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Voxel Section Editor III 1.35: I am persistent!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Feb 17, 2007 9:08 pm    Post subject:  Voxel Section Editor III 1.35: I am persistent!
Subject description: Mainly a bug fix that improves normalizer quality again.
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Yea, ladies and gentlemen! We have yet another release of the Voxel Section Editor III. This version comes with the autonormals 5.2 and 6.1. I've fixed a function that affected both and the 6.1 is considerably better than 6.0 now.

I'll persist to work on the normalizer until I get satisfied with the results. So, appreciate every feedback and examples where the normalizer isn't working well. For those wondering if I'll release more bug fixes soon... the answer is simple: I'll try, although both normalizers available in this version are doing an awesome job already.


You can download VXLSE III 1.35 in the left menu, at the CnC Editing Tools section. Enjoy it and please, help me on my search for the perfect normals!

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sat Feb 17, 2007 9:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jeez...Banshee, that's like the 3rd version this week. You will never be happy with the normals, will you? #Tongue

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Feb 18, 2007 1:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

REPORT:
The newer AN (5 and later) isn't that good at small pipes (2 voxels vide and stuff like that) and other small details. AND some features have even become worse, and I am then thinking about the fact that the newer versions of AN is a lot sharper, sometimes too sharp Sad And I have tryed to aply "smooth normals" but it screws up, cos on flat surfases, it sucks (that's a shame Sad )
I realy hope you are avible to convert the AN to Perfect Normals (PN) I realy hope you can fix the AN. I might post a SS showing my point later on Smile

EDIT:
Modder666 wrote:
Jeez...Banshee, that's like the 3rd version this week. You will never be happy with the normals, will you? #Tongue
I hope he never does, cos that is the reason he works to make it even better Very Happy

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sun Feb 18, 2007 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, when he's at 1.99, he might have them down. #Tongue But the longer he strives for these normals, the longer it takes for new stuff to get added, provided he's still putting it in.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Sun Feb 18, 2007 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee, you are ztyping crazy! You can't work on it all the time! You need to work on the SHP builder aswell... #Tongue

You see, I have a nice little list of things that you need to add/fix in it you see. Wink

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