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big lasers in ra2[yr]
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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Mon May 01, 2006 5:48 am    Post subject:  big lasers in ra2[yr] Reply with quote  Mark this post and the followings unread

can youhave big lasers like in firestorm or like when a prism gets support lasers and it becomes huge as a normal laser? i tried adding the isbiglaser tag from fs but it didint work can someone help me Confused



bigbeam.JPG
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i want the one that its pointing at
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bigbeam.JPG



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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Mon May 01, 2006 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

No. IsBigLaser was disabled in RA2.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Tue May 02, 2006 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

NOOOOO i loved big lasers Sad

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Tue May 02, 2006 2:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Although sorta old, that big guide at Deezire may be of some use when it comes to finding unusable tags, like the big laser tag.

You may want to consult already published ini editing guides, and search thru the forums, as I can swear I have seen some of your questions already answered in the past.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu May 04, 2006 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

the biglaser tag may be a feature in RP its not really disabled ...

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Thu May 04, 2006 1:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

rp whats that?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Thu May 04, 2006 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rock patch... It is said to feature such functionality in the next version.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Thu May 04, 2006 2:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh well i dont want a rock patch mod no offense to the creator

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Thu May 04, 2006 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

mod? is a patch, a haked gamemd.exe file, you should use it, otherwise are u an idiot

next rock patch verion: LaserSize=x

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Thu May 04, 2006 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

is it in their right now?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Fri May 05, 2006 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Gaffel, no need for name calling. People have reasons to use Rock Patch, and people have reasons to avoid using it.

Ux2, for the third time, no, it isn't. Does the phrase "next version" mean anything to you?

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