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Concept Art sketch
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IVI
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PostPosted: Sun Oct 29, 2006 10:55 am    Post subject:  Concept Art sketch Reply with quote  Mark this post and the followings unread

Hi, tell me what you think of my drawing.. Smile

it's about a concept I want to implement: microfusion reactor fuel depletion. like what muldrake said before, refueling and battery recharging don't seem to be implement-able because of the limitations of the TS-engine.. but whatever, just imagine that it does happen Laughing .

Concept:
The IVI MRP series use some sort of rechargeable fusion batteries as energy source. I.e., the fusion cells contain reactants of unknown composition that react with tremendous exothermal reactions. This exothermal energy is enough to power the IVI MRP vehicles for a few days. After the reactants have all reacted, power drops drastically and the batteries need to be 'recharged'

recharging happens by applying the law of shifting equilibrium. That is, external energy is applied on the reacted products to reverse the reaction and separate the components. When the components have been fully segregated, they are repacked into the fusion cell batteries ready to be used again. hence the name Micro-fusion-cell Reactor Powered

The advantage that IVI MRP have over IVI SPAFVs (Self Powered Armored Fighting Vehicles) is that for a duration of time, the fusion cells provide more energy flux than the micro Cold fusion reactors provided to IVI SPAFVs. However, IVI SPAFVs don't need to recharge as they are sulf-sustained vehicles as they are.



Isserel recharges his SPPLTmk.2 smaller.JPG
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Isserel recharges his SPPLTmk.2 smaller.JPG



Last edited by IVI on Tue Mar 20, 2007 10:47 am; edited 3 times in total

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IVI
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PostPosted: Sun Oct 29, 2006 11:00 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm, it's not supposed to be that big.. how do I shrink this?

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ChielScape
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PostPosted: Sun Oct 29, 2006 11:05 am    Post subject: Reply with quote  Mark this post and the followings unread

dude, youve got some fuckin talent

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Stingerr
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PostPosted: Sun Oct 29, 2006 11:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I really like it! Very well done Smile.

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TerroR
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PostPosted: Sun Oct 29, 2006 11:30 am    Post subject: Reply with quote  Mark this post and the followings unread

yah ownage

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Suiseiseki
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PostPosted: Sun Oct 29, 2006 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Perspective anyone..?

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soader
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PostPosted: Sun Oct 29, 2006 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow! you could make a film strip!

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IVI
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PostPosted: Sun Oct 29, 2006 3:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnivean wrote:
Perspective anyone..?


hmm yeah, you noticed... this sketch was done over 3 days because I get burnt out when sketching for too long Very Happy .

this drawing is actually 100% smaller and sometimes corecting perspective errors can become tiring. and when I had it scanned the scanned pic turned out to be a tad stretched on the south west portion.. I dunno why that happened.

but if you meant that guy pushing the missiles on a cart, I deliberately drew him a bit smaller than the other guys.. he's midget Very Happy .

Is it ok for me to post sketches here? I draw a lot of stuff when trying to conceptualize various stuff.

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Elerium-155
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PostPosted: Sun Oct 29, 2006 9:30 pm    Post subject: Re: Concept Art sketch Reply with quote  Mark this post and the followings unread

IVI AFV-factory wrote:

The IVI MRP series use some sort of rechargeable fusion batteries as energy source...


Fusion? o_O Wouldn't blowing this thing up cause a huge explosion?

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IVI
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PostPosted: Mon Oct 30, 2006 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm.. wait a sec: not nuclear fusion per se.. it's a chemical fusion. you know, like Hydrogen and Oxygen combining to produce water. It's the same thing how cellular phone batteries function: chemical fusion. when you plug in the batteries to recharge, the exothermic chemical reaction reverses because of applied external energy (law of shifting equilibrium) thus preparing the reactants for another reaction.

..at least that's how I understand it though Idea

with regards to IVI SPAFV series, the reactors use a more complicated process called Cold Fusion. it uses the same concept as the canister reactant based IVI MRP series but in progression leading to a 'gentler' nuclear reaction. According to quantum mechanics this isn't possible but the theories of quantum mechanics can be circumvented to formulate quantum elctrodynamics instead and making the theory of cold fusion possible. I don't know all the details as this is more on condensed matter studies and Im not studying that one, currently.

