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Fist of Nod
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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Jan 04, 2007 3:06 pm    Post subject:  Fist of Nod
Subject description: Now in Nod REAL Nod colours!
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Well, all the recoloured war factories ive seen have been mega junk so I made one thats still junk but not mega junk.

Comes with working rules and art. Oh yea and a buildup.


Download: nodmwar.zip

Don't forget to visit my website! Very Happy
http://www.denmon0728.savagewar.co.uk/

Yeap, it's back! Yay!

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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Jan 04, 2007 3:36 pm    Post subject:   Reply with quote  Mark this post and the followings unread

I dont like it, is was to red for me, but is looke great, i dont like it is look wierd Confused

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Black hawk
Medic


Joined: 27 Oct 2006
Location: Netherlands-Nieuw vennep

PostPosted: Thu Jan 04, 2007 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your the best denmon

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Thanks bittah for the sig .
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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Jan 04, 2007 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's very good to see you back at work.

BTW, isn't there a Mobile WF in FS anyway?

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Jan 04, 2007 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

its just a recolor of the same thing...I would imagine it to aleast look more like a smaller nod weap.

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Thu Jan 04, 2007 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Suggestions:
make the remaps darker and darken the ground a bit. Its to light for a Nod building.

But nice work, i may have a use for it Smile

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sat Jan 06, 2007 2:08 am    Post subject: Reply with quote  Mark this post and the followings unread

the concrete base should be darker with remappable warning stripes around the edge... otherwise it looks pretty good Smile

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-Denmon0728-
Guest




PostPosted: Mon Jan 15, 2007 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, I'll try to fix that when I get home from India. Right now Iam at the slowest internet cafe ever. And my msn dosn't work. Not here atleast... great Sad

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Jan 15, 2007 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn thing should be darker!

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Tue Jan 16, 2007 8:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Denmon0728 can you do a version where the ground is not shown when the factory door is open as seen in the picture. It has always annoyed me especially in snow maps.

I think its the part that the vehicles drives on is the problem and needs to be extended backwards a little bit.
Offtopic: Im Swedish too

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Sat Jan 20, 2007 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oj oj oj en göteborgare! Ska ru me ner te Ove's å ta en körv eller? #Tongue Bor också i Göteborg Smile

Tried fixing the interior problem once but it ended up with the interior overlapping the the vehicle Sad Don't k now if there is a way to fix it actually...

EDIT

I think I solved it! Lemme just try it ingame and see how it goes Smile

didn't work... gonna try another thing now.

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Fri Mar 02, 2007 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

*bump*

any chance for an updated FoN with a darker base and an interior (see picture)?



mwf_interior.png
 Description:
GDI MWF with interior (made by blubb)
 Filesize:  81.75 KB
 Viewed:  7329 Time(s)

mwf_interior.png



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blubb
General


Joined: 31 Jul 2005

PostPosted: Fri Mar 02, 2007 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

with my interior #Tongue

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Sat Mar 03, 2007 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

blubb is awsome! Well, I wont continue this project though but everyone can use the leetness interior by blubb when his mod comes out so no real need for me to continue it anyway.

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Mon Mar 05, 2007 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah nice Interior. Its much better than the completly dark one I put in my mod after my previous post on this topic. Want to release it?

Denmon0728 I never got any PM back after feb 14. Its easy to install Tiberian Sun dude Razz

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