Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Nov 18, 2006 2:46 am Post subject:
Tiberium has evolved, Mike Verdu explains...
Subject description: ...and I still don't agree with the way it happened! Interesting!
Mike Verdu and his team took a long time analysing community feedback on tiberium to finally publish an article about it on his blog. Mike Verdu recognizes that the tiberium from C&C3 is completely different from the old tiberium, because it has evolved. Translating his bureaucratic terms in an awful and direct way: they've made a mistake, but they can't fix it since it would require a complete change in the fiction causing a major delay for the release and a lot of cash to fix the product. So, it has evolved is the best excuse to 'let it be like that'.
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"So… with that preamble, I wanted to talk a little bit about Tiberium itself. The alien crystal is at the center of our fiction, so it’s not surprising what we’ve revealed about Tiberium in C&C 3 has drawn scrutiny from our fans. Especially because Tiberium in 2047 has some properties that are new and different from what you’ve seen before.
Early forms of Tiberium were almost organic, sprouting out of the ground in what seemed to be plant-like pods, leaching minerals out of the earth and emitting clouds of toxic gas. Over time, Tiberium showed it had the ability to evolve and change as new forms of the alien substance appeared - like Blue Tiberium."
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~ Mike Verdu.
Now, let's go straight to the point here: tiberium really has the ability to evolve into bizarre forms, but like anything that evolves, the old version remains or take a long time to disappear. If they really want to be consistent with the tiberium universe, I'd suggest them to keep both forms of tiberium. And even having versions of tiberium that are between the two species... that would be something Darwin would like. Did the MIT chemistry guys studied Darwin?
Anyway, read the blog about tiberium and take your conclusions. Last edited by Banshee on Sat Nov 18, 2006 3:59 am; edited 1 time in total QUICK_EDIT
Posted: Sat Nov 18, 2006 3:42 am Post subject:
Re: Tiberium has envolved, Mike Verdu explains...
Banshee wrote:
If they really want to be consistent with the tiberium universe, I'd suggest them to keep both forms of tiberium.
exactly, I think it's the only way to fix this whole tiberium mess-up. I don't think it'll cause gajillions of $$ just to make a few 3d models of tiberium trees and a few new tiberium crystals to pose as the original tiberium now would it? QUICK_EDIT
I had some big ass debate all written out, but I didn't see a use in posting it as I'm the only guy here who doesn't think Mike Verdu is a money hungry reincarnation of Hitler... QUICK_EDIT
1 out of 10 for me.
There are only two sentences which aren't the exact same old garbage we've heard before. These are:
"We’re including mutants and Visceroids in the game world."
and
"Maybe some form of consciousness resides in the crystal lattices, a quantum crystalline brain that grows ever smarter as it grows and grows."
The first one of course is good news, in a way, but also very bad news in a mroe important way. The fact that they considered not including them is very troubling, as has been the case with basically every good feature coming out of EALA. Its always because the fans asked, NOT because the team is intelligent enough to realise that its part of the fiction. This hurts.
The second one is new to me, which makes me think that its one of their ideas. Hell, that may even be the 'scrin' in the end, a hive-like being that already controls most of the planet. I bet they thought they were real clever when they thought it up. Although, it does make sense considering our new knowledge of Tiberium. Lots of animals act like plants; take coral for instance. Its an animal, but I bet most people don't know it. The same could easily be true of Tiberium.
EA: damn, it is so hard to do everything in the way it should be in C&C, we'd better invent another excuse, which is even more stupid than the previous one. QUICK_EDIT
This'd probably crack me up and lead to a pages-long rant...weren't I kinda hung over. _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Nov 18, 2006 4:21 pm Post subject:
DR2K, dont jump to conclusions that EA's only adding them(Sperms/Visceroids/Squishy goodness) for 'the fans'. fans didnt have to bitch to have them in Renegade, and there they were prosperous. EA is not as dimwitted as you'd like to think.