Last edited by IVI on Mon Oct 30, 2006 6:40 am; edited 2 times in total

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IVI
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PostPosted: Mon Nov 06, 2006 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

a recently scanned pic Smile . tell me what you think! Idea

Overview:
Mei-Ling Qihua
rank: 1st lieutenant, IVI MRP-T15 pilot
ht: 5'4
wt: 105 lbs.
eyes: dark brown
hair: black
age at time pic was taken: 26 (October 30, 2051)
ethnicity: Mei Ling's lineage is Manchu Chinese


notes: I made a mistake in sketching Mei Ling's left arm... I was sleepy and didn't notice that her left arm was smaller and slightly thinner than her right arm until I woke up the next day Sad . Oh well, just think of it as a photograph error Very Happy
Don't worry about the size of the tank.. the Qiang Dao is a 1 personnel cavalry-AFV that is currently the smallest tank in the New Xiao Mei fleet. Smile



Mei Ling and her IVI MRP-T15 Qiang Dao (small).PNG
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Mei Ling and her IVI MRP-T15 Qiang Dao (small).PNG



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IVI
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PostPosted: Thu Mar 22, 2007 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have some new concept art to show you... tell me what you think of my sketches Smile

sketch 1: This is of my character in Fallout 2. She was very weak to start with. She was so weak that a silver gecko could kill her outright. Heck, at lvl 9 a Yakuza could kill her instantly if he had the chance. But I knew she'd PWN every enemy when the combo was done... and I was right Twisted Evil . She only had ~100hp at level 36 but she killed ALL the enclave 'without taking a scratch' AND Frank Horrigan with 30hp to spare Wink

Name: Yvette See
Lineage: Han Chinese 50%, Malay 25%, Japanese 25%
Age at time pic was taken: 27 (level 42)
Combo:
Gunslinger (a term I coined)
i.e.
>Traits: Finesse + Fast Shot
>Perks: Sniper + Bonus Rate of Fire + Better Criticals + More Criticals (3) + Action Girl (2)

Starting stats + (bonuses): Str=3 + 2; Per=6 + 2; End=2; Cha=7 + 2;
Int=4 +2; Agi=10 Luck=7+3

sketch 2: an IVI trooper

Overview:
IVI's personal defense regiment has a different uniform from the New Xiao Mei Defense army. IVI troopers don't wear complete power armor as an advanced form of kevlar is still useful even today (that, and because reforming ceramic power armor is very expensive to issue and repair).

An IVI trooper wears a ceramic helm with built in HUD, Radio and air filter. for torso protection, IVI troopers have a standard issue Kevlar Mk.II vest over their fatigues. The lower part of the body is protected by the lower half of the IVI power armor.

An IVI trooper carries with him/her a standard issue T-Rex™ 3.7 caseless (CL) rifle, a laser pistol and 10 extra clips.



The Chosen One - Yvette See (small).PNG
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IVI trooper (small).PNG
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CCHyper
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Joined: 07 Apr 2005

PostPosted: Thu Mar 22, 2007 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

VERY nice work you have here IVI, i do like the first sketch, reminds me of a old Tiberian Dawn FMV.

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Oshog
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PostPosted: Thu Mar 22, 2007 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice babes. You could draw hentai if you really wanted to #Tongue (or manga).

Soldier is nice. Somehow reminds me of "Gone with the Blaswave" comic though.

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IVI
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PostPosted: Thu Mar 22, 2007 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks for the comments TSHyper and El D34dlyto

El D34dlyto wrote:
Nice babes. You could draw hentai if you really wanted to #Tongue


well... hehe Twisted Evil

Note: I posted the Yvette See picture in Fallen Angel forums and they told me that the Spine-neck connection seems exaggerated.... that if this pose was done in real life, Yvette would've broken her neck by now Sad . the picture got distorted (stretched by 5-10%) vertically when I had my sketch scanned... so the spine-neck error I made was greatly emphasized. ><

is it obvious? or not really?

Last edited by IVI on Fri Mar 23, 2007 1:57 am; edited 1 time in total

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IcySon55
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PostPosted: Thu Mar 22, 2007 6:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is. It looks broken to me. Her head is too far back and to the right (her right), making it look like she got hit with a brick and it snapped her neck.

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L()KI
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PostPosted: Thu Mar 22, 2007 6:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

You draw so neatly,and dam thats good... specially those soldiers......infact im getting inspired by you....so much that tommorrow im going to draw during my classes at school....oh and you should make a comic or something.

