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Wasteland
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BuddaBoy
Cyborg Engineer


Joined: 05 Oct 2004

PostPosted: Wed Apr 25, 2007 9:02 pm    Post subject:  Wasteland
Subject description: map fixed
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yet another for you guys...yes Skirmish AI is included as with all my other maps.(for the 6 people who already downloaded it pls redownload, fixed problem with player 3 position...sorry )

enjoy  Very Happy


Preview



File:



map_mp_6_wasteland.rar
 Description:

Download
 Filename:  map_mp_6_wasteland.rar
 Filesize:  392.91 KB
 Downloaded:  11970 Time(s)


Last edited by BuddaBoy on Thu Apr 26, 2007 1:32 am; edited 2 times in total

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Apr 25, 2007 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

You make me want to get C&C3... but my comp can't phisicly run it, without new video card...

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DUNK!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Apr 26, 2007 2:58 am    Post subject: Reply with quote  Mark this post and the followings unread

The preview is looking good. But I'll need to play it to provide further comments and time is against me.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Wed May 02, 2007 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's ugly. The preview itself also shows it. Sad

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BuddaBoy
Cyborg Engineer


Joined: 05 Oct 2004

PostPosted: Thu May 03, 2007 9:59 am    Post subject: Reply with quote  Mark this post and the followings unread

OK Alex06..whats wrong with it ?

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Thu May 03, 2007 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alex, shut up, I like it. >.>

However, the terrain in the bottom <- side corner could use alittle work on the terrain...theres flat spots that block construction entirely.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 29, 2007 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've played the map. Nice details, but some bases doesn't have enough entrances and one only has two bridges as entrances. Blow up the bridges and you cut 90% of the enemy units. Increase the amount of entrances per base and make sure each has at least two entrances not dependent on bridges and wide enough to allow a mass of units to pass through it.

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