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C&C Fiction Inconsistencies: Discuss it here.
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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Tue Jul 31, 2007 11:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sir Modsalot wrote:
C&C 3 wasn't released 6 months ago. -_-

Also, why NOT mod a game you don't like? That's the whole point of modding, to modify it to suit your tastes.

5 months,what ever. It was released on march 21(or 23th).

Oh and probably cause they dont like it,they dont want to wasit time on some thing they dont like anyways? I dunno.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 01, 2007 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol, I agree with Sir mods. I don't see the point modding a perfectly good game... because it's already perfectly good, unless your doing a TC. That's the reason I mod YR, because it's crap.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Aug 01, 2007 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh, Friday, I hope you realise that Westwood never bothered to supply any of these fine modding tools that we've used since RA and TD(XCC, ect). So dont piss and moan about how EA is actually spending the tiem building tools for their work.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Wed Aug 01, 2007 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

They can fix up the inconsistencies, but I still think they can't get the technology fixed up. Not in a way that makes sence and is natural. People keep saying that things are impractical or it's too powerful. Now, you had no reason why they're impractical Rolling Eyes And the powerful weapons are exactly the ones you'd want to use. Confused

Quote:
Lol wait. Why arent we discussing Westwood's fuckups as well? WW's storyline, particularly Red Alert is seriously screwed up from the get-go. I mean, Ok EA Screwed up, but, lets dish it out fairly.


Westwood's fuckups weren't as huge as EA's, they had some mistakes yes, also TS would probably be better lined up if it weren't for EA's rushing. The game was half finished. Please list up all of WW's mistakes then.

Quote:
I agree. Today I was replaying the C&C3 campaign and I thought "Hey, this is actually a really good game" and it really is. Multiplayer is so much better too, especially now it's all patched up. All the people picking on it can die in a pool of Tiberium. If they hate it so much why do they play it? Sure theres flaws but they can be ironed out or even modded, and it's an AWESOME engine as well!

If I were EA I'd make a final game/expansion to finish the series off the way it deserves.


The game lacked a lot in several factors, the multiplayer gameplay could need a lot of more options. They should make more strategic tactics aswell instead of rushing. Because it's named "C&C" doesn't mean it's C&C Wink I don't play it any more because it's quite boring. We are allowed to express our opinions just as much as you, saying that we should die in a pool of Tiberium is just stupid.

Quote:
oh, Friday, I hope you realise that Westwood never bothered to supply any of these fine modding tools that we've used since RA and TD(XCC, ect). So dont piss and moan about how EA is actually spending the tiem building tools for their work.

A mistake by Westwood, they did supply us with an RA editor though. Also EA promised a tool for Generals we never got, EA make empty promises.

They changed the story, they'll probably find a way to clean the inconsistencies, but not in a way that's logically found by many Rolling Eyes

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Wed Aug 01, 2007 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was always wondering, if USSR invented super-sonic aircraft and utilised it against Allies in first RA war, how the hell all this tech was lost? We see only Kirovs and paratrooper transport planes as Soviet aircraft. Then we get a spy plane. And nothing else.
Where are those Yaks and MiGs? Only then someone in developer team remembered about MiG and gave them to Soviets as unique Boris strike unit. This is stupid.

Another thing I was wondering about is the Chronosphere. Einstein used it as time machine, we all know this. In RA2, Einstein invents the Chronosphere again, allowing Allies [read - Americans] to win. In YR, Allies invent a Time Machine, slightly forgetting the fact that Chronosphere IS a time machine, at least was in RA1...

There are many storyline bugs like this...

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Wed Aug 01, 2007 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Planes are explained in (the intro of?) RA2.
"Thank God we made them disband the air force"

Pass on the Chronospehere/Time Machine bit though.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Wed Aug 01, 2007 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

It wasn't a time machine per se, it did involve time but it moved objects in 3D space. In the intro to Red Alert, Einstein created a time machine however in the Red Alert universe the device hadn't been created and was instead what we know as the Chronosphere.

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Aug 01, 2007 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:

Westwood's fuckups weren't as huge as EA's, they had some mistakes yes, also TS would probably be better lined up if it weren't for EA's rushing. The game was half finished. Please list up all of WW's mistakes then.


wait wut.

