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Plase Help Me I beg.
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Child of the Atom
Soldier


Joined: 15 Apr 2007
Location: The wastelands

PostPosted: Wed Apr 25, 2007 1:55 am    Post subject:  Plase Help Me I beg. Reply with quote  Mark this post and the followings unread

Ok this what's about how do you put SHPs in the game because it my come in handy.(I got a old CNC MCV or MCY, what??? its a SHP not a VXL)
Then this me Idea Go ppmsite and ask. So i dont need to find out the hard way.(by doing that I make the game stop working) So i never have an idea what i'm working on I make stuff up for a mod Very Happy So can you help me Crying or Very sad Im beging Crying or Very sad .

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Apr 25, 2007 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

you can only port from ra2 to ts,ra to td and vice-verca only!

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Team Black
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Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Apr 25, 2007 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

there's a way to do it, because I know ROTD features some shp from TD...I'm guessing it was just a frame-by-frame screenshot type of deal.
I wouldn't know for sure...but shps as vehicles won't work that well, since they don't tilt on slopes (to my knowledge). You might be able to make a believable hover unit though, maybe...

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Apr 25, 2007 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

In order to get units from RA or TD into TS you have to go through a long proccess. ( for turreted units anyhow )

TS only supports 8 facings so take your TD MCV shp and make sure there are only 8 facing possitions, also TS has a different clockwise direction for shp units than RA and TD so you need reverse the frames. Put the finished shp in the echacexx.mix file and then put the art entries into your art.ini.

Voxel=no
Facings=8

There are some other misc values that may need to be put in. I think WalkFrames=1 is one of them.

Also make sure you have converted the remap colours from TD Mcv to TS remap colours.

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Child of the Atom
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Joined: 15 Apr 2007
Location: The wastelands

PostPosted: Wed Apr 25, 2007 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

EEEEE what i don't get it and can you tell in steps.and secretly im making a mod I haven't thought of a name. Smile and i bet this is you Shocked Shocked Shocked

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Apr 26, 2007 5:56 am    Post subject: Reply with quote  Mark this post and the followings unread

That as simple as you can get short of having him doing it for you!

look up tutorials in adding new units or download some custom made .shps, many come with instructions on how to set them up. Neutral

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