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Mortecha
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PostPosted: Sun Mar 25, 2007 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn you got talent man Razz . Just a quick point, the rifle the soldiers holding would be better if the butt was alittle bit bigger and the barrel a little bit longer. The present rifle is more like a carbine, or a machine pistol. Ill draw what i mean lol. anyway good work.

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Mortecha
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PostPosted: Sun Mar 25, 2007 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn, its moments like these i wish i had a scanner, so i had to take a photo instead lol. well here goes.



Rifle 1.JPG
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IVI
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PostPosted: Sun Mar 25, 2007 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

I see... well it's the way I designed the Caseless Rifle. It's meant to be compact; and an unsheathed barrel would be a potential weakness to a compact weapon Smile.

as for your drawing, it looks nice... but if I may suggest, the magazine would look better if it wasn't as curved #Tongue

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gufu
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PostPosted: Sun Mar 25, 2007 1:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I LOL'ed at the Vault Dwellers suit... I mean - come on, no number 13 at the back? #Tongue
But somehow rifle... doesn't seem to be expandable.

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Mortecha
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PostPosted: Sun Mar 25, 2007 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree, the bend in the mag is alittle exagerated. The photo has taken so much detail away from the rifle, ill have to repost it once i get a scanner lol. Also keep in mind what role your soldiers play in their army, this will determine what gear they need to be effective. If their in the open battlefield then maxed out rifles would be the go or do they operate in a tight knit urban environment where smg's and pistols are required. These sort of details would make your drawings outstanding. Razz

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IVI
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PostPosted: Sun Mar 25, 2007 2:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
I LOL'ed at the Vault Dwellers suit... I mean - come on, no number 13 at the back? #Tongue
But somehow rifle... doesn't seem to be expandable.


well, hehe... it's not exactly 100% accurate gufu Wink

@ Dregan: yeah well, you have to know what my mod was all about for you to understand my sketches too.... these sketches of mine are technically concept arts for my mod.

but thanks for your suggestion. I guess you're right in saying that IVI troops are a bit on the lacking side... but that's explained in my mod Smile

btw, no need to post pics to show me what you mean.... I'll just take your word for it Wink

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gufu
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PostPosted: Sun Mar 25, 2007 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

IVI - did you ever beaten the game with unlucky character? As in 1 luck in SPECIAL and jinxed as a trait?

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Mortecha
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PostPosted: Sun Mar 25, 2007 10:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats the mod's name, whats it about and how far are you in to it? It sounds pretty good and it seems as though you have quite a good story behind it. Lol no probs man Smile .

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IVI
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PostPosted: Mon Mar 26, 2007 12:49 am    Post subject: Reply with quote  Mark this post and the followings unread

@ Gufu: when it comes to real life, I really don't believe in 'luck' per se. However, all my characters in FO and FO 2 have luck of at least 5. Yvette See has a luck of 10... amounting to 35% chance to crit Wink

@ Dregan: you may check out the Mods Announcement section for my mod Smile . The story of my Mod, C&C: Ascending from Ashes, is actually still in the works. The current story is this:

War.... war never changes....
Much to GDI's failure, events following the 1st and 2nd Tiberium wars only led to the further degradation of the world's status. Unable to keep the peace, GDI migrated to the 'Blue zones' along with the 1st world populace. Tiberium spread and desolated much of the equatorial sectors. The tiberium menace spread unchecked leading to the destruction of countries that are leading producers of food. World wide food shortages followed. Governments were toppled in favor of Nod idealism... but soon enough, even the promises of the Brotherhood of Nod became apparently empty. As a result, anarchy is everywhere. former political big-wigs tried to regain control of their governments. the usurpers and rebels fought back. to make matters worse, those who got hold of nukes used them... and the world as we used to know it is no more.... the world's population was cut from 7 billion to 1.8 billion.... and dwindling...

but amidst the chaos, there is still good being done. a spark of distant promise that lingers in the distance... that things will get better gives those who survived the apocalypse hope; still clinging on to that promise.

note: in this story, tiberium spread rapidly in the equatorial region, but became stagnant as it spread northwards and southwards... until it finally stopped spreading. as such, a large part of the world is largely untoxic albeit desolated nonetheless.

P.S., I'm currently thinking of not including tiberian lore in the mod, as suggested by Team Black... and also thinking if it would be best to make a fallout mod instead...

