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Eye Candy!! [warning 3 huge pic]
Moderators: Holy_Master
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 22, 2005 8:08 am    Post subject:  Eye Candy!! [warning 3 huge pic] Reply with quote  Mark this post and the followings unread

he he,some one suggest me to render all building in one pic,that give me idea to do something.

ok,ROS status not ready to do ingame screendhot but i render every GDI base in ingame look and first personal view.i hope everyone will like it.



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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Thu Sep 22, 2005 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

w0000t! I thought nothing could match Exodus mod, but you just did!

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 22, 2005 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Stunning! The last screen just makes me drool... This will be my favourite mod, though I'd really wish you would make a total TS conversion instead. Keep this up! Just as good as exodus  Razz

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Mars_3K
Civilian


Joined: 20 Jul 2005

PostPosted: Thu Sep 22, 2005 12:56 pm    Post subject: omg Reply with quote  Mark this post and the followings unread

I might actually have to reinstall that POS excuse for a game called RA2 and get YR for this mod! Surprised

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Dean
AA Infantry


Joined: 03 Aug 2005
Location: The Netherlands

PostPosted: Thu Sep 22, 2005 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Omg holy that is stunning Shocked

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu Sep 22, 2005 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

niice Smile

but to all those drooling people... keep in mind the units in the last pic aren't voxels yet #Tongue

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Thu Sep 22, 2005 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dies on the floor in an uncontrollable death*

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Sep 22, 2005 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, Especially like the second, if the ground looked a bit better it'd be perfect for movies, or loading screens.

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 22, 2005 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know their not voxels yet, but its promising  Laughing

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Fri Sep 23, 2005 2:47 am    Post subject: Reply with quote  Mark this post and the followings unread

WOW! I've fallen in LOVE with the middle pic!.. Do you have a pic of that at the size of 1280X1024?

I'd love to use that as a background!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Sep 23, 2005 4:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry i render it only 640x480.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Sep 23, 2005 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

HOLY SHIT! That's amazing. But those mechs are kinda small, compared to the buildings. Or is it supposed to be like that?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Fri Sep 23, 2005 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

DoMoNiC_HuNtEr wrote:
HOLY SHIT! That's amazing. But those mechs are kinda small, compared to the buildings. Or is it supposed to be like that?


i compare unit size with warfactory door. that make it look small.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri Sep 23, 2005 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
niice Smile

but to all those drooling people... keep in mind the units in the last pic aren't voxels yet #Tongue
Yep. Voxels look just awful. Holy Master should seriously do Renegade mapping... *Drools.*

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Sep 23, 2005 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

omfg !!! brain implodes ...

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sat Sep 24, 2005 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

wtf cool

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Sat Sep 24, 2005 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

OMG Sexah pics. DEFINATELY make the in game look like that last pic. It's too awesome!

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Sat Sep 24, 2005 3:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps its worth it to make them all SHPs.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Sat Sep 24, 2005 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, exactly. And somehow, the 2nd and 3rd images (more the 2nd though) remind me of the graphics of a game called Earth 2160. REALLY. they look SO similiar.

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Sat Sep 24, 2005 10:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Can I sue Westwood for lousy quality?  Razz

A question: Will you resize the Mammoth Mark ii like other mods? If you do that war factory too small...

The mechs should be small... A multi storey building would make an infantry look like an ant, and a mech is about 3~4 times the height of a man so... yeah.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sat Sep 24, 2005 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
Can I sue Westwood for lousy quality?  Razz

A question: Will you resize the Mammoth Mark ii like other mods? If you do that war factory too small...

The mechs should be small... A multi storey building would make an infantry look like an ant, and a mech is about 3~4 times the height of a man so... yeah.


now i'm consider how to do.. maybe it'll small like TS. Confused

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Durrandi
Cyborg Firebomber


Joined: 24 May 2005
Location: Memphis, Tennesee; USA

PostPosted: Sat Sep 24, 2005 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

nah, if it's samll it can be a pain sometimes to move. ust keep it as is, or you could take all you renders and make the mod for generals.

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pchalalai_TP
Civilian


Joined: 23 Sep 2005
Location: Thailand

PostPosted: Sat Sep 24, 2005 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm.... Confused
Where is the Wolverine?

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Edge
Grenadier


Joined: 26 Oct 2003

PostPosted: Sat Sep 24, 2005 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Im not sure but what about the shadows on the top left wall of the third picture?

