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the dudez_airport implementation
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Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Tue Nov 28, 2006 2:44 am    Post subject:  the dudez_airport implementation Reply with quote  Mark this post and the followings unread

I added all the code that the_dudez listed in all his readme's now how do I make the airport appear and become buildable for players ? (im sorry if this is a newbish question but im not good with building coding). What I mean is how do I code it properly ?

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Tue Nov 28, 2006 3:54 am    Post subject: Reply with quote  Mark this post and the followings unread

If ya want the Paratroopers ability instead of making CAAIRC buildable just add Superweapon=ParadropSpecial.

Unless of course you want it as like an Airfield for air units.

As for the original question.

Primarily change the Owner=YourWantedHouses, TechLevel=anything between 1-10, and Prerequisities=YourPrerequisites.

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-tr8er8-
Rocket Cyborg


Joined: 16 Sep 2006
Location: USA

PostPosted: Tue Nov 28, 2006 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Or just look at the other aircraft pads from RA2. See how they coded it, and just code your similar to that.

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Universal
Stealth Laser Trooper


Joined: 17 Jan 2006
Location: Germany

PostPosted: Tue Nov 28, 2006 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok Ive made the the CAIIRC buildable but now I cant seem to purchase the Mig 29 and Ive done everything that the airforce command headquarters has. I added 2 docks for the CAIIRC (now called airbase) and I still cant buy a mig29s Sad
I'll post the code a bit later but ill say that I set the Mig29's dock to the CAIIRC.

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