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Last edited by IVI on Mon Mar 26, 2007 5:29 am; edited 1 time in total

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gufu
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PostPosted: Mon Mar 26, 2007 1:45 am    Post subject: Reply with quote  Mark this post and the followings unread

AKA - China vs US war of pre-fallout time. IVI's voxels would be provided very usfull.

BTW - what are Advanced Robotic Armor soldiers going to carry as a weapon?

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IVI
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PostPosted: Mon Mar 26, 2007 5:34 am    Post subject: Reply with quote  Mark this post and the followings unread

IF my mod became a fallout mod,

U.S. will have the upper hand because they've got state of the art power armor. This powerarmor is micro-fusion cell powered, has an advanced hydraulic system and when activated, as flexible and easy to wear just like a shirt and denim pants.
U.S. power armored troops can employ any weapon

>read the fallout bible to know more.

China tried to develop similar power armor during the war but were years behind.. the power armor they employed was bulky... and was actually more than a mech than a power armor. (that is, it was actually a battle-suit ... like a gundam)
China battle suits can only utilize suit-equipped weapons.... as hand actuators are not yet applied.

>this was stated in the fallout bible too, although I added the latter part.

P.S. it should be noted though, that in Fallout canon, the Shi (chinese settlers in San Fran) is teh force to be reckoned with after the chosen one defeated the Enclave. They had lots of weapons and they acquired the vertibird plans as well

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Mortecha
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PostPosted: Mon Mar 26, 2007 9:08 am    Post subject: Reply with quote  Mark this post and the followings unread

The story sounds great, I have a voxel of a jeep that will suit this excellently, it looks like a hell bender of unreal tornament 2004. It was made by the 2021: cataclysm team from cncguild, it was publically released along time ago due to unknown reasons atm. This is the first time i notice that it was China that the USA had their nuke war with, i always thought it was Russia. Is the mod going to be based on TS or RA2? Here is a picture of the jeep which they called an atv and also the files for it, see what you think. This mod was based on a similar post apocalyptic circumstance so the units reflect derelict rugedness.



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IVI
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PostPosted: Mon Mar 26, 2007 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Dregan wrote:
Is the mod going to be based on TS or RA2?


IVI wrote:

@ Dregan: you may check out the Mods Announcement section for my mod


It's for TS.
and uh, thanks... but I prefer to make everything by myself Idea.

nice looking voxel though Wink

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Mortecha
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PostPosted: Mon Mar 26, 2007 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

No probs lol, where abouts can i find the mod announcement section for your mod, i cant find it anywhere in the archived, pre alpha, or anywhere else.

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IVI
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PostPosted: Mon Mar 26, 2007 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Last edited by IVI on Tue Mar 27, 2007 12:11 pm; edited 1 time in total

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Mortecha
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PostPosted: Mon Mar 26, 2007 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I googled the mod name before your post and came across some of your work in the screenies. Dude you have some serous tallent. This is the most origional work iv'e seen in a mod ever, your onto something here. I can see why that voxel wouldnt have fit in and i respect the will to take this on by yourself in regards to voxels, maps and story. Excellent work lol Smile. You kind of inspiring me to take the same actions in regards to mine. Another thing to, i observed in your screenies that the hummer seemed to be alittle to big and same with the troops. If you made the hummer the same size as the civy cars and used modified TD inf, that would fit in incredibly well.

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gufu
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PostPosted: Mon Mar 26, 2007 10:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I remember correstly - power suits we're mainly used at Alaskan battles(Russia canned itself, while europe pretty much was half way to be annexed.).
BTW - will any troops wear combat armor?

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IVI
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PostPosted: Tue Mar 27, 2007 12:28 am    Post subject: Reply with quote  Mark this post and the followings unread

according to canon, European Union and the Middle East went to war before U.S. and China did. the EU were the first to experience the oil shortage I guess. then, all their tanks and planes ran out of gas.... so they just stopped the war Laughing

I didn't read much about Russia, I don't know what happened to em. but since China and Russia are allies after all, there's a good guess that they probably teamed up against U.S. Idea

and yes, power armored troops were critical in tha Alaskan war, but accoding to canon, the US gov't wasn't satisfied and went on as far to invade china to as far as the Yangtze; much to the dismay of the general public (they just wanted the war over) . As a last ditch effort, China (and maybe Russia because in FO2, President Richardson says that it was the 'Red Menace' that's how the 1950's Red Scare described 'em) launched every nuke they had. the U.S. did too.

as for yuor question on in-games, I'm going to make 3d models of powred armored troops... then when I get to bone them correctly, turn them into SHPS.