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Sat Sep 24, 2005 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks like he has a light coming from the bottom left, and it shouldn't be creating shadows, but is.

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Sun Sep 25, 2005 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

also the wall at the bottom of the third pic has a wierd shadow on the outside

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun Sep 25, 2005 3:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Will each power plant generate a large amount of power, or will you have to clog up your base with almost useless.. power plants?

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Sun Sep 25, 2005 5:51 am    Post subject: Reply with quote  Mark this post and the followings unread

@ Deathray and Snipergrunt: I think its just a mistake... Not yet ingame so we shouldn't be too concerned.

@ holy_master: I hope you resize the mammoth... or make the war factory over, based on my concept.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Sep 25, 2005 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

well. now i need to know only "it possible to do 2 warfactory per side and separate product unit.[like titan product from 1th factory and mammoth product from 2th factory] if i not wrong maybe i can using code like TS naval yard hack. [because i want to do 2th factory to be "Dropship bay"
and dropship bay is place to produce huge unit.[dropship will send it there.(anim like airfield in ROTD) ]

well but i dont know it possible to do.if it can i'm sure you'll see huge mammoth mk.ll or other huge capital unit.

Last edited by Holy_Master on Sun Sep 25, 2005 6:56 pm; edited 1 time in total

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Sep 25, 2005 6:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont know.

But nice model here.
Why u mod RA 2 and dont generals =P

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Sun Sep 25, 2005 6:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anderwin wrote:
I dont know.

But nice model here.
Why u mod RA 2 and dont generals =P


because i dont want to limit by polycount and i dont understand general ini code.  Laughing

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Sep 25, 2005 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Probably the same reason most people here do, they prefer the older engines and they're a lot simpler to code for.

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link_y
Civilian


Joined: 26 Sep 2005

PostPosted: Mon Sep 26, 2005 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Surprised  Surprised hey,man. You are a genius. Really!!!

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Sep 27, 2005 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Surprised  These things rules!! WeRy Awesome!!  Surprised

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Wed Sep 28, 2005 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey there quality! love the depth in render, you shoudl tag em like below



I ALSO MADE A SNOW SCENE... very christmassy , got bored lol



its my fan art, cus i think ur mods great!!!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 29, 2005 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread

soader wrote:
Hey there quality! love the depth in render, you shoudl tag em like below



I ALSO MADE A SNOW SCENE... very christmassy , got bored lol



its my fan art, cus i think ur mods great!!!


wow.that's my first fanart. thank.  Smile  the colour look too confuse a bit. but ok.can you help me to edit my texture to snow scene?

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Thu Sep 29, 2005 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

ye sure dude. Very Happy

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Godwin
GDI Hacker


Joined: 18 Oct 2003

PostPosted: Thu Sep 29, 2005 4:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

And so it is exactly that, pure eyecandy. At least Exodus has a story and some unique features, that's why I like it. Although your stuff is good graphically, there's no indication anywhere (clearly) as to what this mod is about.

I would also advice against getting Soader to help you because those look like rather sloppy photoshop jobs (magic wand, fill) done by someone who has no experience in "texturing" anything before.

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SniperGrunt
Grenadier


Joined: 12 Sep 2005

PostPosted: Thu Sep 29, 2005 9:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah i second godwin

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Fri Sep 30, 2005 5:01 am    Post subject: Reply with quote  Mark this post and the followings unread

True, those pictures aren't the best...

@Godwin: The plot will come later if at all... As said this mod is for fun. Obviously it'll be better if there were a storyline, but its not up to us to decide.

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Sat Oct 01, 2005 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol godwin, you have a well trained eye, yeh i actually agree wit godwin. lol

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sat Oct 01, 2005 9:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

he didnt need to use his well trained eye, no offence meant, but that snow looks crap and you've cut part of the juggernaught out.

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Sun Oct 02, 2005 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Godwins the one who said the pictures aren't nice, not the one who made those pictures  Laughing

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Sat Jul 08, 2006 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

The three pics are superb:)

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sat Jul 08, 2006 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please don't bump old topics unless you have important to add.

Any more future bumps by you will simply be deleted.

And no, no one else needs to come along and say "Cool" or "n00b bumper!" Any such posts again will simply be deleted.

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ShDwBoRn
Vehicle Driver


Joined: 03 Sep 2006
Location: CANADA

PostPosted: Mon Sep 04, 2006 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

...Holy Crap...THAT is cool. i better reinstall RA2

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