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sound Triggers?
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sat Jul 29, 2006 12:49 pm    Post subject:  sound Triggers? Reply with quote  Mark this post and the followings unread

How do i get these working in final sun?
I'v tried several things but it just plays the firestorm sound.

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Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Sat Jul 29, 2006 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Arrow

Not sure wether you'll have to do manual editing.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sun Jul 30, 2006 12:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well PPM are not so good with triggers #Tongue
I think your rite about manual editing i'll have to open up some official sp maps in wordpad or something.

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Titan
Cyborg Commando


Joined: 12 Dec 2005
Location: Netherlands

PostPosted: Sun Jul 30, 2006 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, No, that's not what I mean, I'm talking about the heavy parameter bugs in FinalSun. FS inserts a parameter in certain kinds of triggers where there is none needed, like the speech trigger, which is why you have to do manual editing, to change the parameter to 0. I'm not sure wether this is the case with Sound triggers, but if you keep hearing the firestorm sound, search for 'speech trigger' on the wagnerma forums and follow the procedure for removing the useless parameter, which should be the same for the sound trigger if it actually needs a fix.

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