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gufu
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PostPosted: Tue Mar 27, 2007 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Dunno... all I know is what russia canned itself and itself created bunker program itself... AKA - Russia probably has quiet a few parts not touched by war...

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Mortecha
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PostPosted: Sat Mar 31, 2007 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most of their millitary installations would have been touched but i reackon they would have had a higher population base after the appocalyps due to the shear vastness of the country, also i think their bunker program was just as good as the americans.

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gufu
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PostPosted: Sat Mar 31, 2007 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

USA's Bunker program was a goverment expiriment - so it did not serve purpose of saving people...
I wouldn't think what Russia would be recieving a large payload due to 3 things:
1)It's only economical ally(Fallout bible have said nothing of Russia VS USA battle)
2)Russian anti-missle defence would destroy most of bombs incoming to main city's(Because they would be primary target for why - see below)
3)Russia is huge... city's anlthough of large number - cannot be all/mostly attacked - only such city's as Moscow and Sankt-Petersburg would be under fire - Which are pretty much defended aginst missle attacks.

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Mortecha
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PostPosted: Sun Apr 01, 2007 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

So what do you mean by russia canning itself?

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IVI
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PostPosted: Sun Apr 01, 2007 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

don't forget that the fallout games have a heavy 1950's red scare thema. so it's likely that russia would've been included in the apocalypse.

and as is always said, 'the best defense is a good offense'. don't rely on lasers to put down a nuke, especially if you've got 20 nukes coming down all at onece at the same target. and that only accounts for the ICBMs, tactical nukes not included.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Apr 02, 2007 2:05 am    Post subject: Reply with quote  Mark this post and the followings unread

USSR was the first country to have anti-missle weapons Wink

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Tue Apr 03, 2007 3:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Eh... The Allies took down V-1s as soon as they had fighters fast enough to catch them.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Apr 03, 2007 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nuclear missles>V1's...

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Tue Apr 03, 2007 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

If they could shoot down ICBMs how come they could never hit a damn SR-71?

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Tue Apr 03, 2007 11:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rattuskid wrote:
If they could shoot down ICBMs how come they could never hit a damn SR-71?


Too lazy, or just didn't care that we was flying a SR-71 over them. :3

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Apr 04, 2007 1:16 am    Post subject: Reply with quote  Mark this post and the followings unread

1)They did
2)It was pointless though
3)Nuclear missles>Planes

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Wed Apr 04, 2007 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
1)They did


When? Where? Cite a source. AFAIK and just checked, no SR-71 was ever lost to fire, friendly or enemy. The USSR did however, shoot down U2 spyplanes over their territory, but that's like shooting down a small charter plane. At least the SR-71 attains speeds and altitudes like a high-speed missile.

gufu wrote:
2)It was pointless though


Russia shot down Francis Gary Powers for a point. Intelligence is not to be taken lightly, especially if your missile costs less their the enemy's plane and hardship over a POW pilot.

gufu wrote:
3)Nuclear missles>Planes


That was my point, too. Planes are slower, lower, EASIER targets. If Russia had a successful anti-ICBM system early on, they would have had a good chunk of the late 60s and 70s to use it on the spyplanes flying over their territory.

Get my reasoning now? No shoot-downs must mean the systems didn't work or weren't worth the effort to use.

But this is all becoming a moot point anyway, a post-apocalyptic game usually spreads the devastation without discrimination for national borders.

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MCV
Medic


Joined: 11 Jan 2007

PostPosted: Wed Apr 04, 2007 8:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uh, Rattuskid, V1 was a flying bomb, so slow they could carefully navigate their wingtips under it and topple the V1 over.

The V2 was a balisitc missle, flying over Mach 1, impossilbe to hit.

The V3 was a giant cannon that never saw action.

You can't compare the V1 to a Cruise Missile/ICBM

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Rattuskid
Sergeant


Joined: 01 Sep 2003
Location: Jersey,new

PostPosted: Wed Apr 04, 2007 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yay, you watch the History Channel. I didn't argue that the V1 was an ICBM, I was just taking Gufu's bullshit to debate. Get it?

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