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Converting Tiberium Wars into Generals 2 in six steps.
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Jun 09, 2006 10:50 pm    Post subject:  Converting Tiberium Wars into Generals 2 in six steps.
Subject description: Operation enlightmentment for n00b domination and Generals 2...
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I've posted a similar thing on Webbies forum, however, I want the input from Ra2 and TS fans here:


Banshee wrote:
Converting Tiberium Wars into Generals 2, the six steps:


--------------------------------------------------------------------------------------------------
1) MCV will be a dozer...except that it would be called MCV:
http://www.gamereplays.org/community/index...howtopic=106687
http://www.gamereplays.org/community/index...howtopic=106202

AGMLauncher wrote:
1.) Give GDI access to a minimcv that can be moved and deployed where you want, where you can start building more buildings next to it. This would be available from the ConYard. ConYard is immobile. Nod has the ability to quickly move it's MCV/ConYard around to vary how and where it will build its buildings. The third faction has independantly mobile buildings so that even after they've been placed, they can still be moved around.


--------------------------------------------------------------------------------------------------

2) SAGE engine is key to the future (I agree that SAGE is better than C&C95 engine):
http://forums.ea.com/mboards/thread.jspa?t...=76224&tstart=0

AGM Launcher wrote:
Ok, many of you are like:
"SAGE ***** we want to use a 10 year old game engine because it's true C&C"

But wait!!

The SAGE engine supports specularity. Specularity is what allows bright lights to glisten off of shiny objects. You know what the perfect Shiny object is to show off this new feature?


--------------------------------------------------------------------------------------------------

3) Be a good friend that call you n00b or something worse behind your back:
http://forums.ea.com/mboards/thread.jspa?t...=76488&tstart=0


Joseph Silver wrote:
We are an ally of EA.

In the past, EA has turned to GameReplays.org to help playtest their games. GR members have been invited to playtest Zero Hour, BFME, and BFME2. GR members will, in the near future, be invited to playtest CNC3.

We are here to help you.

We post here because we believe that by doing so, we can enlighten you about the proper way to play RTS games. Despite the large number of uninformed posts here, we persevere. If we can enlighten just one out of every one hundred posters, then our time will have been well spent.


--------------------------------------------------------------------------------------------------

4) Post false rumours to potentialize the minimcv idea:
http://www.gamereplays.org/community/index...howtopic=108129
http://forums.ea.com/mboards/thread.jspa?t...=76929&tstart=0
http://forums.ea.com/mboards/thread.jspa?t...76765&tstart=45


Daeas wrote:
I really REALLY like the idea of the Rig, it's similar to the mobile outpost that many (self included) suggested and agree with. The Rig is apparently a mini-MCV that can repair anything, it can also deploy into some structure that has a sensor array, also allows you to build things within a short radius around it.

For this idea to work BRILLIANTLY several things need to become necessary IMO:

1- The Rig needs to be available VERY early in the tech tree.

2- When it deploys into an outpost, it should be garrisonable by infantry,

3- It should not be re- deployable.

4- When deployed, it should have a FABULOUS spotlight during the night that follows enemy units.



--------------------------------------------------------------------------------------------------

5) N00bs are those who care for storyline. Enlighten them with gameplay:

AGM Launcher wrote:
See, here's the problem

We have high standards for games. 90% of the suggestions on these forums LOWER the quality of the gameplay. Why? Because the people here are more concerned with Tiberium having pods than they are with strategic depth in a STRATEGY game. That's why we have such terrible RTS games now. People just don't think. They wrap themselves up in "cool" ideas rather than ideas and concepts which actually provide depth and entertainment in-line with the RTS genre.

It's extremely frustrating for players like myself to see the potential in game after game being depleted by ideas which are popular amongst poeple who don't know much about RTS design. There has not been a game since CCG/ZH that even closely matches it's replayability. So why don't we go play CCG/ZH? Because the only people left playing it are the same kind of people on this forum. The kind that think rushing is for noobs and doesn't take any skill blah blah blah. A new C&C game will create a large community, and a large community is more important to longevity than anything else. But it needs to be complimented with good gameplay or that community shrinks and you end up playing against people who are easier to beat than the easy AI, which is absolutely no fun at all.

All we ask is that the strategic depth of C&C 3 is NOT sacrificied for storyline. That would be an absurd tragedy.


