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Warrior Alien
Moderators: Fellshyun
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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Thu Apr 20, 2006 11:03 am    Post subject:  Warrior Alien
Subject description: You don't want one of these in your garden
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As I said a pic of the Warrior Alien.
Not ingame that's gonna take a while.(Still the to much poly's problem)
But this is gonna be the main invasion alien.
Looks scary and dangerous enough, No?



NotSoFriendlyAliens.PNG
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NotSoFriendlyAliens.PNG



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Last edited by Fellshyun on Sat Apr 22, 2006 10:43 am; edited 1 time in total

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Thu Apr 20, 2006 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

cant really say without textures, its pretty big...

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Apr 20, 2006 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scorpion cow? What's the point in the .. tail? shouldn't the spike have like.. a practical use?

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Thu Apr 20, 2006 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, i would like to see the animation, if done. Looks odd #Tongue

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Sat Apr 22, 2006 10:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Well updated the pic with an ingame one.
The poly problem is gone, I did a test with it ingame.
Made at least 200 of them and there wasen't even a bit lagg.
Even now it still has 650 polygons.
So next step animating.

Oh and Carnivean the spike has a practical use. It uses it as special attack to smash through armor easily.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Apr 22, 2006 3:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey, nice alien, but, its shadow is quite small compaired to its size...

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Mon Apr 24, 2006 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Yuri 05 wrote:
hey, nice alien, but, its shadow is quite small compaired to its size...


Lol you ever thought of that it ain't finished yet and the shadow is just a detail, so that's gonna be changed at the end.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Apr 24, 2006 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know I usualy wrote too short messages, due my lack of time...but what I ment was, that it has nice desing, and I ain't that stupid that I don't see it isn't finished. (OMG! A COMPLETELY WHITE ALIEN)

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Fri May 05, 2006 2:26 am    Post subject: Reply with quote  Mark this post and the followings unread

looks really stiff

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Fellshyun
Stealth Laser Trooper


Joined: 04 Apr 2005
Location: Harderwijk, NL

PostPosted: Mon May 08, 2006 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Lok wrote:
looks really stiff

That's because it isn't animated in the pic.

Anyways I made some animations now. it looks pretty nice.
And almost finished UVW unwrapping. (god I hate that)
So after that textures.

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