Cadre, nice job invoking Godwin's Law. But I think...Oh god Im siding with Muldrake and bittah and the WW /b/rothers...This blog is fail. EA has failed and should become an hero. This doesnt explain HOW it transforms. Did it masturbate its way to the new strains? Did Hitler come along and modify it? WAS IT CHANGED BY RICH GAMING CORPORATIONS!? The answer to all of these is a resounding YES. This fails. ztype Tiberium. I wants my RA3. QUICK_EDIT
Hey, was I the only one who reallly liked the new blog? <_<
Well, yeah, it could've been more informative, they only talked about Tiberium for about 3 sentences, that's all. I wish they told us how it evolved, and like Banshee, EA should've also kept the Pod Tiberium in too...:/
But oh well, I'm still satisfied with this. At least they're MAKING the damn game. QUICK_EDIT
i would have to say that EA must truly be run by idiots because for how money hungry they are, they just don't realize that it's cheaper to make the tiberium the way it has been for the past two games tahn to keep hiring and paying morons to make excuses as to why it's different.
as for the whole evolution issue, i would have to agree with Banshee on the compromise that could be made, but i would prefer that it jusr stayed the same - evolutionary steps like this take thousands, if not millions, of years to make such a drastic change, so the evolutionary theory presented here is clearly just a bunch of bullshit that EA made up to justify spending however much friggin money on hiring MIT researchers to study a ficticous plant. rather than admit failure and attempt to redeem themselves in the light of those who deserve to judge them, they will just keep making excuses and running from the fact that the whole idea was a complete failure. they say they listen, but com on, with the amount of fire being thrown between the fans and EA, they would have changed the tiberium by now if they actually cared.
i guess the only option now is to just keep up the fight and hope that they will just stop wasting their time and do it right, and maybe learn something in the process: if they want to make money, they will have to listen; otherwise people will enjoy their game but they won't enjoy the profits _________________ QUICK_EDIT
Alright, will you FREAKING STOP WHINING?! Stop judging a book by its cover! The game isn't even F-ing out yet! EA is busy, they're a big company, they have to work hard. Not only that, but they're the pros; leave it to THEM. If you don't like the game, go make your little TS sequel from scratch or just DON'T FREAKING BUY THIS GAME. Or just don't whine, just ignore it exists! Big deal! There's TO for example. Wait for that mod to come out if you want, just stop whining about TW if you don't like it. EA can't make your fantasy game; get over it.
EA's trying something new, and they want to appeal to the masses. Plus, I know these guys well, even if I didn't meet them directly in person. They're huge fans of the C&C series, and they want to mystify it more and make it more interesting and realistic too. QUICK_EDIT
Appealing to the masses? Isn't that us?
More realistic? Science fiction?
Something new? Not CNC?
They're the pros? Westwood wasn't?
Make our own? We were, until EA decided to change the popular view of CNC, and basicly change the 'official story' into inconsistant blither. _________________
[quote="Lt A1br3cht"]Kill it with fire!!!!!!!!!!![/quote] QUICK_EDIT
Alright, will you FREAKING STOP WHINING?! Stop judging a book by its cover! The game isn't even F-ing out yet!
That's like saying just because somebody's sitting on the loo and pressing hard, you don't know it's gonna stink in a minute. Sure, you're technically right - but all knowledge, experience, intelligence and signs point to the same: Shit's happening.
Alex06 wrote:
EA is busy, they're a big company, they have to work hard. Not only that, but they're the pros; leave it to THEM.
Professional Slave Masters, yes.<table cellspacing="4">
<tr><td>Madden NFL 94</td> <td></td><td>NHL Hockey 94</td> <td>FIFA 94</td>
<tr><td>Madden NFL 95</td> <td>NBA Live 95</td> <td>NHL Hockey 95</td> <td>FIFA 95</td>
<tr><td>Madden NFL 96</td> <td>NBA Live 96</td> <td>NHL Hockey 96</td> <td>FIFA 96</td>
<tr><td>Madden NFL 97</td> <td>NBA Live 97</td> <td>NHL Hockey 97</td> <td>FIFA 97</td>
<tr><td>Madden NFL 98</td> <td>NBA Live 98</td> <td>NHL Hockey 98</td> <td>FIFA 98</td>
<tr><td>Madden NFL 99</td> <td>NBA Live 99</td> <td>NHL Hockey 99</td> <td>FIFA 99</td>
<tr><td>Madden NFL 2000</td> <td>NBA Live 2000</td> <td>NHL Hockey 2000</td> <td>FIFA 2000</td>
<tr><td>Madden NFL 2001</td> <td>NBA Live 2001</td> <td>NHL Hockey 2001</td> <td>FIFA 2001</td>
<tr><td>Madden NFL 2002</td> <td>NBA Live 2002</td> <td>NHL Hockey 2002</td> <td>FIFA 2002</td>
<tr><td>Madden NFL 2003</td> <td>NBA Live 2003</td> <td>NHL Hockey 2003</td> <td>FIFA 2003</td> <td>SAGE-based RTS 2003</td></tr>
<tr><td>Madden NFL 2004</td> <td>NBA Live 2004</td> <td>NHL Hockey 2004</td> <td>FIFA 2004</td> <td>SAGE-based RTS 2004</td></tr>
<tr><td>Madden NFL 2005</td> <td>NBA Live 2005</td> <td>NHL Hockey 2005</td> <td>FIFA 2005</td>
<tr><td>Madden NFL 06</td> <td>NBA Live 06</td> <td>NHL Hockey 2006</td> <td>FIFA 06</td> <td>SAGE-based RTS 06</td></tr>
<tr><td>Madden NFL 07</td> <td>NBA Live 07</td> <td>NHL Hockey 2007</td> <td>FIFA 07</td> <td>SAGE-based RTS 07</td></tr>
</table>
Busy? Yes. Hard work? Professional? I think not...
