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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Sat Apr 01, 2006 10:51 pm    Post subject:  Questions Reply with quote  Mark this post and the followings unread

1. Would it be possible to make and aircraft that never stops flying, and has the ion cannons weapon?

2. Cant you make a proper helicopter by using the art tag rotors=yes?

3.where are the buildings shp files? i cant find them.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sat Apr 01, 2006 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

1. No.

Not that I know of, anyways.

2. Nope. Not possible.

3. Tibsun.mix in your SUN directory. Access it with XCC Mixer. Just open the mixes and look around.

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Sun Apr 02, 2006 6:11 am    Post subject: Reply with quote  Mark this post and the followings unread

4. how do you make spotlights go 360 degrees in rules ini, i know you can.

5.i found the buildings, but where is the scrin ship? i cant find it.

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w00t
Medic


Joined: 29 Jan 2006
Location: Canada~

PostPosted: Sun Apr 02, 2006 4:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

4. These lines come straight from the FS Phoenix map. The spotlights in this map go very far away, do 360 degrees and are slow.

"Normal" spotlight settings :

; Some spotlight controls
SpotlightSpeed=.015
SpotlightMovementRadius=2000
SpotlightLocationRadius=1000
SpotlightAcceleration=.0025
SpotlightAngle=.5

FS Phoenix settings :

SpotlightSpeed=.015
SpotlightMovementRadius=0
SpotlightLocationRadius=4000
SpotlightAcceleration=.0025
SpotlightAngle=1000000



5. Most of the scrin parts are terrain parts. They should be in temperate.mix

Edit : they are in tibsun.mix then in isotemp.mix
The names are : scrin01.tem, scrin02.tem, (...), scrin05.tem

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