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Verses?
Moderators: Global Moderators, Red Alert 2 Moderators
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CyborgCommandoKerem
Medic


Joined: 28 Apr 2007

PostPosted: Wed May 02, 2007 5:14 pm    Post subject:  Verses? Reply with quote  Mark this post and the followings unread

How exactly is the verses order?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed May 02, 2007 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread


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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Wed May 02, 2007 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

That page is not correct if you have Tiberian Sun or Redalert 1.

It should be:

[Foo] ; n , w , l , h , c
Verses=10%,50%,30%,70%,90%

and not:

[Foo] ; n , l , w , h , c
Verses=10%,30%,50%,70%,90%

This is even documented in the Rules.ini in RA1/TS

just a note: (n=none, w=wood, l=light, h=heavy, c=concrete)

EDIT: Ive just changed the ModEnc page

Last edited by djohe on Wed May 02, 2007 7:12 pm; edited 1 time in total

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed May 02, 2007 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

The beauty of a wiki is that, surprise surprise, anybody can edit it...

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Thu May 03, 2007 12:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey I just found something.

Ive tested the ProneDamage= line in Tiberian Sun a minute ago becaus I wanted to know if the damage would become 50% if I removed ProneDamage= from some warheads in the Rules.ini becaus there is also a ProneDamage= in the [CombatDamage] section and its set on 50% by default.

What I did was set [E1] Strength to 100, Minigun damage to 10, [SA] Warhead to 100% vs none and no ProneDamage= line on this [SA] warhead.

The Result was: The Light Infantry took 10 shots before he died (another Light infantry shoot him 10 times)

Conclusion: the old ProneDamage= line from Redalert1 in the [CombatDamage] section is Obsolete and does not do anything in Tiberian Sun. I even tried to set this one to 10% but the LIght infantry still died after 10 shoots of friendly fire.

I also tested in ProneDamage= works on the warhead with 70% and it did. He took a couple more shots befo r he died.

I think the same thing applies to Redalert2 and RA2:YR but I have not tested it.

EDIT: Just checked this line is already disabled in Tiberian Sun, Redalert2 and Yuris Revenge's Rules(md).ini it just happened I have uncommented this line for some reason earlier but never realy tested it.

DCoder I think you should edit this one in ModEnc so its better written that it dont work in Tiberian Sun/Redalert2, I dont always write so good Laughing

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