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Reign Of The Steel buildings!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Sep 03, 2006 12:37 am    Post subject:  Reign Of The Steel buildings!
Subject description: Let's be honest here: compared to these buildings, the C&C 3 ones sucks!!!
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Holy Master decided to redesign GDI and Nod again for Reign Of The Steel. If you already thought that his buildings rocked, be prepared for the picture below. Some people believe Reign of the Steel graphics will be better than Command & Conquer 3: Tiberium Wars and I am becoming one of them.







And to be honest, the graphic quality is amazing. For more information, visit Reign Of The Steel forum.

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Sun Sep 03, 2006 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

YAYY!

But do you remember why westwood took the side-specific symbols off their buildings?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sun Sep 03, 2006 6:39 am    Post subject: Reply with quote  Mark this post and the followings unread

limitations, mice, limitations

Banshee wrote:
Some people believe Reign of the Steel graphics will be better than Command & Conquer 3: Tiberium Wars and I am becoming one of them.

it starts to look like C&C3. especially the Nod C'Yard. however, as i love C&C3, that can only be a good thing.

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firestorm9999
Guest




PostPosted: Sun Sep 03, 2006 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

They should be used as the cnc 3 buildings #Tongue

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ViPr
Gauss Rifle Trooper


Joined: 30 Dec 2004

PostPosted: Sun Sep 03, 2006 12:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

why don't you use specular and gloss maps?

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun Sep 03, 2006 12:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hot Damn.

Holy Master, you've outdone yourself.

Those buildings are just.. hot.. and that is the nicest Nod Construction Yard I have EVER seen.. thats just.. so Nod..

Delicious. Very Happy

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sun Sep 03, 2006 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy Master, why not aplying a resume or something to EA? You're far better than EA's staff. Those are the coolest and most beautiful buildings I have ever seen in a RTS. Keep up the great work.

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Shur
Disk Thrower


Joined: 10 Jun 2006
Location: Cybertron

PostPosted: Sun Sep 03, 2006 3:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy Master, good work! I when have seen these buildings, I hardly have not choked with tea, very qualitative buildings.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Sun Sep 03, 2006 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy Christ!!

I love the Nod conyard, so much Smile

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Sun Sep 03, 2006 3:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

man,that nod con yard,makes the conyard in cnc3 look bad,its like the older brother Shocked
nicely done Smile

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Sep 03, 2006 4:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

thank everyone,i'm happy you all like it, i'm not change only graphic buti have change some of gameplay rule and making both side have more different than old concept be.you can see my all unit list (already update) on my forum and discuss about it.

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Sun Sep 03, 2006 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow.. thos building look bad ass! I cant wait for the full version of the mod Smile

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Shur
Disk Thrower


Joined: 10 Jun 2006
Location: Cybertron

PostPosted: Sun Sep 03, 2006 10:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

And initial buildings will be used in a mod?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 03, 2006 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

mice16 wrote:
But do you remember why westwood took the side-specific symbols off their buildings?


?

The GDI Infantry Barracks has a GDI logo on it..

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Sun Sep 03, 2006 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

This was already resolved....

But;

Originally, the TD HON and Conyard, had the nod logo on them when built by the NOD side. This was later removed, because when you captured an enemy building, you don't this GDI would leave the nod logo on it - And NOD would certainly remove any GDI presence.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sun Sep 03, 2006 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually, to try and fool the enemy, which sadly never worked due to color schemes.

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