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Nod Destroyer
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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 4:46 am    Post subject:  Nod Destroyer
Subject description: v1
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Well, this is better then some of my voxels, it needs texture, but here is the
first version.


I REPEAT, FIRST VERSION!


EDIT: New version v2

EDIT: v3



noddestroyeringame.PNG
 Description:
Here it is ingame.
 Filesize:  10.53 KB
 Viewed:  6025 Time(s)

noddestroyeringame.PNG



NODDESTROYERv2.PNG
 Description:
Screen of v2
 Filesize:  1.64 KB
 Viewed:  6040 Time(s)

NODDESTROYERv2.PNG



NODDESTROYER.PNG
 Description:
here is a screen of it.
 Filesize:  2.27 KB
 Viewed:  6080 Time(s)

NODDESTROYER.PNG



Noddestroyerv2.vxl
 Description:
Here is v2

Download
 Filename:  Noddestroyerv2.vxl
 Filesize:  44.12 KB
 Downloaded:  254 Time(s)


Noddestroyer.vxl
 Description:
here is it to download.

Download
 Filename:  Noddestroyer.vxl
 Filesize:  44.12 KB
 Downloaded:  245 Time(s)


Last edited by SMT on Mon Mar 05, 2007 8:06 pm; edited 3 times in total

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow no comments?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 05, 2007 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, First of all, unless it has an ingame screen-shot with things like Voxels / SHP's... I Never comment, dude.
The only reason i am, is cause you wonder why... Well there is my reason above...
Get me an ingame and i'll comment. Smile

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok will get hang on.

ADDED, but it is hard to see against the water.

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Red Dragon
Cyborg Commando


Joined: 23 Feb 2006
Location: Bodegraven, The Netherlands

PostPosted: Mon Mar 05, 2007 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, but maybe it's too dark, make it lighter Wink

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Mar 05, 2007 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, the basic design is good...

A few things though.

1) Add more texture and re-normalise. Wink
2) Make it a bit lighter as its very dark in those pictures.
3) make it a little bit larger.

Apart from the above faults, its not that bad in my opinion. Smile

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thankyou. i will do that.

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

here is v3. working on screens. it is lighter, and has a little bit of texture to it.



noddestroyeringamev3.PNG
 Description:
here is a screen of v3
 Filesize:  15.47 KB
 Viewed:  5990 Time(s)

noddestroyeringamev3.PNG



Noddestroyer.v3.vxl
 Description:
here is the dl for v3

Download
 Filename:  Noddestroyer.v3.vxl
 Filesize:  44.12 KB
 Downloaded:  233 Time(s)


Last edited by SMT on Mon Mar 05, 2007 8:18 pm; edited 1 time in total

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Harv
Cyborg Firebomber


Joined: 09 Oct 2006
Location: -My own Imagination-

PostPosted: Mon Mar 05, 2007 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

to dark, add more detail

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Mar 05, 2007 8:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

This looks a little like an edit of DaTSchikinhead's B.N.S. Sarajevo.

If that's correct, be sure to credit him on the design OK Wink

If not, good job - looks alot better than the first now with the texture and stuff...

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Mon Mar 05, 2007 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its not, i made it myself. It is in no way edited from the Sarajevo.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Mar 06, 2007 3:03 am    Post subject: Reply with quote  Mark this post and the followings unread

no, the dimensions are different from the Sarajevo, plus my bridge was farther forward with several missile bays in the rear (his bridge is set at the back)... mine also had a completely different hull shape.

The actual design isn't bad, but the normals are horrible, texture is EXTREMELY dark and unnoticeable, and the remap is WAY too bright.

Fix that and it would do better.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Mar 06, 2007 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

This is definatly better than the first and second version, dude. Smile

Keep it up, and listen to daTS, he knows ships. Wink

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SMT
Flamethrower


Joined: 06 Mar 2006
Location: On the battlefield destroying GDI and Nod

PostPosted: Tue Mar 06, 2007 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok you da boss daTS. ill change it when i get to my other computer after school.

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