Posted: Thu Aug 24, 2006 10:57 am Post subject:
Change ROS Plan...
i plan to remake the most building and replan for Unit list on ROS,dont worry i dont want to delay the mod but i try to make it better than this time.ok new ROS building will look more like TS and new unit list will make all side have different than old plan.
but i comfirm ROS 1.0 will Release with 2 side GDI,Nod...
Some of change...
*GDI*
- Remove Titan & Cyclopse
- GDI will have Tank as MBT but they still have Mech as Advance Battle Vehicle. [new mech...]
- GDI Still have Mammoth Mech Same ROS
- Aircraft like orca need to landing on base to re-ammo same Ra2..
- Redesign the MLRS [but still hover]
*Nod*
- most of nod vehicle will have redesign
- Nod'll have light Tank
- Nod have SSM Launcher as Uber Unit
- Well... they have 1 mech...[in consider]
- Nod color theme change, [Gray--->Black]
--BTW all design still different TW GDI color theme still have TS Gold-- QUICK_EDIT
Those news are great.
But I have a question - now that you'll remake the buildings and some of the units - will you release the old designs? Some resource sites really need stuff like that (Editing Source). QUICK_EDIT
Those news are great.
But I have a question - now that you'll remake the buildings and some of the units - will you release the old designs? Some resource sites really need stuff like that (Editing Source).
i'll release it for public when i have all new building enough to replace it.or may be ROS will release with 2 version in same time.
- Old Concept version & New Concept Version [because all of old concept building have nearly done (i need only 3 to finish it ) ] but now i dont have infantry unit and not finish on many unit QUICK_EDIT
Can you release them maybe?.. because you aint doing anything with them. _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
Joined: 23 Jun 2006 Location: 3rd Rock from the Tiberian Sun
Posted: Thu Aug 24, 2006 2:44 pm Post subject:
I'm sorry to hear that. I personally liked the direction you were going. I guess I'm in the minority, but your mod fit the RA2 universe and still retained it's strong link with the tiberium universe. While I have no doubt the new direction will be just as good in looks, it was nice to see a new take on GDI/NOD. Bummer...
Too bad you couldn't just release this version and then have the next with your changes. I had to mention that....couldn't help myself.
And I'm sorry to hear you're loosing the mechs as the MBT for GDI, thats what I liked about GDI in ROTS. _________________ If there is a problem on the forums, PM me. QUICK_EDIT
but why do remove those GDI mechs anyway? that was so cool, are you gonna make them public or use them in next verion?
Titan&cyclopse is possible to applier on "Country unit"but i have reason to cut it out from it old position,
- New Mech Consept like Titan+Cyclopse [it'll have cannon and rocket]
- Cyclopse Make the MLRS look like Crap...
*This's change the most thing not all thing*
this change because i want to bring more interesting weapon in to ROS and making all side have more different not only change graphic but same weapon like first... QUICK_EDIT
me too. If it ain't broken, don't fix it. There's nothing to fix if it isn't broken. I tottally concur with Error.
Although this latest CY is better than the rather TS-ish one, I STILL prefer the original RA2-style one. Don't bother redesigning this stuff. It's good already, you'll just waste your time for nothing...
Although I'd love if you finish and release the C&C3-style Conyard as a public SHP, it's good. But for ROS, stick to the plan. Keep the original things for ROS, no changing.
Keep old MRLS, titan and Cyclops. KEEP EVERYTHING. Everything in this topic should not go in ROS, it'd ruin it tbh. I don't want a TS or C&C3 clone, else I'd play those games, I want something new, and what you had done was perfect already AND new! QUICK_EDIT
Joined: 23 Jun 2006 Location: 3rd Rock from the Tiberian Sun
Posted: Sat Aug 26, 2006 5:15 pm Post subject:
Well, you already know I liked the original design you were going with the best. But I have to admit that c-yard does kick some serious butt big time. If that is what you're going to go with, I think it should face the original direction. It looks weird reversed.
well hose design is a alpha stage,it can give me many of idea and now i consider to mixed that TS-CY Style and CC3 style for final design...
i try to make new building look more real building from old ROS.
- ROS Nod Still having Subterranean Tank
- i'll Mix both Cy to be finally design i'm sure i'll original look.
- it possible i'll modify the second CY to be Refinery.
yes.i have some insprise from cc3 too, but this'll be ROS not TS or CC3. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Aug 26, 2006 8:06 pm Post subject:
Stick with the Tiberian Sun idea or CC3. RA2's conyards passed off as gigantic silly monoliths...this one is sleek...smaller...more fitting to the style's you established. But anyways, im kinda glad to see the other teams scrapped. Closer to release. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Titan still on finish ROS. :\ but i'll be midrange artillery not MBT same old.
about ros rules i seperate artillery unit with 3 type
- Mid range Artillery (range 8-10 high damage)
- Long Range Artillery (range 11-18 poor accurate)
- Tactical (Range 18+ extreme damage) QUICK_EDIT
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