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Making the harvester look diff.
Moderators: Global Moderators, Tiberian Sun Moderators
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Child of the Atom
Soldier


Joined: 15 Apr 2007
Location: The wastelands

PostPosted: Sun Apr 15, 2007 1:39 pm    Post subject:  Making the harvester look diff. Reply with quote  Mark this post and the followings unread

I change the look of the havrester,
But it won't harvest Can I Get some help.It won't dock or
Harvest only move around.

Last edited by Child of the Atom on Sun Apr 15, 2007 9:13 pm; edited 1 time in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Apr 15, 2007 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you please explain what your question is?
Anyway, if it is what i think you ask, the answer is no. You can only have 1 type of harvester. There is a mod which has multiple harvester, but that requires some exe hacking i believe. That mod is Tiberian Sun Total Wars.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sun Apr 15, 2007 8:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

what nonsense!

yea the AI will only build one harvester. but it can use anything else beyond that! there is the ETS patch. that may change this?

but seems to me you didnt add the proper tags.

copy the code of the [HARV] and edit the Image= etc
also look for the tags. that harvesters use. btw do not add weapons to them.

check out the awesome field of tutorials we have here. many cover cloning units and adding new units. and adding and making artwork for them.

with that said please try to make your posts more readable at least. no worries if english is not your primary language. but. be a little clearer on what you are asking.
Wink

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Delirium..

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Child of the Atom
Soldier


Joined: 15 Apr 2007
Location: The wastelands

PostPosted: Sun Apr 15, 2007 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I copy it and it did the same thing? any ideas.

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