Alex06 wrote:
If you don't like the game, go make your little TS sequel from scratch or just DON'T FREAKING BUY THIS GAME.
You're close...on both accounts.
Alex06 wrote:
Or just don't whine, just ignore it exists! Big deal! There's TO for example. Wait for that mod to come out if you want, just stop whining about TW if you don't like it. EA can't make your fantasy game; get over it.
But they do pretend to listen to us, yet ignore the vast majority of people who hate their inconsistent crap. btw, question: Are you one of those people considering Generals a C&C, too?
Alex06 wrote:
EA's trying something new, and they want to appeal to the masses.
Hmm...bringing back stuff like MCVs, the sidebar and the Tiberium Universe...making yet another SAGE-based RTS...yep, definately trying something new there.
Alex06 wrote:
Plus, I know these guys well, even if I didn't meet them directly in person. They're huge fans of the C&C series, and they want to mystify it more and make it more interesting and realistic too.
Sooo...you never met the coders, but "know them" well enough to know their motivations and speak for them, while
we never played the game, know EA well enough to realize the fμck-up in progress, but aren't allowed to speak about it?
Bansh, do we have a "Hypocrisy Alert!" smiley somewhere?
It's really quite simple, actually: We are the Command & Conquer community. We are, by definition, huge fans of the C&C series. We hate the new tiberium and several other questionable design decisions.
If the guys at EA were "huge fans of the C&C series", they would behave like huge fans of the C&C series - which, as we just noted, includes hating the fucked up tiberium. But if they hated the FUT, they wouldn't be including it - ergo, they must be supporting the corporate fμck up of tiberium, which, in turn, means they cannot be huge fans of the C&C series; because, honestly, which real fan of the C&C series would support destroying the very basis of its universe? _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
Joined: 28 Feb 2005 Location: 3,000,000 years away from Earth
Posted: Sun Nov 19, 2006 12:17 pm Post subject:
I don't want to sound banal, but the major change is not just between the old and new Tiberium. The whole real situation has drastically changed. While back in 1995 WW was a creative team where people could relatively freely express themselves, the modern large corporations (gaming and otherwise), and EA is such one, are more profit-ridden and much more market-dependent. The creative potential of game designers is severely limited by marketing strategies, public opinion (not only C&C Community opinion - the C&C fandom is a relatively small part of the "target audience" EA plans to sell their product to), and, last but not the least, a bureaucratic aparatus such a large company as EA inevitably produces. This state of affairs is quite common and it is responsible for the massive flow of mediocre products (games, movies, books - you name it) that can be observed lately. I don't approve of such situation, of course, but, sadly enough, nowadays small companies like Westwood that excersize free creativity are usually consumed by huge megacompanies like EA, for purely economical reasons.
As for the upcoming C&C3, let's face it - influencing its production in any way is beyond our powers. All we can do is hope it will be playable and not completely screwed up. And yeah, we can also keep the good memories of the good old C&C by spreading information about it, making mods and generally expanding the C&C Community. The current situation gives a good opportunity for this, as the mess around C&C3 has raised public interest to the series.
