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RockPatch Panic!
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Do you like the idea of RP "2"
Yes
69%
 69%  [ 16 ]
No
4%
 4%  [ 1 ]
Don't know
26%
 26%  [ 6 ]
Total Votes : 23

Author Message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 09, 2007 12:16 am    Post subject:  RockPatch Panic! Reply with quote  Mark this post and the followings unread

OK, what is happening?
CnCVK wrote:

The end of Rock Patch

Rock Patch project is closed.

But Rock Patch don't die.
you can still use RP 1.07b, RP 1.08, RP 1.08 SE in your mod.

RockPatch existed 2,5 year, since begining of 2005.
And now (09.06.2007) Rock Patch project closed.
The main reason of it: More impossible develop Rock Patch technically.

Engine can't handle more resources than now.
Engine contain some code from 1994 year.
Engine can't use all systems resources, so we must have a low speed.

Now or three months later, or year later... doesn't matter.
For example: now in patch a lot of memory leaks, always some problems with save/load code.
at the end, will happen some moment, when RockPatch will start a self-destruction process.
However, this is reality.

Two days later I had an idea: Why I didn't start my engine a year ago?
If I had started it a year ago, now we would have rather perfect engine.
Because I can write C++ (even ASM code) code in 1-1000 times faster.
I want to start my engine/game at this summer.

Planned:
*2D as in RA
*mod-friendly (INI files such RULES.INI & ART.INI, error output)
*MIX files with LZMA compression
*Images on PNG format based
*A good speed
*Faster than YR
*32-bit color
*Multi-OS (using system layer code for each OS)

Rock Patch 1.10 no longer available for free use.
Possible, I will use it in my mod (The fate of war)
RPCE & RPCE74 is still available, because MO 2.0b is using it.
Possible, I will give an exclusive permission to Speeder.


What the h**l???

It gets worse: RP 1.10 #36 (and #35) is GONE! WTF?

pd wrote:

Shame that it had to come to a stop like this, but it's VK's decision and I respect it.
I would not talk about "the end" though.

Some people (there weren't many) knew that I was working on what I wanted to call "RockPatch2" which is virtually bug-free, though I rarely worked on it and so it never got to a releasable state.
Whether this "RockPatch2" has a future, I don't know yet.

Also, similar to VK's plans, I was/am working on a YR recreation.
I have serious problems with mouse<->map interaction though as well as a few other problems.
@VK:
My engine can load and display csf, ini, pal, shp (with shadows and remap), tmp and yrm files at its current state. It is based on SDL and OpenGL.
If you like, I can send my current source to you, maybe it can speed up things significantly.
I suppose you want to work with DirectX. Porting my OpenGL engine to DirectX shoudln't be too hard, as I use OpenGL for drawing and positioning only (code parts that can easily be adapted).

I know VK isn't the best project leader/manager (no offense here but you see what happened, please do not flame about this statement any longer), he is a great programmer and I bet if anyone could make a decent YR recreation, he's the one.
Also, since he works very intensively, we could expect (just an estimation) a playable version in maybe a year.

Well, let there be peace for a while here so that everything and everyone can calm down.
Then we see further.


SO, we might have to wait a year (or more) but if CnCVK and pd combine their skils, we might have an entirely new RA2 YR "2" #Tongue

But still, I don't get the point by removeing RP 1.10? Confused
I know some of you might know this, but to those of you that don't, check this out

Oh, and BTW, I added RP 1.10 #35 as an attachment, hope you don't mind CnCVK and pd Wink
Includes MDK
Removed per VK's request. -- DCoder

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Sat Jun 09, 2007 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah I finaly got the files, I will use this patch no matter what VK says.
However I hope RP2 engine idea is good.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 09, 2007 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

That was fast Surprised
Oh, and I agree with you, I will use this patch intil the hunt me down Wink

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Sat Jun 09, 2007 12:35 am    Post subject: Reply with quote  Mark this post and the followings unread

RP 1.10 #35 has numerous bugs Confused Use RP 1.10 #36! #Tongue

Removed per VK's request. -- DCoder
I understand that VK wanted it removed Smile I was going to remove it myself (after hearing about the SwizzlePatch) but I guess I forgot #Tongue Sorry VK

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 09, 2007 12:54 am    Post subject: Reply with quote  Mark this post and the followings unread

hehe, lol #Tongue
Tanks!