So its perfectly OK for the owner company to rush and spit out a half-assed cash cow(Red Alert), yet EA makes a public test of the SAGE engine and they're just as bad as Hitler? I cant list all of Westwood's mistakes. Damn, depends on which you want? Thats a big list, jimbo. D=

Quote:
The game lacked a lot in several factors, the multiplayer gameplay could need a lot of more options. They should make more strategic tactics aswell instead of rushing.
uh huh. I play TS online, RA2 online, YR online. And when I play TS online, vanilla or not, all these 'brilliant strategies and ingenious tactics' are GONE! Mech/MLRS/Minigunner/Grenadier rushes FTW. All these tactics Westwood preached of, such as burning forest down for advantage, ecetera, dont even exist in this game. Its a half-assed joke. Confused

Quote:
Because it's named "C&C" doesn't mean it's C&C Wink I don't play it any more because it's quite boring.
I'll agree with the boring bit, but my copy is on the X-360 version, so I can not have new maps.

Quote:
A mistake by Westwood, they did supply us with an RA editor though. Also EA promised a tool for Generals we never got, EA make empty promises.They changed the story, they'll probably find a way to clean the inconsistencies, but not in a way that's logically found by many


A half-assed Red Alert editor that can NOT:
Support mission building(No trigger support)
No building placement
No unit/aircraft placing
No overlays other then ore/gems

Fan made editor RACK does all of this and more. Westwood gives half-assed stuff excuses. And you mean the Generals Ladder Kit? Meh. Who knows where that is. =| Atleast we got a worldbuilding tool that does not suck with Gen/ZH.

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Wed Aug 01, 2007 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
wait wut.

So its perfectly OK for the owner company to rush and spit out a half-assed cash cow(Red Alert), yet EA makes a public test of the SAGE engine and they're just as bad as Hitler? I cant list all of Westwood's mistakes. Damn, depends on which you want? Thats a big list, jimbo. D=

Give a few examples. What's wrong with Red Alert? It fits quite nice in in my opinion. It doesn't seem rushed. (though by EA's inconsistencies it doesn't fit as good Rolling Eyes ) It seems you just try to excuse EA's faults.

Quote:
Westwood gives half-assed stuff excuses

What excuses? Also it's not gives, it's gave

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Clarkson
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PostPosted: Wed Aug 01, 2007 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crash, check my first post in this thread asto why Red Alert does not fit. Neutral

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Thu Aug 02, 2007 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
oh, Friday, I hope you realise that Westwood never bothered to supply any of these fine modding tools that we've used since RA and TD(XCC, ect). So dont piss and moan about how EA is actually spending the tiem building tools for their work.

And why they are doing this?Because most people dont like the game...or their to much of lazy asses to try to mod next gen game.and wtf..i never complained about EA NOT making,it,im just saying its been 6 months since some one actually modded the game.

Anyways,if your going to say that you'r going to help make a progam,dont expect you to take your time and make people wait.Thats there fault for making and waiting.

You cant make people stop hating EA.Sure they may hate it for stupid reasons but hey,we're humans. If your so sensitive about EA bashing and for all their hard work,thats good for you,join the help EA club and your all set.Just dont make other people see it. and i'll say it,EA fucked up,so did westwood.Only reason why westwood is'nt getting bashing is because oh i dunno...people liked the stories,maybe that why they mod the game and you know...EA takes over and everything and blah blah blah.

And uhh...
CNC3 is'nt realistic in strategy wise either.you can just tank rush/space dude rush.i see it all the time,carrying an apc full with ray gun dudes and engineers.not much to it either.Flame the shit-outa me,try to make me see the wrong.I dont care.Its not like falmming me with your "bright ideas"are gonna change the fact every one hates AE.

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TX1138
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Joined: 18 May 2007
Location: Australia

PostPosted: Thu Aug 02, 2007 8:55 am    Post subject: Reply with quote  Mark this post and the followings unread



You're all just acting like a bunch of ranting Daleks Confused It's just the same arguments repeated over and over...

'EA IS EVIIIIILLLLL!!!!!'

'NO THEY ARE NOT!'

'EVIL!'

'NOT!'

'YOU WILL BE EX-TER-MI-NA-TED!'

'YOU WILL BE DES-TROYED!'

...and then they end up flaming each other!

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Aug 02, 2007 9:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yay! Doctor Who Pwns Very Happy

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Aug 02, 2007 11:52 am    Post subject: Reply with quote  Mark this post and the followings unread

TX1138 wrote:


You're all just acting like a bunch of ranting Daleks Confused It's just the same arguments repeated over and over...

'EA IS EVIIIIILLLLL!!!!!'

'NO THEY ARE NOT!'

'EVIL!'

'NOT!'

'YOU WILL BE EX-TER-MI-NA-TED!'

'YOU WILL BE DES-TROYED!'