As a side note, I don't consider generals a C&C game, and never will. _________________ I am MrFlibble. Just MrFlibble. From the Potato King to Uncle Arnie to MrFlibble. I am his right hand. FED2k Forums - Westwood Studios' Dune games and more QUICK_EDIT
Hmm, i agree with your statements MrFibble... for where it concerns EA. All EA wants is more money and spend as little as possible. They dont want creative companies trying to make new games which might be giant successes or major fuckups. Its their "strategy" and their mistake.
Take a look at Vivendi-Universal. They publish games for companies like Blizzard and Relic. Companies that are given almost limitless creativity. No one knew that World of Warcraft was going to be such a major hit back when they started developing it in 2001. Blizzard, as well as Vivendi, took a gamble and it turned out good for them.
EA doesnt want to take such risks. All they want is safety and being sure they get their money. I was hoping EA was changing, with C&C3 and a few other things, but i see now that they arent. If you want creative games, or sequels that are consistent with previous games, you dont go to EA.
There are more then enough creative game companies out there. They're just not working for EA.
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Nov 19, 2006 4:01 pm Post subject:
@Renegade: No I don't think the forum currently has a hypocrisy alert smilie, although any suggestions will be welcomed.
Alex06 wrote:
Alright, will you FREAKING STOP WHINING?! Stop judging a book by its cover! The game isn't even F-ing out yet! EA is busy, they're a big company, they have to work hard. Not only that, but they're the pros; leave it to THEM. If you don't like the game, go make your little TS sequel from scratch or just DON'T FREAKING BUY THIS GAME. Or just don't whine, just ignore it exists! Big deal! There's TO for example. Wait for that mod to come out if you want, just stop whining about TW if you don't like it. EA can't make your fantasy game; get over it.
EA's trying something new, and they want to appeal to the masses. Plus, I know these guys well, even if I didn't meet them directly in person. They're huge fans of the C&C series, and they want to mystify it more and make it more interesting and realistic too.
Alex, PPM is a fan forums and a place that allow fans to discuss whatever we know about C&C3, among other C&C subjects. Therefore, people are free to express their opinions, including whines, if necessary.
I am sure many people are unhappy with certain design decisions taken on C&C3, according to the information that EALA crew has choosen to reveal us in the time they wished. So, here we have a space to discuss it.
Of course EALA people are commited to do the best they can to C&C3 and they want to create the best C&C 3 possible, but what they think it's best for it might not be what other people think it's best for it. So, this kind of discussion is natural.
However, your pseudo-order shouts for shutting up those who disagree with Verdu's vision of the game completely contradicts with the purpose of the forum, which is to discuss stuff. So, please, keep these kind of shouts to somewhere else, because everyone here is free to state their opinion about what they know about the game so far. I'm sure there are a lot of absurd things posted here, but you are not obligated to agree with them. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sun Nov 19, 2006 5:20 pm Post subject:
This is Capitalism. Capitalism doesnt give a ztype about story unless it equates to money. EA's getting payed wether a couple of C&C-breathing dorks like you or I buy this game, we're a small, very small, part of this economically, so...We dont really matter. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Appealing to the masses? Isn't that us?
More realistic? Science fiction?
Something new? Not CNC?
They're the pros? Westwood wasn't?
Make our own? We were, until EA decided to change the popular view of CNC, and basicly change the 'official story' into inconsistant blither.
More scientifically possible than the other C&C Tiberium games.
So you mean we should always stick to the old, since new stuff isn't CNC? Well, how did they create TS then? They added new stuff of course! It eventually became part of C&C too! Eventually weapons and army equipment gets replaced, get over it, no one wants TS2. I meant EA are the pros; not us. (Westwood were professionals too; they were also video game makers, just like EA, but WE aren't though.)
And GDI were more rushing to get Nod in TS, so they put up every prototype they had on mass production (remember the MMK2 and the Nod Banshee?); they were desperate, but now they are ready to mass armies easier with great weapons for less costs than before. QUICK_EDIT
More scientifically possible than the other C&C Tiberium games.
So you mean we should always stick to the old, since new stuff isn't CNC? Well, how did they create TS then? They added new stuff of course! It eventually became part of C&C too!
There is slight difference between "evolution" and "destruction". (Coincidently, that sentence works for both TQFD and Tiberium itself.)
While the changes made from TD to TS may have been drastic in some points, they didn't majorly contradict the entire universe. Tiberium alone in TW manages to do that.
