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cameo
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lonwolfxx
Civilian


Joined: 10 Mar 2006

PostPosted: Sat Jun 24, 2006 5:18 pm    Post subject:  cameo
Subject description: cameo
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Where about are the cameo pictures in xcc, ra2 - local thats were im looking and it seems they are all in pcx format and arnt viewable, i thort they were supposed to be in .shp. Am i not looking in the right place, somebody please help!

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sat Jun 24, 2006 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

1. Open XCC Mixer
2. Open language.mix or langMD.mix file with xcc mixer
3. There is file called Cameo.mix or cameoMD.mix, open it and there they are.
4. All cameos are in SHP format
5. Then press Ctrl+Q to quick change the palette, so you can see them right.

That wasn't so hard. Smile

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lonwolfxx
Civilian


Joined: 10 Mar 2006

PostPosted: Sat Jun 24, 2006 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cheers mate, was searching all over for that.

and finally how would you actually add files in using xcc, for example put my own cameo in. thanks.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sat Jun 24, 2006 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

No problems.

1. Open XCC Mix editor
2. Make new MIX file
3. Errr... name should be ecacheXX.mix, expandXX.mix (x is a number, so eg. give 07, can be 00 to 99)
4. Now save the file anywhere you want (but at end it should be placed on game -folder so it can work)
5. Now press 'Insert' to add new stuff to the Mix -file
6. This is not important but press 'options...' and change the game to the game what uses the mix -file.
7. Save it.

Now I can go to sleep, good night! Smile

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