CnCVK might be avibel to "remove" the main download site to RP 1.10, but he will never get rid of it Wink

EDIT: cann't wait to see YR in 32bit color Cool

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jun 09, 2007 1:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Not when us rebel's still have it, Mwahahahaha!
Now we'll have to wait more than a year for something new....

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Sat Jun 09, 2007 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

A year does seem like a long time Embarassed But if the engine doesn't support voxels, then there's not much point in using it Confused

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Jun 09, 2007 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

ETS still continiues?

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Sat Jun 09, 2007 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I believe so Confused VK would have to be an idiot to cancel both, unless he wanted to be flamed by twice as many people Rolling Eyes

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John Galt
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Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sat Jun 09, 2007 4:47 am    Post subject: Reply with quote  Mark this post and the followings unread

What is happening has already happened, and whining will not change that. And, if VK insists, I will remove those attachments.

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Sat Jun 09, 2007 4:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Who's whining? Confused All we're doing is discussing what's happening to the RockPatch! Smile

EDIT: Argggghhh! Shocked VK has killed Robot Storm! #Good Gift There is no hope left...

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 09, 2007 8:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I just go one question to TX1138:
How can you say he has killed Robot Storm?? He has stopped his work on the pach, yes, but I cann't see him roaming around killing mods Confused And btw, much of the features in RP 1.10 os still unused, so we still have some hope left #Tongue

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Sat Jun 09, 2007 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

TX1138 wrote:

EDIT: Argggghhh! Shocked VK has killed Robot Storm!


Wait, wut?

As far as Robot Storm is concerned we're still here and working on it..

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Sat Jun 09, 2007 9:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Doesn't RS need RPCE or 1.10 to work? Confused Apollo made a big fuss due to the fact that 1.10 has the EMP Cannon logic Smile Not to mention the fourth side logic Rolling Eyes

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sat Jun 09, 2007 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Noone saw this coming?

This is pretty much why I'm still using 1.08.

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sat Jun 09, 2007 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Seen it coming for a while. Avoided RPCE as much as possible. lol'd when I saw it died.

Still advocating that people either ignore any "don't use" messages or whatever. I see that as long as it was released, it's more than fair game.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Jun 10, 2007 5:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Well i was hoping that RP would be continue to be developed or refined. I plan on using it for the mods i make. Is this just another sign of people moving away from modding cnc's older than generals?

This brings us to the old problem of trying to recode the games source. If only we could get the source. For this to happen both TS and RA2 must be announced as abandonware. We must make steps to make this happen in order to obtain the games source, we may then solve the problems that CnCVK is facing

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Sun Jun 10, 2007 5:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why keep using old EXEs? CnCVK is telling us it's not technically feasible to keep using them, as they're dated POCs. If PD and CnCVK make a new engine, it should be more than fine, provided it'll run the old graphics and such unless you change them.

New YR is first thing I think I'll support of CnCVKs. No offence to the guy, but his people skills lacked while working on the RP, but got better at the end of it. Smile

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Sun Jun 10, 2007 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, yeah. Imagine a 2D YR, with tons of new Locomotors, new terrain type features, new types of weapons, armours, coding and such. Totally free and always growing. I say YAY!

But, in the mean time, I'm using RP. Hell, normal YR modding sucks without it.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Mon Jun 11, 2007 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

I support this idea of a new engine. It would be the solution to all of our modding dramas, the idea of modding RTS will change because we will make an engine and mod the Ztype out of it, instead of relying on game companies to provide a costly engine in the first place.

