Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 12:59 pm
All times are UTC + 0
TS Recoil Merges With Tiberium Odyssey.
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 03, 2006 2:31 am    Post subject:  TS Recoil Merges With Tiberium Odyssey.
Subject description: Rest in Peace.
Reply with quote  Mark this post and the followings unread

Due to several problems in the lastest months, the staff from Tiberian Sun: Recoil decided to shut the mod. All the resources that would be featured on it will now be available on Tiberium Odyssey.

The original purposes of Recoil and the current purposes from Tiberium Odyssey are not really much different. Both are set after Firestorm and they are focused on providing an improved tiberium environment, brillant graphics and more units for the battle.

Anyway, we were proud to host them and we are still proud to host Tiberium Odyssey. Good luck for TShyper, blubb and others who were in the team.

Last edited by Banshee on Fri May 05, 2006 1:05 am; edited 1 time in total

Back to top
View user's profile Send private message Visit poster's website Skype Account
Hyper@Work
Vehicle Driver


Joined: 26 Apr 2006
Location: Kent, England

PostPosted: Wed May 03, 2006 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

cheers banshee, i will be back online at my house soon, (still using stupid college as a relay) then you will see updated TO screenshots with the TS : Recoil work added #Tongue

_________________


A wise man once said, "Happiness is a choice, but landing tailwhips to the pedals is a necessity"

Back to top
View user's profile Send private message Send e-mail Skype Account
Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed May 03, 2006 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey! this's the largest mod team in community? Confused

Back to top
View user's profile Send private message Visit poster's website Skype Account
EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed May 03, 2006 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh boy...Merging the resources of two of the most promising mods in TS Modding together?

Sounds a like a good recipe. #Tongue

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Wed May 03, 2006 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed it does. Only we'll have less cool mods to play Sad.

Back to top
View user's profile Send private message
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Wed May 03, 2006 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

What are you talking about? We got plenty of cool mods. Besides, two good mods aren't as good as one PERFECT, mod.

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed May 03, 2006 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Soon the Perfect Mod will come out...

_________________
DUNK!

Back to top
View user's profile Send private message Skype Account
Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Wed May 03, 2006 9:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... It's not a matter of 'if', but only a matter of when a perfect mod comes...

_________________


_->TF:ADW mod player<-_
Red Dragon

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Thu May 04, 2006 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn straight, man. I CAN'T, ztyping WAIT!

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
Scrin Commander
Vehicle Drone


Joined: 02 Mar 2005
Location: In my ship with someone from planet earth

PostPosted: Fri May 05, 2006 8:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I hope it will live up 2 it's promise unlike TSG did Sad hope it doesn't end like TSG though u know. neways, I can't wait for it either. lol #Tongue

_________________

Back to top
View user's profile Send private message Send e-mail
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri May 05, 2006 10:41 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm....this will make Odyssee at least 45% better now...I liked the Recoil buildings and new tiles...

_________________


Back to top
View user's profile Send private message
Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri May 05, 2006 10:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Should speed up Odyssee up, too. Nothing to cry over.

_________________
PPM's Reichstrollfuherer, 236th Trollenparties brigade.

Back to top
View user's profile Send private message Send e-mail Skype Account AIM Address
Morpher
General


Joined: 28 Jan 2005

PostPosted: Sun May 07, 2006 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Just want to say a few things to make everything completely clear.

We are only using aspects of recoil that will completely fit in to the TO style and universe, we do not want to be greedy with certain things. I would also like to make sure the Tiberium Odyssey universe is also the same, however TShyper has kindly joined the TO team to aid us in terrain editing, he has a great knowledge of that area so I am fully confident in his skills, has he already showed you some great things in recoil.

_________________


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [13 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1825s ][ Queries: 11 (0.0091s) ][ Debug on ]