Alex06 wrote:
Eventually weapons and army equipment gets replaced, get over it, no one wants TS2.
Right. But no one wants Tiberium Wars either. We want Tiberian Twilight, the logical successor of Tiberian Sun and Firestorm.
Alex06 wrote:
I meant EA are the pros; not us. (Westwood were professionals too; they were also video game makers, just like EA, but WE aren't though.)
Just because they're getting paid to code and make stuff up doesn't mean they're better at making stuff up than anyone in the community. Especially since the listing of games I had in my last post demonstrates quite well that creativity isn't actually EA's strong side...
Alex06 wrote:
And GDI were more rushing to get Nod in TS, so they put up every prototype they had on mass production (remember the MMK2 and the Nod Banshee?); they were desperate, but now they are ready to mass armies easier with great weapons for less costs than before.
Um Renegade, Sports in retrospect has little to no creativity. It's not uncommon that their games would also have little to no creativity. Beside those are yearly editions, they have to keep making them because of the constantly changing rosters and to keep up to date with all the new names...
EA bought the license so they have no choice but to make the games. If you wanna blame anyone for the mass in usless repetitive sports games you should blame the morons who keep buying them. Supply and demand my friend, EA has no choice in the matter... QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Sun Nov 19, 2006 7:21 pm Post subject:
this theory is Bull Sh!t
A crystal cannot evolve it can only have more varities. MIT is seriusly degrading their reputation if this is how they think this kind of stuff out. _________________ QUICK_EDIT
Sure they brought in new stuff for tiberian sun, but that made sense, the units became more advanced as it was in teh future, diiferent types of tiberium arrived. In TW this have gone backwards and tiberium as been replaced by some phantom bastard. _________________ Organised Rules.ini by Judeau QUICK_EDIT
Yeah, its as Renegade has said, although TD and TS were noticably different, they didn't contradict each other, it was a continuation.
And Alex.. no one has ever said they want TS2. No one. Why does wanting Mechs and Hover units for GDI wanting another TS? Why does wanting something which has the basis of TS features in the game, but each developed another TS?
If all the next Jedi-Knight title developers decided to use force-slingshots rather than light-sabers.. I think people would get a bit annoyed. And I doubt people would start going on about "But no, having Lightsabers is just like having another KOTOR, and who wants that!?!"
We just want to keep whats already been established. And I will personally stab the next person who says "Stop wanting a TS2!!".
And I love the new smilie _________________ If there is a problem on the forums, PM me. QUICK_EDIT
Joined: 22 Dec 2004 Location: Tiberium Research Center N27
Posted: Sun Nov 19, 2006 9:07 pm Post subject:
Quote:
Mike Verdu
Stalin:You failed - do not return!
Kane:I'm the future - not that idiocity
Shephard:Our operatives are readyng Ion Cannon to destroy last terrorist controled spot in the world - EA games
Hitler:Teh EA die (Censored by German censorship association)
GLA:For the cause - destrction of the EA games - for making us crappy and giving us no airplanes! For the cause! ALALALA! _________________ DUNK! QUICK_EDIT
Um Renegade, Sports in retrospect has little to no creativity. It's not uncommon that their games would also have little to no creativity. Beside those are yearly editions, they have to keep making them because of the constantly changing rosters and to keep up to date with all the new names...
EA bought the license so they have no choice but to make the games. If you wanna blame anyone for the mass in usless repetitive sports games you should blame the morons who keep buying them. Supply and demand my friend, EA has no choice in the matter...
I am aware of that...my point was, they're starting to make their other games the same way: Think about The Sims 1 and 2 and the dozens of add-ons. The almost-annual C&C-related releases. The direct continuation of BfME.
All EA does is buy a license and create as many similar games as possible. _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
About the issue I think you people know my stand in this one. I believe the tiberium is screwed up but it is fixable. Btw your mechs are coming anyways, GDI has the Mk3, i will put in the good old titan and more. It will be worth it in the end. _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
Yeah, but normally you can't play with mods over the internet, which means you have to play online with friends.
I'm not buying C&C3 and I'm sick of this debate and Alex going mad without realizing he isn't allknowing.
