Posted: Fri Apr 07, 2006 4:42 pm Post subject:
Death Tank
i made another damn accident... i freakin did a full resize and accidently saved it... but here it is.. and ill probably get some better screenshots in a little cuz of damn photobucket...
Ok, im not a master voxel maker but you could try adding little features like boxes on the back or a little machines gun used for anti-infantry, you know, just some fine details go a long way. _________________ Folio.
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Fri Apr 07, 2006 7:04 pm Post subject:
You can upload screen shots the same way you upload your voxels and in game screenies speak louder than the voxel viewer or Gif rotating images _________________
Advice hrm well.., one important thing is Presentation.
Take a gander and really see at how our talented inhabitants present their voxels,... and ask yourself how you want people to react to it.
Keep in mind expectations have already set up.
From what I see its hard to really look at it and say what it needs work on. but it needs Details, and that outline on the edges and the heavy black..distracts from the over all body of the tank.
Now, another thing, is research, think about your project and what are you really trying to make here...
In my mind you say Death Tank, I expected something wicked.. heavy metal industrial behemoth that eats mammoth tanks for breakfast while killing the ozone and causing mass extinction on the other side of globe.
Anyways... The design too familar to the Ra1 heavy tank, which as been remade enough times. Incorportate some originality in it...some personality into it....other than that. Its a bit too symmetrical
... its the little intricates that we want to see.
All an all It has potential but only if you really push yourself.
I agree with Lucifuge, I expected something else with such a name.
A better name for it now is the Boring Tank, it bores units to death by looking at it.
To boxy
To standard
Crappy textures
Make something different instead of this kind of standard stuff. _________________
Texture is what its most lacking, and fine details are sparse as well. _________________ Last edited by DeathRay2K on Sun Apr 16, 2006 1:18 am; edited 1 time in total QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sun Apr 09, 2006 2:30 pm Post subject:
Isn't it surprising CCCP_Gosho is first one to post?
Anyways, I agree with the above posters.
It is a nice start. It justs needs some detail.
My recommended add-ons are:
1: Smoke Grenade Launchers, if the voxel is big enough for them to be added with detail.
2: Details on side armor plating
3: Lights in the front(not so sure)
4: Engine like design in back
5: Fuel containers
6: Heavy Machine Gun
7: A little rangefinder on the top of the turret.
8: Slope the turret, make it a little angular.
9: Noticable Remap
10: Difference in armor covering tracks and body of tank. (make the front less the same.
11: Add maybe a machine gun by one of the barrels, maybe on the chassis.
EDIT: Lucifuge: Are you referring to the Juggernaut Tank? It eats Mammoth Tanks for breakfast, Apocalpyse Tanks for lunch, and a Allied Armor Regiment for dinner, and has 6 prism tanks for dessert. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
thanks for all your help guys, last nite i actually drew a tank from the side view with some added detail and im gonna put it in a voxel and see how it looks.. QUICK_EDIT
detail , detail and textures are what are needed. _________________ "Those who want to live, let them fight, and those who do not want to fight in this world of eternal struggle do not deserve to live." QUICK_EDIT
Its shit! Its sucks so ztyping bad so that i dont know what! I havent in my whole life seen worse shit then that! You should commit suicide for even making such shit. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Your comment really gives knowledgeable advice that will help the creator of this voxel look on his mistakes and realise what it needs and where it went wrong.
The voxel lacks detail like colour variation of the greens and any sort of texture, it seems like you are learning basic shapes of voxels at the moment, try practising some more, but use the advice given to you. _________________ QUICK_EDIT
denmon man why cant you even say or give good constructive chriticism not like telling them they should commit suicide and saying its the worste piece of shit youve ever seen people like you make other people feel like shit and its not good what do you other memebrs of PPM think of this ? _________________ If you don't eat, you don't poo, if you don't poo, you die. QUICK_EDIT
thanks i didnt even know i could normalize, and denmon, why u gotta be suck a jackass, wut if u were new, would u want me sayin that to u??
you win the poorly constructed sentance of the week award, and denmon is an idiot, dont listen to him unless he is talking about SHPs and then try not to listen too hard. this all said that voxel is really poor, i dont get why people bother to poast such terrible voxels at all, surely you can see when your voxel is of negigable quality. _________________ QUICK_EDIT
Its shit! Its sucks so ztyping bad so that i dont know what! I havent in my whole life seen worse shit then that! You should commit suicide for even making such shit.
this makes me to remember your "Marvelous" Sonic Tank... _________________
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