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Mon Jun 11, 2007 4:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Hooray! Smile With this new VK engine, and everything being 2D, my voxelling skills will become totally redundant! Very Happy Yay! #Mad

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Mon Jun 11, 2007 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

I think realtime voxels should be used instead of sprites, that way we can still vxl instead of changing to making models in true space, rendering them then making the sprites off of it. Though this is the natural progression of events, maybe it will be a goot thing who knows.

Another thing can more angles be used if the voxels were realtime, like 16 or 32 angles instead of 8. You could alsm make it that its supports much larger voxels so that greater detail could be added. what about the infs, you could make RA2 infs seem like TD sized infs with greater detail. And what about supporting greater resolutions than what RA2 does at present.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Jun 14, 2007 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Resolutions are a total different system, to have higher res infantry they would need to be RA2 sized and have bigger tanks and buildings to be TS scaled. And 8 angles is the best system since 32 would be too many (like 1000+ shp frames) and 16 doesn't work.
Laughing One more thing, everyone uses 3DSMAX, I'm the only one who uses TrueSpace Laughing.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Thu Jun 14, 2007 9:40 am    Post subject: Reply with quote  Mark this post and the followings unread

well there will be no such thing as shp frames because its all done in realtime. better yet no shps will be used at all, it would be the actual voxel that you would see on the screen changing depending upon what its doing and what angle of terrain that it is being influenced by.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Jun 14, 2007 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

As I plan to make use of the new stuff in 1.10 for Twisted Malice I'll likely be using it if there's no better alternative when I'm ready for a release - regardless of anyones stance on the usage of the patch.

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MaxCS
Civilian


Joined: 12 Oct 2004
Location: Romania, Iasi

PostPosted: Thu Jun 28, 2007 5:52 am    Post subject:   Reply with quote  Mark this post and the followings unread

Hey, can anyone please tell me where I can find RP 1.10 MDK (Mod Developement Kit). I was hoping to use RockPatch 1.10, but I don't know how to use the new features Crying or Very sad
Maby some one can... email me the stuff? Very Happy

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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Thu Jun 28, 2007 6:22 am    Post subject: Reply with quote  Mark this post and the followings unread

All the files got removed Wink Wait for the release of the SwizzlePatch

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Thu Jun 28, 2007 5:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
And, if VK insists, I will remove those attachments.

do this please Smile
I also will discuss it with Banshee.

Quote:
SO, we might have to wait a year (or more) but if CnCVK and pd combine their skils, we might have an entirely new RA2 YR "2

you stupid Smile
Read at first a whole RP forums and then post bullshit.

Rock Patch project was closed Smile
After some days, I saw people reaction and announced new hacking project.

This will be totally new project based on some RP code.

The first version is almost completed, only some problems with support things like forums, FTP and installer.

Please remember,
what all thieves/rippers will be added at least to the ZP black list.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Thu Jun 28, 2007 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

It astounds me that VK isn't banned from most of the community forums.
You can guarantee if he wasn't responsible for RP and wasn't doing whatever the new thing is (Swizzle Patch?) he'd be banned like TUR/Yotta/etc for being abusive for no reason.

You can't call someone stupid because they're acting on outdated information and when the newer information doesn't seem to be posted anywhere but the RP forums. Which aren't worth visiting when all you need is the front page and find the newest version.
It's also not bullshit. Bullshit is when someone makes something up. You actually said you were making a new engine, and whoever you quoted has said that. Outdated information does not make it bullshit.

I assume ZP is shorthand for the new patch?
How exactly do you stop people downloading and using it, its not like you can get the install to not work for them?
People using RP1.10 aren't theives or rippers. They've stolen nothing and they've ripped nothing, they're just using a patch which was released to them for them to use and then made unavailable. I'm still using the last PD version myself, but still it's hardly fair.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Thu Jun 28, 2007 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

VK wrote:
do this please
Done.

VK wrote:
ZP
Oh the irony. I can't say why it is so funny without disclosing non-public information, but trust me, it is.

