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The time now is Wed Apr 24, 2024 5:35 pm
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New ingame screenshot!
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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Apr 01, 2007 5:47 am    Post subject:  New ingame screenshot! Reply with quote  Mark this post and the followings unread

Well, for those who thought Derelict Soil was dead... it's not. We have been hard at work setting the foundation for alot of stuff, voxel style, building style, terrain, etc. Here is the newest shot, showing 3 reformation units and some random civilian stuff:



The tank was named Rage*, its faster than it looks and quite durable. Its duel purpose cannon arms both HEAT warheads for vehicles and shrapnel based warheads against infantry. Be careful though, it may not be able to swivel around fast enough to respond to quick hit-and-runs.

The dune buggy is labeled as Fury, which fits this FAV pretty well. Its armed with a heavy machine gun that can wreak havoc against infantry and light vehicles, and it has a spot for someone to ride shotgun allowing multiple flexible uses.

And last but not least, the infantry there is the Recruit. Being trained for both direct and urban combat these units make up for there lack of experience with good training and a trusty machine gun.

* Working name


Oh, almost forgot to mention that PD hasn't left the community but has actually been working on the RP 2.0, which we will be showcasing.

Post your comments here!

Last edited by Droke on Sun Apr 01, 2007 2:45 pm; edited 4 times in total

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Robopope99
Jumpjet Infantry


Joined: 05 Feb 2007

PostPosted: Sun Apr 01, 2007 6:35 am    Post subject: Reply with quote  Mark this post and the followings unread

The voxels are great, and fit nicely with the mod Smile . The civie building is very basic looking so whatever.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Apr 01, 2007 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread


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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sun Apr 01, 2007 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

cliffs don't merge with the terrain well and a re a bit bright

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Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sun Apr 01, 2007 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

As stated in the main topic, cliffs are temp so we can start mapping.

About the patch, its just like it says. Oh, happy april fools everyone!

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"It's got that Droke style to it!"

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