-------------------------------------------------------------------------------------------------

6) Mass conversion of the members from other forums as GameReplays zombies, Operation: Enlightenment.
http://www.gamereplays.org/community/index...howtopic=108083

Joseph Silver wrote:
Once the game is released, let's post in as many forums as we can. This way, we can turn back the noobness of these forums and turn them into something which is actually useful. This way, those who visit other forums can learn about GameReplays.org. This way, we can enlighten them.


--------------------------------------------------------------------------------------------------






I'm just watching this story, but I really hope EA doesn't give them attention. Buildings are key to the victory and making mini-dozers will reduce their strategic value, specially the Construction Yard. In my personal idea, I'd mix a sidebar with MCV in a way that your building options appear in the sidebar, so each building would build something different, but expanding your base wouldn't be as easy as making a dozer from Generals. Anyway, this is the kind of idea that those who come to these community summit will hear.


What do you guys think of it?



Extremely Important Note: Please, do not take any equivocated attitude. Let the Horde on EA forums fight back. And do not spam GameReplays forums either. Thanks in advance.

Last edited by Banshee on Fri Jun 09, 2006 11:50 pm; edited 1 time in total

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Ackron
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Joined: 19 May 2004

PostPosted: Fri Jun 09, 2006 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

who the hell was that cocksucking dickhole? and since when is it his place to decide that games shouldnt have storylines and should all be multiplayer only?

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Von Kriplespac
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PostPosted: Fri Jun 09, 2006 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Finally someone says something about the Pods...Who needs them? Half the damn things was in the ground anyway. Confused

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Ackron
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Joined: 19 May 2004

PostPosted: Fri Jun 09, 2006 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

You fail to understand the conept of continuity and consistancy, you fail at all aspects fiction and all fictional media. DIE.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
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PostPosted: Fri Jun 09, 2006 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ackron, even if you are pissed at someone, refrain yourself from posting useless insults. Do not lower your level in this forum (and the level of this topic), please.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Sat Jun 10, 2006 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry there banshee, but people just dont seem to understand the underlying point behind the various consistancy based arguments and i utterly fail to see why, it seems that people only think of games as a way to mindlessly occupy time, rather than a medium through witch to tell a compelling story, Command and conquer has never been a case of "shoot a bunch of people for no reason" it has always been about plot and characters. there are plenty of games out there, including RTS games where you can go and kill a bunch of things for no adaquatley explored reason, but command and conquer should never be one of them, it should be about the command and conquer universe.

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ChielScape
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PostPosted: Sat Jun 10, 2006 4:49 am    Post subject: Reply with quote  Mark this post and the followings unread

they..like....generals...... *blank stare* how..is that ... possible...? they even...prefer dozers...!! they even called us...n00bs..!

the EA forum lacks Divine Intervention. I know for sure now there is no God, or He would've smitten those unworthy of C&C long ago. With every breath they take they defile this world more and more, and C&C will eventually perish, as happened to the intelligence at EA.

if they want "dozers" then they should STFU and go look for games like Act of War C&C is for C&C-fans and not to be fucked up by some noobs who probably hump their BF2 special edition. (...and then they talk about gameplay, lol. BF2 and gameplay.. HAHAHAHAHA!)

why is it always America VS The World eh? i kinda understand how "terrorists" must feel. i'd say try to land a 747 in the white house.

i can probably come up with more but even though they don't deserve it i feel sorry for them... im such a good guy

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mice16
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PostPosted: Sat Jun 10, 2006 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually, my country has a lot to owe the Americans, if it wasn't for them, both us and the aussies would be speaking japanese... Or worse...

"Dont read the newspaper, and you will be uninformed, read it, and you will be misinformed"-Mark Twain

"Control the media, control the mind"-Cabal

Don't always believe what the media tells you, because they are mostly a bunch of conspiracy seeking reporters, who will fake proof, or avoid it, just to meet deadlines.

Plus, talking like that about the september 11, is not a curtious thing to do.

OT: Who ARE these people?

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daTS
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PostPosted: Sat Jun 10, 2006 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

mice16 wrote:

Plus, talking like that about the september 11, is not a curtious thing to do.



... especially when you have members that lost their uncle in the north tower active on these boards. It's not exactly the nice thing to do.


-*-*-*-*-*-*-

Back on topic.... Storyline comes first... then gameplay.. then realism... IN THAT ORDER!.. doesn't anyone see that? If you do not stay true to your previous games' storyline, then you essentially are making a standalone storyline that has no predecessor.

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Ackron
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PostPosted: Sat Jun 10, 2006 5:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most of the time realism dosent even have to be on that list, a bit of nonsense often lightens the mood of games, and there isnt a single game in existance that is perfectly realistic.

