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First New Terrain for ROS :D
Moderators: Holy_Master
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Oct 07, 2005 10:09 am    Post subject:  First New Terrain for ROS :D Reply with quote  Mark this post and the followings unread

well as you can see,it not good much because it's my first try to making new terrain.well when i finish it i need some one help to add it more the detail.[ you can see the hill not finish,it dont have shadow that make you dont knowwhat plain or hill ]

who can help me with this?




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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Oct 07, 2005 2:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

realy nice =)
but i think that you need a higher variation of the tiles

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Wed Jun 28, 2006 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very cool but you need more tiles and buildings

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Jun 28, 2006 4:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

He's updated it since then, Warlock. Dont worry, HM's...like..pratically done with this mod if im certain, unless he's a perfectionist(God help us then....)

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Wed Jun 28, 2006 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

not a perfectionist? then how the hell would he be able to make a mod like ROS in the first place?

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Jun 28, 2006 10:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hes not a noob modder whos satisfied with C&Ping shit, and he's asian, too. #Tongue

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Thu Jun 29, 2006 9:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Really great!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jun 29, 2006 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
he's asian, too. #Tongue


aww, I wonder what makes them so good in arts...early developement of paper? they've had more time to train drawing! unfair! #Tongue

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Thu Jun 29, 2006 6:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri 06 wrote:
Carnotaurus wrote:
he's asian, too. #Tongue


aww, I wonder what makes them so good in arts...early developement of paper? they've had more time to train drawing! unfair! #Tongue


its lurning how to write in asian, HAVE YOU SEEN THERE LETTERS?!?! they are little works of art in them selfs, way better then are i's and x's which are just two simple lines.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Jun 30, 2006 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

anyway, I'd like to comment the terrain now.

I think it's good, colours are nice, and it looks good in "night" too. However, they don't fit together very well.

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YuriX
Medic


Joined: 14 Jan 2006

PostPosted: Sun Jul 23, 2006 11:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe...
Pay attention to the byte at 0x38(address) in the 1x1 flat tile files, make sure it is CA ,not CE .
When it is CE , although you have made a variation of the tiles , the game will only display the first one .

Notes:
That happens if you use XCC TMP Editor.
You can open the file and fix the data by using a hex-editor .
This solution only goes for 1x1 flat tiles.

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Wed Jul 26, 2006 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have only give my opinion and i'm not a profectionist, I am Portuguese with honor!

Last edited by warlock on Thu Jul 27, 2006 8:17 pm; edited 2 times in total

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Thu Jul 27, 2006 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just wait for my mod will be a silent bomb!!!:[

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Thu Jul 27, 2006 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

This has nothing to do with this mod, Reign of the Steel.

Please keep on topic, and only add comments to topics as old as this, if you have something IMPORTANT to add to the discussion.
This one classifies as an off-topic bump.

Don't do it again.

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Last edited by Muldrake on Thu Jul 27, 2006 11:15 pm; edited 1 time in total

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Thu Jul 27, 2006 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Reign of the steel #Tongue

Any updates?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Jul 28, 2006 7:40 am    Post subject: Reply with quote  Mark this post and the followings unread

now i'm very busy with my graduate project...well i still playing around but nothing anything to show up...

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sat Jul 29, 2006 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

"graduate project" is that a ra2 mod ?

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sun Jul 30, 2006 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Gaffel wrote:
"graduate project" is that a ra2 mod ?


No.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jul 30, 2006 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gaffel wrote:
"graduate project" is that a ra2 mod ?


I...can't......help it...........LOL!!!....ok, I'm done.

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