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Poseidon [8]
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is this map any good?
yes
40%
 40%  [ 2 ]
no
0%
 0%  [ 0 ]
could be better
60%
 60%  [ 3 ]
Total Votes : 5

Author Message
Icurus Jr
Vehicle Driver


Joined: 12 May 2007

PostPosted: Sat May 12, 2007 2:30 am    Post subject:  Poseidon [8]
Subject description: ok in game pictures added (please leave any feed back here good or bad)
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Game: C&C3 Tiberiam Wars
Mapname: Poseidon
Mapper: Icurus Jr
Date: 08/05/2007

Maptyp: fun
Mapsize: 500x300
Max. Players: 8
AI-Play: Yes (Skirmish & Multiplayer)
Landtype: barren dried out lake
Time: afternoon
Wather: normal
Fog: none
Zone: red-yellow
Camera-Zoom: 200-430
Objekts: 40+
Buildtime: 2days


special thanks to Krileon for the scripts http://the-cursed.co.nr/
lets face it the map would be dull without them.

-Contains working timed reinforment bays
-Ion storms with added water rise and drain with damage.(rise any way)
-auto base(only used it for the one crane)

any feed back welcome jason_voohees_x@hotmail.com



b4 water rise storm.JPG
 Description:
 Filesize:  154.17 KB
 Viewed:  4553 Time(s)

b4 water rise storm.JPG



re-bays working.JPG
 Description:
 Filesize:  173.56 KB
 Viewed:  4553 Time(s)

re-bays working.JPG



Posiedon.JPG
 Description:
 Filesize:  132.26 KB
 Viewed:  4717 Time(s)

Posiedon.JPG



Poseidon.zip
 Description:
ok for non rar users

Download
 Filename:  Poseidon.zip
 Filesize:  417.24 KB
 Downloaded:  411 Time(s)


Poseidon.rar
 Description:

Download
 Filename:  Poseidon.rar
 Filesize:  408.81 KB
 Downloaded:  427 Time(s)


Last edited by Icurus Jr on Sat May 19, 2007 12:06 am; edited 4 times in total

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sat May 12, 2007 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maps alright, just need to fix the Reinforcement bays...they didn't spit any reinforcements for a full two hours.

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Icurus Jr
Vehicle Driver


Joined: 12 May 2007

PostPosted: Sun May 13, 2007 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok tested but found nothing, all work, from every starting position and all factions. also when in and checked all my scripts. found nothing, any details on what saw may help. so explain what happend?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon May 14, 2007 5:51 am    Post subject: Reply with quote  Mark this post and the followings unread

fun map, but i still have to play the low-tech version.

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Icurus Jr
Vehicle Driver


Joined: 12 May 2007

PostPosted: Mon May 14, 2007 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

explain what is wrong with the vinalla version, just the re-bays?

and remember the water also lowers after each storm so its not perminant



full water rise storm.JPG
 Description:
 Filesize:  98.13 KB
 Viewed:  4551 Time(s)

full water rise storm.JPG



mid water rise storm.JPG
 Description:
 Filesize:  96.46 KB
 Viewed:  4551 Time(s)

mid water rise storm.JPG



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Icurus Jr
Vehicle Driver


Joined: 12 May 2007

PostPosted: Sat May 19, 2007 12:10 am    Post subject: Reply with quote  Mark this post and the followings unread

ok here is one with water lowering



water lowering.JPG
 Description:
 Filesize:  147.17 KB
 Viewed:  4545 Time(s)

water lowering.JPG



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