Daz wrote:
the newer information doesn't seem to be posted anywhere but the RP forums
What is more productive, putting all the arguments about the premature death of RP in a single topic, where all the people can discuss it together or scattering them all around the community, where different subsets of modders can discuss it among themselves and eventually repeat each other and VK has to visit every single thread and again and again call everyone noob, stupid and accuse them of posting bullshit?

(Plus, had you read through the massive threads at RP forums, you would have seen VK's behaviour ticking off quite a few people, generating multiple flamewars and epic ten-screen-tall posts, we are already aware of VK being problematic.)

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Thu Jun 28, 2007 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not saying it's a bad way of doing it, I'm saying it's ridiculous to assume everyone's read the latest threads there. Especially when RP was being called dead.

And I have read some threads at RP forums, but he can do what he likes on his own forums.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Thu Jun 28, 2007 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
(Plus, had you read through the massive threads at RP forums, you would have seen VK's behaviour ticking off quite a few people, generating multiple flamewars and epic ten-screen-tall posts, we are already aware of VK being problematic.)


Why he get more changes then they others?. Because he a programmer? This is no right !.

This is not a good Forum if it going to be LIKE THAT! Exclamation

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Thu Jun 28, 2007 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Let's not turn this into a big bashing thread, but I do think it's a problem that should be addressed.

Should this topic not be locked or removed now anyway, the information at the top is out of date and likely to cause confusion.

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VK
Pyro Sniper


Joined: 28 Jul 2005
Location: in GAMEMD.EXE

PostPosted: Sat Jun 30, 2007 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
You can't call someone stupid because they're acting on outdated information and when the newer information doesn't seem to be posted anywhere but the RP forums. Which aren't worth visiting when all you need is the front page and find the newest version.

why can't?

Quote:
the newer information doesn't seem to be posted anywhere but the RP forums

yes, all RP-related information *must be* posted on the offical site.

For somebody, who can't read whole RP forums again:
1)Rock Patch project was closed.
This means what:
*No new RP versions will come
*Don't post wishers in the wish list - nobody will read it
*Project no longer supported
Also you can't use/redistribute any versions after RP 1.08 SE.
2)New project comes - ZP
first version (1.0) is already completed.
First version have all _RP 1.10 features except one-two things.
In other words most of new features will be available in new patch.
(Of course you need to update your INI files)
In other words, you should only wait some time.
(I need at least new installer-creator from Marshall and new forums)

At the end, this stupid to read one page of thread and go and post this shit.



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jun 30, 2007 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&CVK wrote:
Quote:
You can't call someone stupid because they're acting on outdated information and when the newer information doesn't seem to be posted anywhere but the RP forums. Which aren't worth visiting when all you need is the front page and find the newest version.

why can't?

...

At the end, this stupid to read one page of thread and go and post this shit.


Ignorance isn't stupidity. If you haven't heard about thing X, you are ignorant to the thing X. It's like newbie modders... they are ignorant modders because they are still learning the tricks. But people are stupid when they know about something and misunderstand it totally, specially after several repetitions of the same information. I.e.:

You are being stupid if you think that your arrogance in this topic (specially in the post above) and your attitude regarding RP all these months were welcomed by the rest of the community.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sat Jun 30, 2007 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&CVK wrote:

(Of course you need to update your INI files)


That's going to go down really well.
Why have you changed things?

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Jun 30, 2007 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

He wont be banned, Daz, because he provides something that most RA2YR mods nowadays(the big ones) use. You ban him and then use the RP then you look like the bad guys. Sad Yet now people will have to re-do there INIs and revert their mods back to pre 1.08 versions of Rock Patch, and REBUILD on ZPatch(WTF?) just because he decided to scrap RP.

Oh well, Glad I dont use it is all I have to say. :S

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DragonFly
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Joined: 02 Jun 2007
Location: England

PostPosted: Sat Jun 30, 2007 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

if in rp a tag is say EliteSecondary and in his new patch he changed it to SecondaryElite is it really that much of an issue considering most text editors let you replace every instance of a word with another word so at most it's like 1 update per tag change.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 30, 2007 7:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&CVK wrote:

In other words most of new features will be available in new patch.
(Of course you need to update your INI files)


What kind of changes are you thinking about?