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ChielScape
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PostPosted: Sat Jun 10, 2006 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

no, but it should all be possible or at least explainable

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Tyler Adams
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Joined: 08 Oct 2004
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PostPosted: Sat Jun 10, 2006 8:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Despite the fact it has been said before, I feel it needs to be said again.

'Who the f*ck do these 'GameReplays.org' people think they are? God?'

Imo, they're worse than these 'homosexuality is wrong' people because they're arguing over a F*CKING COMPUTER GAME.

*shudders*

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ChielScape
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PostPosted: Sat Jun 10, 2006 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe humanity should just die out... *eyes glow evilish*

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Tyler Adams
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PostPosted: Sat Jun 10, 2006 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Or MAYBE, just MAYBE, THAT bit of it should.

#Tongue

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Von Kriplespac
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PostPosted: Sat Jun 10, 2006 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe those at Gamereplay need to die. Confused

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johnym
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PostPosted: Sat Jun 10, 2006 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Of all the C&C forums that I go to, only GameReplays.org contains mostly decent posts. The vast majority of posts in other forums (especially the official one) are full of noobish thoughts, making them virtually useless when it comes to learning how to play the game properly.

I have an idea.

Once the game is released, let's post in as many forums as we can. This way, we can turn back the noobness of these forums and turn them into something which is actually useful. This way, those who visit other forums can learn about GameReplays.org. This way, we can enlighten them.

I call this Operation: Enlightenment.

Who's with me?


He sounds like a fake Jesus Christ.
"Enlighten" us?I doubt people like Banshee, Cypher, Lion and about 99% of the people here need such "enlightment". I would personaly prefer to be crucified, rather then playin a cheap copy of any *insertWordHere*Craft game, like Generals.

Quote:
We are an ally of EA.

In the past, EA has turned to GameReplays.org to help playtest their games. GR members have been invited to playtest Zero Hour, BFME, and BFME2. GR members will, in the near future, be invited to playtest CNC3.

We are here to help you.

We post here because we believe that by doing so, we can enlighten you about the proper way to play RTS games. Despite the large number of uninformed posts here, we persevere. If we can enlighten just one out of every one hundred posters, then our time will have been well spent.


Grow up junior. Zero Hour?BFME?BFME2?Please! He doesn't even understand the legacy of true C&C. "We are an ally of EA." - again with the fake Jesus act. What is he? A f*cking priest?! (for the contract: yes, i am an atheist, sue me!)."we can enlighten you about the proper way to play RTS games" - enlighten my middle finger! Who are you to teach me how to play a game?

"If we can enlighten just one out of every one hundred posters, then our time will have been well spent" - so when will you start walking on water?

Quote:
See, here's the problem

We have high standards for games. 90% of the suggestions on these forums LOWER the quality of the gameplay. Why? Because the people here are more concerned with Tiberium having pods than they are with strategic depth in a STRATEGY game. That's why we have such terrible RTS games now. People just don't think. They wrap themselves up in "cool" ideas rather than ideas and concepts which actually provide depth and entertainment in-line with the RTS genre.

It's extremely frustrating for players like myself to see the potential in game after game being depleted by ideas which are popular amongst poeple who don't know much about RTS design. There has not been a game since CCG/ZH that even closely matches it's replayability. So why don't we go play CCG/ZH? Because the only people left playing it are the same kind of people on this forum. The kind that think rushing is for noobs and doesn't take any skill blah blah blah. A new C&C game will create a large community, and a large community is more important to longevity than anything else. But it needs to be complimented with good gameplay or that community shrinks and you end up playing against people who are easier to beat than the easy AI, which is absolutely no fun at all.

All we ask is that the strategic depth of C&C 3 is NOT sacrificied for storyline. That would be an absurd tragedy.


Then World of WarCraft is the game for you! You can slash and bash mindlesly 24/7!!!
You don't like a good storyline? Ever wondered why Sole Survivor is the only C&C that isn't on the market anymore? Oh, wait, you are too busy being the Jesus Christ of C&C for small things like the past of C&C...ah, my bad my lord, please forgive me.

NOTE: I hereby claim that ANYBODY can quote my post freely in any forums, sites, news, IRC Channels and such, as long as he provides a link to where he/she has posted it.Thank you!