...and then they end up flaming each other!


why this thing look so scarry? #Tongue

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Aug 02, 2007 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm getting sick of these arguments, most of the time I see people repeating old arguments such as the loss of mechs and hover and story changes and then Carno posting every 5 seconds WESTWOOD SUCKS IS GAY BLAH BLAH BLAH BLAH BLAH x 900, Carno stop with it, people are complaining to me about it so if you keep it up I'l start acting on it, its ok to express your opinion but we all get the idea now so you can pack it in and for other people, yes EA has done things that we don't like, I hate what EA did to the CnC 3 series but I'm not going on about it because its a lost battle, its over and I know I would only get a mouthful of " but TS is gay so I win " replies.

This topic is for CnC inconsistences not Westwood versus EA rants. TS is not a perfect game and neither is CnC 3, both developers are not perfect. I'l delete any more EA is the best or Westwood is better stuff because its get us nowhere.

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Clarkson
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PostPosted: Thu Aug 02, 2007 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

D= lol I dont care that people bitch. Why dont we just outright ban anti westwood/ea topics? No seriously.

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Sir Modsalot
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Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Thu Aug 02, 2007 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Because that would unnecessarily silence possible intelligent discussions about WW/EA. >_>

Crashking wrote:
Because it's named "C&C" doesn't mean it's C&C


So, the fact that EA actually tried linking storylines, attempted to justify elimination of Titans/Wolverines/MMKIIs, and tried to bring back major C&C aspects, INCLUDING restoring (though not fully) the backwards left-click orders in 1.05 and later (I say backwards because the C&C games were the ONLY RTS games to use left-click orders), means that it isn't a C&C? I don't particularly enjoy arguing like this, I'm just trying to make a point.

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Clarkson
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Joined: 25 Aug 2004
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PostPosted: Thu Aug 02, 2007 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dont waste your time. This is a like pissing in an ocean of piss. We're clearly just going to be complained at for trying to bring some reason to this whole thing. ztype it...

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Smilen
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Joined: 30 May 2005

PostPosted: Thu Aug 02, 2007 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Again I feel the need to bring up something I mentioned in another thread.

At one point in time one of the Westqwoods developers, who moved to Petroglyph, was interviewed, and he definitevely answered a question on this exact subject, the inconsistencies in the C & C story.

He said at the realease of TD, the entire outline of TD, RA, TS and its then to be sequel (without EA's involvement) story/canon/mythology/timeline/whatever you want to call it, was concieved and set down.

He said definitevely that RA and the TD universes ARE linked, and they had the explanations all set in place.

Somehow it seems this has been lost with EA's takeover, perphaps the Petroglyph employees took the secrets with them, leaving EA to make up their own explanation, which would make them look silly,. and get them flamed, giving old Westwood employees a chuckle, and a petty recompense for the takeover.

And that folks, is showbusiness.

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Styledatol
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Joined: 23 Jul 2006
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PostPosted: Fri Aug 03, 2007 3:33 am    Post subject: Reply with quote  Mark this post and the followings unread


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Morpher
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Joined: 28 Jan 2005

PostPosted: Fri Aug 03, 2007 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Jesus... this is NOT EA vs Westwood stop bringing that up in this topic I do not care if you are an ex westwood member or an EA employee yourself this topic is not devoted to that discussion, all this discussion does is start splitting the community, at this rate we are going to have half a community pure westwood and pure EA digging at each other all the time like little kids.

I don't like everything EA has done in CnC 3 no as yes I am a westwoody guy ( for their ideas ), but I am at least honest enough to say I find it an enjoyable game on some levels and I think there were some nice touches in the game and I find it fun to play with friends so in a fun factor way it succeeds for me but story wise and unit concept wise it does not.

Its time to get back on topic.

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Oshog
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Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Aug 03, 2007 9:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Sir Modsalot wrote:
Because that would unnecessarily silence possible intelligent discussions about WW/EA. >_>

Crashking wrote:
Because it's named "C&C" doesn't mean it's C&C


So, the fact that EA actually tried linking storylines, attempted to justify elimination of Titans/Wolverines/MMKIIs, and tried to bring back major C&C aspects, INCLUDING restoring (though not fully) the backwards left-click orders in 1.05 and later (I say backwards because the C&C games were the ONLY RTS games to use left-click orders), means that it isn't a C&C? I don't particularly enjoy arguing like this, I'm just trying to make a point.


I'm very tempted to shout something...

EA tried to link? Oh yes, great job. They tried explaining? Even better. Of cource, you take this shit with delight. Yes, they brought soem major C&C aspects back - but way less than they butchered. Yes, they appologised for the mistake in the dates.

