Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Jun 05, 2006 4:53 am Post subject:
As shocking as it seems, MIT tiberium is not that wrong.
Subject description: Tiberian Sun shows that tiberium does not need pods.
Do you remember how tiberium looked like on infested creatures? This picture from cnc source may remind you (look at Umagon):
I've seen a lot of people complaining at the lack of pods. But there is no plausible explanation for the presence of pods on tiberium. And Tiberian Sun shows that tiberium does not need pods to grow... Take your conclusions. QUICK_EDIT
Joined: 23 Feb 2006 Location: Bodegraven, The Netherlands
Posted: Mon Jun 05, 2006 8:40 am Post subject:
F*ck off Chielscape!
Maybe Tiberium only need pods to grow on the ground, but on a body not. Maybe it's possible that the body functions like a pod? But that would be strange, because the Tiberium Fiends has pods on there backs _________________
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Mon Jun 05, 2006 10:27 am Post subject:
Why the hell would you look at that crappy ass sprite for help on determining if tiberium needs pods? That sprite is just horrid. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
that explaination is stupid, Mutants are MUTATED by tiberium experiments, tiberium grows out of them due to their mutations.
Basicly Tiberium crystals need an organic base to form, cells that have been mutated into tiberium producing ones are an organic base. MIT tiberium IS that wrong. _________________ Last edited by Ackron on Mon Jun 05, 2006 8:06 pm; edited 1 time in total QUICK_EDIT
As ackron says it shows nothing other than Tiberium can grow on subjects who have altered DNA by Tiberium - likely changing their genetic make up to be similiar to that of one of the pods which is the organic base from which teh crystals develop. QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Mon Jun 05, 2006 7:02 pm Post subject:
Pods=Unnecesary and ugly they can have a rcoklike base like regular crystels but these pods are wrong they are unnecesary if I remember right they were in fan art _________________
no, you are wrong, entierly, that is an offical picture as far as i am aware, also in all cinematics and offical pictures where tiberium is shown it has the pods, also in one particular TD cinematic it SHOWS how tiberium spreads its roots and grows, the roots CLEARLY spread from the pod and NOT the crystal.
Tiberium growing in dirt needs pods, in animals it dosent because they are mutated.
what you absoloutley must remember is that tiberium IS NOT a crystal it is a life form the crystal is part of that animal and is created by the leaching process. the crystal is not the life form. _________________ QUICK_EDIT
WTH is wrong with you, Ackron?
I said that if it has no pods (the living part of it), it can't take over other life then....because crystals aren't alive, just like metal or rocks. The worst it could cause is radiation, but it couldn't mutate anymore...the pods were meant to create the mutative gas that was released from the crystals when the crystals are broken in pieces...And that Tiberium growing in the human bodies surely isn't crystals, but it's a heavy metal alloy that merges with the skin and the bone (like Victor Von Doom from Fantastic 4, or similiar to that), it dosen't even look like crystals, take a look at Tratos' face, his front is all metallic, not crystallin. QUICK_EDIT
He might be right...look at that one to the most left in the pic Mice16 posted. It IS underground, but it still dosen't explain why ALL of them are underground, although it does look nice...Maybe they didn't model or code the pods yet, thus th reasons why some of those crystals look odd in the C&C3 screenshot. (looks like they're floating?) QUICK_EDIT
dont be stupid, look at the picture, there are clearly no pods of any kind, the tiberium shown there is entierly crystaline, this is apparent from the green crystal veins in the ground the Tiberium shown in the picture is clearly EAs nonsense MIT tiberium, which in the end will probably what EA go with thus destroying command and conquer once and for all. _________________ QUICK_EDIT
He might be right...look at that one to the most left in the pic Mice16 posted. It IS underground, but it still dosen't explain why ALL of them are underground, although it does look nice...Maybe they didn't model or code the pods yet, thus th reasons why some of those crystals look odd in the C&C3 screenshot. (looks like they're floating?)
It's a plant - think of what happens when you plant a bulb in the ground - it gradually exposes itself to the surface. Exactly like Tiberium does - except instead of a bulb it sprouts from existing Tiberium roots at high speeds, which is how it managed to multiply enough to become the dominant plant / resource on earth with so much ease...
They're floating as it's a fake render and EA don't have very high standards as far as I can see - I mean the second humvee on the Tiberium render appears to have tiberium lodged in it and is in the exact same position as the first. QUICK_EDIT
Speaking of EA's standards, how exactly did they get a hold of the CnC franchise? It really makes no sense, Westwood wouldn't want their franchise in the heartless grasp of Disney...Erm EA. And they couldn't have needed the money, why'd they do it? I just can't wrap my head around it. QUICK_EDIT
We have all seen and understand that picture but what we are saying is that that ISNT how tiberium works and that Tiberium is more than a simple resource, it is in fact the driving force behind Command and conquer. _________________ QUICK_EDIT
I could care less about the pods. They weren't in Renegade, so why use them here. All I see that they need to do is make is look like it grew up from the ground.
OC: I'd hate to have little Tiberium shards in my forehead, that's gotta itch like hell. QUICK_EDIT
I could care less about the pods. They weren't in Renegade, so why use them here. All I see that they need to do is make is look like it grew up from the ground.
Idiot, there was nothing in Tiberium Fields in Renegade.
We have all seen and understand that picture but what we are saying is that that ISNT how tiberium works and that Tiberium is more than a simple resource, it is in fact the driving force behind Command and conquer.