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Clarkson
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PostPosted: Sat Jun 10, 2006 9:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I GUNNA TNAK RUSH CH00 NOOB!11

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Banshee
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Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jun 10, 2006 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here's a list of crappy/n00bish replies seen so far:

chielscape wrote:
they..like....generals...... *blank stare* how..is that ... possible...? they even...prefer dozers...!! they even called us...n00bs..!

the EA forum lacks Divine Intervention. I know for sure now there is no God, or He would've smitten those unworthy of C&C long ago. With every breath they take they defile this world more and more, and C&C will eventually perish, as happened to the intelligence at EA.

if they want "dozers" then they should STFU and go look for games like Act of War C&C is for C&C-fans and not to be fucked up by some noobs who probably hump their BF2 special edition. (...and then they talk about gameplay, lol. BF2 and gameplay.. HAHAHAHAHA!)


chielscape wrote:
maybe humanity should just die out... *eyes glow evilish*


Kyler Adams wrote:
Or MAYBE, just MAYBE, THAT bit of it should.

#Tongue


Comrade Trevlinsky wrote:
Maybe those at Gamereplay need to die. Embarassed


Carnotaurus wrote:
I GUNNA TNAK RUSH CH00 NOOB!11




Sorry guys, but if you want to add something to this topic, make sure you backup your opinion, doesn't spam or go too much offtopic. This lowers the level of the topic and of the forum as whole and I'm sure it irritates a lot of people who are reading this topic too.

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mavrick
AA Infantry


Joined: 19 Aug 2002
Location: United Kingdom

PostPosted: Sun Jun 11, 2006 9:15 am    Post subject: Reply with quote  Mark this post and the followings unread

comedy in a forum isnt noobish banshee mate, little posts like these add a spice to the dreary vibe of forums, except for chielscapes post and trevlinksy's.. cos well death is not an option #Tongue

just thought i'd add it matey, don't wanna be a bitch Smile.

OT : it seems to me like these guys are telling us what we want, not asking. When reality has it, the CnC story is what has made CnC, i don't understand how they don't get this? generals = shit, because theres no concept of why your fighting.

They say Gameplay over storyline.. ztype off, STORYLINE MAKES GAMEPLAY!. if generals had a really good story it would have been so much better. I played tiberian Sun with so much heart and soul because i was sucked into the universe of Tiberium, wether it was a good game or not didn't matter(even tho it was), because i was playing a story. not playing a game.

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Von Kriplespac
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PostPosted: Sun Jun 11, 2006 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

DaTSchikinhed wrote:
mice16 wrote:

Plus, talking like that about the september 11, is not a curtious thing to do.



... especially when you have members that lost their uncle in the north tower active on these boards. It's not exactly the nice thing to do.


-*-*-*-*-*-*-

Back on topic.... Storyline comes first... then gameplay.. then realism... IN THAT ORDER!.. doesn't anyone see that? If you do not stay true to your previous games' storyline, then you essentially are making a standalone storyline that has no predecessor.


And espeicially when someone had six friends that died in both towers.

On topic, yea, storylines always first, you undo that, you get garbage..AKA Generals and Zero Hour.  Confused

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Tratos
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PostPosted: Sun Jun 11, 2006 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

If your going to go for gameplay over story then you might as well scrap GDI and Nod and call them side1 and side2. Storyline makes good games, gameplay makes good games better. Would anyone have bought games like half-life 2 if all you had to do was kill 50 enemies to progress your nameless, generic human male character to the "next level"? I doubt it.

The one statement thay made that I agreed with it this one:

"The vast majority of posts in other forums (especially the official one) are full of noobish thoughts, making them virtually useless when it comes to learning how to play the game properly."

This thread just serves to prove them right. If you can't think of anything useful to say, don't say anything.

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Von Kriplespac
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PostPosted: Sun Jun 11, 2006 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like Alex06 did little to dent them...And that Gideon guy sounds more like a EA Fan to the Core...Not a Command and Conquer fan. Confused

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johnym
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Joined: 15 Jul 2005

PostPosted: Mon Jun 12, 2006 11:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Gideon? That name sounds familiar.
Link?

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DoMiNaNt_HuNtEr
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PostPosted: Tue Jun 13, 2006 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, these GameReplays.org folks are definatly EA fans, not C&C. Look at the forums! You see shitloads of Generals icons all over the ztyping place.

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Banshee
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Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
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PostPosted: Tue Jun 13, 2006 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

The ZH theme is their default theme. Their network started with CnC Replays and growed to other games.

