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3D models
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k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Sat Mar 10, 2007 8:14 am    Post subject:  3D models Reply with quote  Mark this post and the followings unread

hey, maybe we should try to collect as many videotutorials as we can on a file server like megaupload - or ppm ,if it can allow so many MB hehe-,
and post as many links to tutorials on the internet we can find (but only good ones). so newbies can learn how to model in 3D pretty fast
cuz there are many tutorials out there but most of them requiere you to know many things of modelling in gmax/3dmax.

So if we make a list of links and a server orso where fans can upload there own videostutorials, newbies could learn to model in 3D in no time - and not only for 3D modelling for that matter, but also encoding maybe, but 3D modelling is more important cuz if someone makes a TS to C&C3 conversion , most of the coding would already be done.

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Raptor8
Grenadier


Joined: 11 Nov 2005
Location: Buffalo NY, a yellow zone w00t!

PostPosted: Wed Apr 04, 2007 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

ya, a list of programs would be nice too, cause im looking at getting started in 3d modeling.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Wed Apr 04, 2007 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

That would be awesome, iv'e only just stated myself and something like that would come in handy.

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THE Protagonist
Commander


Joined: 19 Apr 2006
Location: The Etto

PostPosted: Wed Apr 04, 2007 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

well if you use gmax, it comes with 12 very handy tuts for getting you started, plus i know a place that has 3 or 4 good tutorials also, so if anyone wants tuts for 3d, get gmax.

Edit: i use the 3ds max tutorials from here to do on gmax, since there prity much the same besides 3ds max has particals and renders. http://www.3dlinks.com/oldsite/tutorials/GENERAL/Face_Modeling_1.cfm

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jonwil
Rocket Infantry


Joined: 24 Jul 2005

PostPosted: Wed Apr 04, 2007 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

One thing you can do if you want to learn stuff in preparation to mod C&C3 is to go and learn all about Normal Maps and Specular Maps as creating both will be essential for anyone wishing to add new 3d models.

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k212
Flamethrower


Joined: 20 May 2006
Location: Spain

PostPosted: Fri Apr 06, 2007 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

i didn't meant it do be only tutorial about how to design things ; units,buildings,etc

but more generally, but to offer some general information ;

if you create a new unit,for a specific side, where to put to 3D model(in which big file), and how to add it to the "rules.ini", which of course, are several

also if you create a 3D model,what should it be when it's finished ; mech,patch,poly,NURBS
(also a little more information about each of these)


**** personal doubt here, can't seem to open a W3D file with 3dmax studio,why? and what do i need to do, or which program do i need to open it??

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Fri Apr 06, 2007 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

firstly to import files into 3ds max you need renx which is a gmax plugin and also wsd import script. Then you need truespace 6.0 with the 3d explorer plug in. I'm pretty sure you can save it as a format compatible with 3dsmax though not quite sure. Just started 3d modelling myself but this should be a good start anyway.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Apr 07, 2007 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

C&C3 models are not W3D. They are different and they are stored in a different way.

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