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And more C&C 3 modding material...
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu May 25, 2006 10:51 pm    Post subject:  And more C&C 3 modding material...
Subject description: someone will bring C&C 3 into a mod before EA release the game...
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Some people are really enthusiastic about making C&C 3 related modding resources, so here's some of them:



Some C&C 3 cameos, by Alex06.


And at Raminator CnC Resources, there are some new RA2 voxels made by Carniwhore:



The new orca


The medium tank


You can also find the harvester over there.


Now... the construction yard featured in the GameSpot trailer... is there anyone able to make a cool model or SHP of it? Give it a try and depending on the quality... you can get a custom rank here.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Thu May 25, 2006 11:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

to awesome is it, hey is someone plaining on making a tc for ra2 of cnc3?

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri May 26, 2006 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

*mumbles* it'd be a good idea. The cheap ghetto version of CC3.

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THE Protagonist
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Joined: 19 Apr 2006
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PostPosted: Fri May 26, 2006 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

id love that version Smile i dont like all the new 3d stuff, it takes away from the clasic cnc world of awesomeness

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raminator
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Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri May 26, 2006 2:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

heyaw
news update at my site #Tongue

oh and btw

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just a simple logo by bricks @ raminator, on Flickr

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri May 26, 2006 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

omg, *burb* the invasion of mutated harvester-vacuum cleaners

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MadHQ
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Joined: 07 Nov 2003

PostPosted: Fri May 26, 2006 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

What does the conyard look like?

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raminator
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Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat May 27, 2006 8:11 am    Post subject: Reply with quote  Mark this post and the followings unread

i have no idea...
but from the stuff we saw till now the barracks and the weapfactory look like bean cans #Tongue

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MadHQ
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Joined: 07 Nov 2003

PostPosted: Sat May 27, 2006 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

carniwhore wrote:
i have no idea...
but from the stuff we saw till now the barracks and the weapfactory look like bean cans #Tongue


I'm hoping those are just place holders or some thing... because i saw that to and just tried to ignore it.

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