 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

icedogg, this topic is MORE THAN A YEAR AND A HALF OLD! this is getting ridiculous.....

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Mar 31, 2006 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

ihateharriers, please read http://www.ppmsite.com/forum/viewtopic.php?t=5639

You and Icedogg are spamming.



Anyway, this ship is cool, but probably it looks too big in game, even if it's suposed to be big. I just can't confirm because I couldn't be bothered to place in TS. But it should look good in YR.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Mar 31, 2006 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, aside from the ub3r bumpage... Thanks, I guess. I can try to edit it to add some remap and maybe work on the normals sunday. Today and tommorow Amber is staying over at my house.. so i'll be a bit... 'occupied' #Tongue

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Fri Mar 31, 2006 7:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is no recon ship it is more of a command ship. a recon ship needs to be small so it isn't noticed

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