Whatever is happening, I'm glad they finally admit their mistake, that really made me happy in a way. I hope they learn from this, I really do, but I guess they won't (honestly: I really hope they are feeling bad about this, I really do...). By the way, quality and profit do actually work together in this capitalistic world, look at blizzard. A certain part of it is reputation that has nothing to do with the current quality, but it motivates the team. However, it's hard to break such a reputation (Blizzard, Westwood), or to create one and try to get rid of unwanted hatred (EA). Blizzard gathers enough reputation to up the sales because of it's very reputation.
By the way, did you ever notice how many games got released in 'Classics' boxes under the EA logo when the companies that made them were bought by EA? I realized this when I was walking past those crates with all the cheaper games, I noticed it several times. This is another example of EA not having any kind of spirit... QUICK_EDIT
Yeah me too. I don't have the textures from the original models yet so I think i have to redo the skin when the game comes out. I started with the mechs because these are the most complicated units. tanks and airplanes are just simple meshes without moving parts. _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
Its crazy where computer games are going these days,
-> it is commonplace for hollywood actors to do the voice acting
-> it is commonplace for popular bands / djs making the gaming soundtrack
-> it is commonplace for companies to have a production budget in the millions
I have seen a real decline in geniunly good ideas coming out of the gaming industry. From my perspective, it not like the good old 90's, where five guys could team up and make a solid game that would sell well. During that time, new genres were being invented, and everybody had there own ideas regarding storyline and gameplay. These days, since the 'big corps' run it all, and small guys have been left behind, I rarly see a game that shakes the 'foundations'.
Today's games and films really suck, however there is the odd one that makes me impressed. Hey, I was impressed with the physics of half-life 2, that is, until i found out valve did jack s*** in regards to the physics since they used the Havok Physics package to do it all for them (as with all games these days).
Three things I want to see: 1.) Stop using the same old gaming template, be daring, and try something new. One of the issues is develpers assume the gamer is stupid (in that the gameplay should not be too complex to work out) since they got sick of saying RTFM!. I remember reading the Civilization One manual, which was freakin huge.
2.) Invest in new technology (Did you hear of those AI abstraction layers / accelerators, VR, even a new type of controller or human interface?)
3.) Gaming companies to learn that good graphics is not everything. Try breaking some boundries in regards to Gameplay, AI (especially in RTS) or the like.
Did you know that the guy who invented the 'sims' games (e.g. sim city, sim ant, the sims etc. etc.) got turned down multiple times by campanies saying his ideas would not work. Well it was their loss, look at how successful his ideas have become.
However, I consider myself an intellectual, and I suppose normal gamers are satisified with todays games, and since they make up the majority, the companies have no reason to change.
But your forgetting some of those "small" companies are STILL around. Bungie, Blizzard and Id to name a few. One of them Blizzard pretty much refuses to pull an EA when it comes to games. High Quality, always innovating and always good/original. (original is debatable ONLY in the storylines of Starcraft and Warcraft 3 where some ideas from Starcraft were borrowed yes. Still good though)
As for EA and "big corporations" they are actually suffering these days since they emphasize your points WAY too much. In many ways the small companies are making the killing and the large ones are takin it up the arse. QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Tue Nov 21, 2006 12:14 pm Post subject:
DeathRay2K wrote:
1 out of 10 for me.
There are only two sentences which aren't the exact same old garbage we've heard before. These are:
"We’re including mutants and Visceroids in the game world."
and
"Maybe some form of consciousness resides in the crystal lattices, a quantum crystalline brain that grows ever smarter as it grows and grows."
The first one of course is good news, in a way, but also very bad news in a mroe important way. The fact that they considered not including them is very troubling, as has been the case with basically every good feature coming out of EALA. Its always because the fans asked, NOT because the team is intelligent enough to realise that its part of the fiction. This hurts.
The second one is new to me, which makes me think that its one of their ideas. Hell, that may even be the 'scrin' in the end, a hive-like being that already controls most of the planet. I bet they thought they were real clever when they thought it up. Although, it does make sense considering our new knowledge of Tiberium. Lots of animals act like plants; take coral for instance. Its an animal, but I bet most people don't know it. The same could easily be true of Tiberium.
The second is not theirs... I had posted it on the C&C3 forum before. It's an idea of my good friend General Failure (AKA Farraday), who had once been working on a personal project to make his own complete C&C3 game because EA was wasting their time on Generass n stuff. _________________ QUICK_EDIT
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