If the changes are large and needs recodeing, I really want to know ASAP #Tongue

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Renegade
Cyborg Artillery


Joined: 21 May 2006
Location: Hamburg, Germany

PostPosted: Sat Jun 30, 2007 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anderwin wrote:
Quote:
(Plus, had you read through the massive threads at RP forums, you would have seen VK's behaviour ticking off quite a few people, generating multiple flamewars and epic ten-screen-tall posts, we are already aware of VK being problematic.)


Why he get more changes then they others?. Because he a programmer? This is no right !.

This is not a good Forum if it going to be LIKE THAT! Exclamation

What exactly are you referring to?

DragonFly wrote:
if in rp a tag is say EliteSecondary and in his new patch he changed it to SecondaryElite is it really that much of an issue considering most text editors let you replace every instance of a word with another word so at most it's like 1 update per tag change.

Such a change would mean you couldn't activate RP and play with unmodified rules - that's a pretty ----ing big deal.
I think his .pal change does something like that. Not sure, though.

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DragonFly
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Joined: 02 Jun 2007
Location: England

PostPosted: Sat Jun 30, 2007 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

i used that as an example as seeing as I don't use rp so I don't know what the extra RP tags are.

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Owen the Elf Jedi
Rocket Cyborg


Joined: 30 Jun 2006
Location: A ship going to the Ark so I can blow the crap out of the Covenant, WA

PostPosted: Sat Jun 30, 2007 9:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

VK, I don't think you can seriously stop people from using and/or spreading RP 1.10 (it's unfeasable to stop every forum's downloads, all personal page downloads, all emailed files, and all the files already downloaded), nor can you actually blacklist everyone who's downloaded it; even if you could identify every username, IP, and all that other crud that identifies them (which again is unfeasable), I think you'd lose many good modders.

For example, let's say you 'hypothetically' somehow find a way to do the impossible and delete all RP's after 1.08SE and blacklist the users from ZP. How many people do you lose? The last time I checked (though this could be outdated) MO's users all use the RP-CE for it, and probably half the community has used and still posseses the RP's after 1.08SE. Can you imagine trying to support a Patch without most of the good modders? Do you plan on blacklisting MO for using RP-CE? I mean, come on. If you even tried to blacklist all the users who downloaded RP-1.10, you'd end up being boycotted by a good many people. I, personally, wouldn't use the patch. How many others wouldn't either?

And reformatting the .ini's? Seriously? If I were you, I'd unreformat them before releasing, if only because the inconvenience of reformatting a lot of coding is too much work. The laziness of me and people like me will lose a lot of people.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 30, 2007 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I talked to VK, He has changed "some" parts of the ini's, but moastly they are the same. And as VK asyd earlyer, ZPatch will be based on RP 1.10, so pleace, someone, lock this thread, it is awfully outdated! Laughing

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Sun Jul 01, 2007 2:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Calm down guys, VK said that we'll get everything back quickly:

Quote:
first version (1.0) is already completed.
First version have all _RP 1.10 features except one-two things.
In other words most of new features will be available in new patch.
(Of course you need to update your INI files)
In other words, you should only wait some time.


so keep your pants on Rolling Eyes

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DragonFly
Cyborg Soldier


Joined: 02 Jun 2007
Location: England

PostPosted: Sun Jul 01, 2007 7:23 am    Post subject: Reply with quote  Mark this post and the followings unread

people are worreid about this.
Quote:

(Of course you need to update your INI files)

Cause it means they might have to spend some time changing certain tags round.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Jul 01, 2007 7:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Think about the latest RP's, the weatherstor had some changes in code, multiple times! The infdeath had some changes, and so on, but then nobody paniced then Laughing

But think about it, the possabyletis are close to endless Smile

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