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question, dune2000 units
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spoonerd
Civilian


Joined: 27 Jun 2006

PostPosted: Tue Jun 27, 2006 9:32 pm    Post subject:  question, dune2000 units Reply with quote  Mark this post and the followings unread

Hello, i know i am supposed to post finished shp´s here, but i dont know where to fit this and i thought this is the most fitting forum for it.

I am trying to get dune2000 unit and building models usable for a red alert 1 mod, but i am completely new at this, and dont know how to do it, i extracted the necassery r8 files, they are now bmp´s but for each unit i have 20 or more bmp´s (one fo each angle, and for tanks the turret is a different file then the chassis)
but i do not know what to do next, and i was wonderin if anyone can help me, or if anyone allready has a finished set i can use.

thanks in advance

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Jun 27, 2006 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

This should be in Graphics hut

Convert the bmp's to PNG and then use XCC to convert that PNg to shp(RA1) by copying the the png end then pasteing it in XCC as SHP(ra1)

Iam sorry if i cant be anymore specific but iam not very good at converting. Bittah Commander is very good at this though so i suggest that you ask him.

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Thu Jun 29, 2006 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

dune2000, omg good times late nights vs shitty ai... honestly I dunno how convertable these two games are, i remember trying to mod dune2000 a long time ago and had difficultys... or maby it was emporer:bfd... oh well it was one of those... good luck.

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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