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Game Modes
Moderators: Global Moderators, Red Alert 2 Moderators
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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Feb 09, 2007 1:49 pm    Post subject:  Game Modes
Subject description: I am going to tell some ideas for multyplayer game modes.
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Offence-Defence- Each team starts out with civilian technology, a few oil derilicts, but no Con Yard. You must defend your base, for you cant rebuild. Recommended: Starting units=2 or more, Short game= off, Minimal starting credits.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Feb 09, 2007 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is Mod Announcements i.e. previews/completed mod informations post in correct Red Alert 2 Editing Forum A person with that many posts should alway know this....

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Feb 09, 2007 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmmm, Mod and Mode. The "E" does make a difference.

"you must defend your base"-beause I don't normally do that...

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri Feb 09, 2007 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Moved.. due to what Allied General basically said..

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