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Messing Around
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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Mon Nov 06, 2006 3:57 am    Post subject:  Messing Around
Subject description: Ware House
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I was bored one day and descided to mess around with the textures on cinema 4d and figured out that you can make them more sharp and detailed.

I might use this in glwf, that is if were ever going to finish it ll Laughing



warhouserender.PNG
 Description:
Warhouse
 Filesize:  310.06 KB
 Viewed:  2322 Time(s)

warhouserender.PNG



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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Nov 06, 2006 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

I like this Razz ..though would it be that dark ingame ?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Mon Nov 06, 2006 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks good, kinda like a Generals building.

:O

I would suggest randomizing the crates a bit more, tho, instead of just making one box with crates texture & flipping it.

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Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Mon Nov 06, 2006 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

okay this looks decent. One suggestion try and put a tank in the garage or something.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Nov 06, 2006 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Westwood Studios ftw #Tongue

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Lok
Stealth Laser Trooper


Joined: 04 Jul 2005
Location: (StealthTank) Destroyable=no Detectable=no Explodes=yes

PostPosted: Mon Nov 06, 2006 11:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Tyler : ya i should make the crates more diverse i guess, but they kinda are ment to be all the same texture since they are all freom the same warhouse
@Universal : Excelent idea perhaps ill adda tank to it too and maybe turn it into shp for download Smile

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Tue Nov 07, 2006 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Lok wrote:
@Tyler : ya i should make the crates more diverse i guess, but they kinda are ment to be all the same texture since they are all freom the same warhouse


Yeah, I know, but all crates aren't stacked exactly the same, are they?

@ Uni: why add a tank? it's not like you're gonna see it alot.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Nov 07, 2006 5:23 am    Post subject: Reply with quote  Mark this post and the followings unread

It's great... but it needs shaows.

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