Yes, I was just reposting the pic to illustrate that EA is killing CnC... Who do they hire to design these sequels anyway? TW is sounding more and more like a stand-alone spinoff... _________________
[quote="Lt A1br3cht"]Kill it with fire!!!!!!!!!!![/quote] QUICK_EDIT
Wait...this seems to be...right...remember the red and green Viniferas in the TS mod called TSTW, made by DvD? Well, I believe those crystals are biggreen (like bigblue) vinifera-alike crystals, which now can be harvested!
And look at that intro pic from the old version of C&C3, the Tiberium still had no pods, and look at that overworld map photo taken by a satellite, it looks just like in the 3 images following it! EA is just following what Westwood wanted to do...at least it looks like that, and we all HOPE IT IS. Besides, why would they redesign Tiberium? Not unless there's a story behind it (in the game)...I think we've only seen the tip of the iceberg concerning Tiberium, and that these crystals might just be one of the harvestable Tiberium forms in C&C3, think Vinifera and Bigblue (Cruentus?) in green, that's what it is, it just needs more nutrients to turn into a blueish color, maybe? QUICK_EDIT
That 'mission breifing' was a quickie, and a conept, obviously many things hadn't been designed yet - It was probably the artist, not an accepted premise. _________________
[quote="Lt A1br3cht"]Kill it with fire!!!!!!!!!!![/quote] QUICK_EDIT
EDIT:
Different Harvestable Tiberium Types (DHTT!) FTW!:
1. Tiberium Vinifera:
These huge crystals, have evolved and are growing out of the ground, with all that it needs to spread or start being the acidic liquid Tiberium form. Blue forms (having absorbed higher nutrients) have never been seen again since shortly after Operation: Lazarus (TS:FS)...It can grow on anything, even creatures.
2. Tiberium Veins:
These veins are useful for creating strong chemicals to use as a weapon against the enemy. Nod harvests it for use in a chemical missile. Has only one orange form. Spreads from a mouth/veinhole monster.
3. Classic Tiberium:
This is the original form of Tiberium, it spreads over like a plant, it can mutate anything alive to evolve it into a Tiberium-based life-form version of it. It has blue and green forms, the blue form being the one that absorbed higher nutrients. This type of tiberium grows slowly by itself, but spreads fast with a mutated tree...The blue form is highly explosive and toxiec, while the green one being highly mutagenic.
How's that sound? This way, everyone's happy! We have the original Tiberium back, and we have that cool-looking new one! Problem Solved, guys! EA should follow this idea... QUICK_EDIT
EA is just following what Westwood wanted to do...at least it looks like that, and we all HOPE IT IS. Besides, why would they redesign Tiberium?
Wow Alex, you really do have a great deal of (blind) faith in EA
However your sense of understanding in the situation is fundementally flawed
For example you say
Alex06 wrote:
Besides, why would they redesign Tiberium?
Why would they... you tell me
Why would they REMOVE features from prequals (like blue tiberium)
Why would they change the entire look and feel (based on screenies) of the GDI side with generic looking vehicles and dare I say, stupid and ilogical designs (look at the mech suite thingy with the giant should pads
There are certain things that should not need to be debated and certain things that should come as standard to a sequal.... for instance not removing key features
EA will do want they can to make maximum revenue at the cost of other things
If this means sacrificing key features whilst appealing to a larger audience, then it will be done _________________ QUICK_EDIT
Why would they REMOVE features from prequals (like blue tiberium)
I wonder what will be an EA excuse for removing blue tiberium. In 2030 it infested the planet together with green tiberium, but in 2047 it completely disappeared. That's stupid _________________
Sealab 2021 wrote:
Marco: So you rigged the OFF button with a tear gas grenade? Ho ho ho, you magnificent bastard!
Sparks: Oh, that's nothin', man. The ON button is a 50-megaton hydrogen bomb.
And look at that intro pic from the old version of C&C3, the Tiberium still had no pods, and look at that overworld map photo taken by a satellite, it looks just like in the 3 images following it!
umm wtf... if you actually SAW the briefing you'd know that that sample shown there was from a meteorite CONTAINING tiberium... not of tiberium growing from the ground.
That upper left image in the TAS picture is a METEORITE CRATER, you know... _________________ QUICK_EDIT
THAT pic shows the STAGES OF GROWTH of Tiberium. The other is just a crater from a meteorite that landed. The fact the meteorite happens to contain Tiberium has nothing to do with it, it's still just a meteorite crater. Any crater would look like that.
There is no connection whatsoever between the two images. _________________ QUICK_EDIT
OK People, lets turn to Westwood...Oh right, Westwoods gone.
So YOU explain how we are going to settle it once and for all? We don't have e-mail accounts to every blasted person that worked with Westwood to ask. Even if we did, they may have forgotten about it since then. With this down, YOU tell me how we get it straightend out without being Pompus idiots running around screaming "OMG NO PODS OMG OMG OMG" or "OMG INFANTRY BIG SHRINK! LOL!1!!!!1" Because you people are starting to remind me of the Mingebags from PHW's comics. Seriously. _________________ ... QUICK_EDIT
That's what i've been trying to tell them, Jason. I say you shouldn't bother, they won't listen. Heck, some guys and I did the same over at the EA forums and people went worse...We'll just have to wait for the game to come out and tell them the whole story. You'll see, they'll regret they never trusted EA for no reason... QUICK_EDIT
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