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The Killer
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Joined: 18 Feb 2006

PostPosted: Mon Jun 26, 2006 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

C&C 3 Will Never Be Generals 2

We Want Westwood

Westwood Lives In Death

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Beowulf
Laser Commando


Joined: 12 May 2003
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PostPosted: Fri Jun 30, 2006 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't understand why you people are so bitchy. This is trivial nonsense. ztyping get over C&C already, it died when Generals and Zero Hour were released. Not because they were shitty games, but because EA sold out the C&C name out to make money. I sense C&C3 will be the same shit.

Also, Blizzard is the reigning champion of storytelling through games. Sorry folks but StarCraft and WarCraft are infinitely better games and universes than Command and Conquer.

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Alex06
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PostPosted: Sat Jul 01, 2006 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

EA would do everyone a favor by selling the C&C franchise back to it's creators, Petroglyph Games. Heck, C&C is probably the only reason EA stepped in to take Westwood with an offer that couldn't be refused, especially when WW needed such help. Good thing Blizzard left EA, EA'll never have SC and WC! And don't be surprised that EA copied the SC Marine to make the Zone Trooper now...

EA made C&C Generals, with Westwood (which at first was meant to be C&C3: Tiberian Incursion), they had made C&C Generals seem great, just before they turned it into something more realistic, thanks to Mark Skagg's decision after 9/11 had happened. They redid C&C Generals entirely from scratch and finished it in FIVE MONTHS. During that time, WW was making Renegade 2. EA decided that RA2 and TS were to NOT be merged, that they wanted different worlds and more C&C's, thus more money too and told WW to stop Renegade 2's devellopment. They did, but closed down due to the fact EA took their first project and made them cancel their other project. Some joined EA. A few started working on ideas for RA3, and the ex-producer was excited about the idea and decided to mail fan sites about it. In the end, like someone said, 1 week of brainstorming was done on RA3, if even any artwork AT ALL. And then the people who started working on RA3 (about 5) left and joined Petroglyph Studios. EA decided to resume work on C&C3, after they had finished BFME2. They subtly tried to show C&C3 was in the works, with an artwork that ended up in the BFME2 community summit and EA said "oh, it's there by accident", to cover up in case it was to be cancelled again, or if the guys working on it were gonna leave for Petroglyph. EA ended up doing the whole stuff and are bound to make people confused on one point about C&C3 now. It's really too bad, they're gonna probably end up selling the franchise back to it's original creators over at Petroglyph. EA are desperately trying to keep it classic, yet next-gen, but people are fighting over it. "NO, DOZERS ARE GOING IN, BECAUSE IT'S PRO STUFF! WE ARE PROS! EA LISTENS TO US, FOOLISH FANS! AHAHAHA!" And EA forums are like "NO, WE ARE PURIST CNC FANS!!! CNC STAYS LIKE IT IS GENERALS 2 WILL NEVER HAPPEN HAHAHA LOSERS!!!! GENERALS SUCKS DONKEYS!". EA gets confused, cancel C&C3 and sells it back to Petroglyph with one last sentence, "We are deeply sorry, it is your franchise, you know it better than us, you should rather keep it. Finish it yourselves, you made it."

I trust EA, I know they're not gonna fail, IF YOU SO CALLED PROS AND FANS STFU A BIT AND LET EA DO THE JOB. If it blows, it'll blow. People won't buy it enough to benefit for EA, and EA will give it back over to the guys at Petroglyph. But if you keep whining and fighting like 5 year olds on if it should stay on C&C or evolve into real next-gen, then EA is gonna end up like "You know what? WE GIVE UP!". And yeah, C&C is C&C, it's not Generals 2 or a totally new game to have new odd Tiberium that is different from the original and dozers and that kind of shit. EA knows what they're doing, but they won't anymore if you both sides keep whining. C&C stays C&C, that's it. If you don't wanna play it online because it has MCV, why do you give a crap about C&C Tiberium? Heck, it ain't even part of Generals. Wait for a Generals 2 if you like C&C Generals. Tiberium has nothing to do with Generals, so stop whining about that. Go play Act of War Direct Action instead, that is alot like GENERALS. Heck, you don't play SC, don't play C&C Tiberium then either! It's as simple as THAT.

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The Raven
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Joined: 15 Jul 2006
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PostPosted: Sat Jul 15, 2006 5:58 am    Post subject: Reply with quote  Mark this post and the followings unread

I dunno, that guy was an idiot tho. I kinda agree with alex. EA totally ruined C&C when they bought it out, because all of westwoods guys left. Red alert 2 was massive suckage, generals was a travesty, it doesnt deserve then name C&C, Im afriad ive given up on EA. Ill stick with Tiberian Sun, I love it so.

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