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I need help lining up the PrimaryFireFLH For my Scuds
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do you like this Scud Launcher
yes
87%
 87%  [ 7 ]
no
12%
 12%  [ 1 ]
Total Votes : 8

Author Message
tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Sat Sep 16, 2006 10:13 am    Post subject:  I need help lining up the PrimaryFireFLH For my Scuds Reply with quote  Mark this post and the followings unread

I did not make this units alls i did was remap the V3 Rockets colors. I wanted to use this in my mod but i can't get the PrimaryFireFLH lined up. If anyone could plz help me with this i would be extremely happy. i can get one Rocket lined up but both rockets fire from 1 spot

all help will be much apreciated



Scud Launcher Fire 3.JPG
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 Filesize:  23.27 KB
 Viewed:  3088 Time(s)

Scud Launcher Fire 3.JPG



Scud Launcher Fire 2.JPG
 Description:
2 Rockets fire but i can't line up the 2nd one
 Filesize:  39.64 KB
 Viewed:  3088 Time(s)

Scud Launcher Fire 2.JPG



Scud Launcher Fire 1.JPG
 Description:
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 Viewed:  3088 Time(s)

Scud Launcher Fire 1.JPG



Scud Launcher 1.JPG
 Description:
 Filesize:  48.52 KB
 Viewed:  3088 Time(s)

Scud Launcher 1.JPG



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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Sat Sep 16, 2006 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread

i dob't know how you make the space between the 2 rockets so here are the VXL's and the HVA's



BLKSCUD.vxl
 Description:

Download
 Filename:  BLKSCUD.vxl
 Filesize:  68.95 KB
 Downloaded:  110 Time(s)


BLKSCUDWO.hva
 Description:

Download
 Filename:  BLKSCUDWO.hva
 Filesize:  88 Bytes
 Downloaded:  109 Time(s)


BLKSCUDWO.vxl
 Description:

Download
 Filename:  BLKSCUDWO.vxl
 Filesize:  54.38 KB
 Downloaded:  108 Time(s)


BLKV3ROCKET.hva
 Description:

Download
 Filename:  BLKV3ROCKET.hva
 Filesize:  88 Bytes
 Downloaded:  106 Time(s)


BLKV3ROCKET.vxl
 Description:

Download
 Filename:  BLKV3ROCKET.vxl
 Filesize:  20.01 KB
 Downloaded:  101 Time(s)


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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Sat Sep 16, 2006 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread

1 more pieace



BLKSCUD.hva
 Description:

Download
 Filename:  BLKSCUD.hva
 Filesize:  88 Bytes
 Downloaded:  100 Time(s)


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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Sep 17, 2006 3:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why is this in mod announcements?

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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Sun Sep 17, 2006 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

i know it's in the wrong place but it is part of my mod Black Army

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sun Sep 17, 2006 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

it not wrong with the files, you need to add to art PrimaryFire=x,-x,x (x= a number)

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Sep 17, 2006 6:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Isn't that just Sleipnir's dual V3 recoloured? At least state who the original author is when you post it, especially if you're posting up actual usable files.

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Sun Sep 17, 2006 11:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, it is... and the issue is that it won't fire from differing places unless you have burst=2 on the spawning dummy weapon.

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Last edited by Rattuskid on Mon Sep 18, 2006 9:30 pm; edited 1 time in total

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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Mon Sep 18, 2006 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I did not know who who made this version of the Scud Launcher or i would of gave them the credit for making it. I got it from the Project Beta version using the XCC mixer. So I did not know the maker of the Scud Launcher

Anyway i really don't have to use it in my mod but i still need to know how to line up duel missile that fire. I know how to use the PrimaryFireFLH i have it as PrimaryFireFLH=-160,50,75 this makes it line up with the left side of the Scud Launcher

But i don't know how to seperate the 2 rockets and put the across from each other

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Mon Sep 18, 2006 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Gee, one would think that reading the art(md).ini of the mod you got the file from would help. Oh wait, that requires using a brain...

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Mon Sep 18, 2006 3:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Using a Burst=2 on the weapon will invert the lateral portion of the PrimaryFireFLH. Thus creating the second rocket in the correct place.

Add Busrt=2 to the rocket spawn weapon.
The first Burst will be at your FLH: PrimaryFireFLH=-160,50,75
The second will automaticaly be here: PrimaryFireFLH=-160,-50,75

As Rattuskid said. You need Burst=2. Maybe you just didn't bother to read properly?

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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Mon Sep 18, 2006 6:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok first off DCoder i did go to the artMD and i could not find anything in the file there are voxels that are in the project beta version that are not actually used in the game and are missing files so it's not like i did not look

Second thank you Rattuskid and IcySon55 I did not understand at first what you ment but i got it now thx agin

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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Mon Sep 18, 2006 6:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol wow thats sad i can't believe how easy that was and all because i forgot to put the weapon to have 2 bursts lol ok thx agin to everyone who helped lol wow i feel dumb any way here are some pics



fixed scuds 2.JPG
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fixed  scuds 2.JPG



fixed scuds.JPG
 Description:
 Filesize:  8.12 KB
 Viewed:  2969 Time(s)

fixed  scuds.JPG



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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Mon Sep 18, 2006 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

The voxel is Sleipnir's btw, so it would be nice to credit him.

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tds101
Disk Thrower


Joined: 08 May 2006
Location: lancaster PA

PostPosted: Thu Sep 21, 2006 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

ok so the credit for this goes to Sleipnir's

but it dose look cooler with my black rockets ha ha lol ok
later till my next post

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Tue Oct 03, 2006 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

This voxel looks nice! But next time, make your own from scratcs! But I do agree, it looks better with black missiles!

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