Bottom line is, they do all this for the money, with no higher or deeper purpose. They made C&C into just another RTS. Under Westwood, we didn't have tools and fancy stuff. But the game had the feel of uniqueness, coolness, some personal feel to it all. Just look at the teams making the games - over at the Petroglyph forums, where some of the old WW-devs are, they answer your questions about anything. Has EA ever done this thing?

On a side note, Frank Klepacki - that guy only works for Westwood/Petroglyph. And you really should read his posts about MTV, good music and quality - it'll show you what people made the old C&Cs.

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Sir Modsalot
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Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Fri Aug 03, 2007 10:27 am    Post subject: Reply with quote  Mark this post and the followings unread

No, the bottom line is they tried. If they had done it just for the money they wouldn't have brought back blue tiberium, Joe Kucan, the sidebar interface, construction yards... I could go on. But I won't. I'll ask again, would you rather be left with ZH as the most current C&C, even though we all know it isn't a true C&C? Would you rather not have C&C 3 made at all? I'll leave it at that.

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Fri Aug 03, 2007 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Do you think people would buy the game if stalin was in there?No,so obviously they had to put stuff in there to make people buy it.Ow it was believ able,but it aint believ able enogh.they didnt even bring the banshee in for nod.Not even a medic was put in the game at all.Not even a stealth tank(and trust me,tahst one of cnc's more hostorical units).Now its i that could go on,and will...soon enough.

Not gonna say much now.Hardly anything left for me to say.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Fri Aug 03, 2007 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, I'll tear this crap apart abit at a time Twisted Evil

Carnotaurus wrote:
We$twood $tudios' Red Alert, is where I will start. Now I love RA, dont get me wrong, but...We$twood is stupid....lets start with these inconsistencies, between the RA1 and RA2 unvierse, under We$twood(PRAISE WE$TWOOD!!1).

Stop acting stupid, either make a logical argument or bugga off.

Carnotaurus wrote:

-The Soviet 'Union'. Ukraine and Russia, along with a few other states in Eastern Europe and Asia were united by the 1930s under the banner of the Soviet Union, the U.S.S.R.(aka the evil baby-eating, godless, communist pigs.) etc..... (read post for full quote)

Who was Westwood, a gaming company or a historical/military archive?
A gaming company, and 1 that was runnin with nowhere near the reasources EA has, so having a few technical mistakes (which btw i didnt notice until you mentioned it) is understandable.

Carnotaurus wrote:
However, without WWII..Germany, and every other country, HAS WWII borders! This continues onto RA2, TD, and TS.

TD/TS can get away with this somewhat, RA1 was WW2 but with a different enemy (in essence). Besides, boarders didnt change much after WW2, it was WW1 that really redrew the boarders. Also, how many people have the maps from before WW2? Why would a gaming company care about an accuracy that 99% of people wouldnt notice or worry about?

Carnotaurus wrote:
Its interesting to note that the UN was founded in the later years of that wonderful World War II! The same World War II that does NOT take place in the Red Alert timeline. The UN was founded after the Leauge of Nations failed, and was meant to serve the role of an alternative to using the battlefield for settling problems. Without WWII, the Leauge of Nations does not collapse(though it is still mindnumbingly weak without the support of the United States.), hence, there would be no need for a UN to found. We see the UN existing in Tiberium, obviously. Westwood cleared up this little 'flaw' in RA2, no mention of the UN.

That isnt a flaw, the UN was born from the success of the allies in RA1, the allies were essentially the league of nations, same organisation, different name. Also RA2 deviates from TD etc, so its not applicable here.

Carnotaurus wrote:

-The Technology jump between RA1, 2, and TD. My oh my. Technology sure changes quickly. From the 50s in Red Alert, we have gained...

No, it goes RA1, TD, TS etc.

-Stealth Units.(Phase Transports)
Seen in TD, i see no inconsistency here
-Cyborgs.(Volkov and Chitzkoi)
These were extra mission for having fun playing, big deal if they arnt used afterwards (only in 2 missions anyway)
-The ability to shift units from point A to point B.(Chronosphere)
RA1 proved that the technology was too dangerous, so its logical to assume the allies/UN canceled it after RA1
-Invunurability for a limited amount of time.(Iron Curtain)
A soviet weapon, was destroyed in RA1 allies campaign, reasearched could have been easily lost.
-Submarines that fire nuclear missiles(Counterstrike Missions)
WRONG, they fired tommahawk style missiles, just normal explosive warheads. Why would GDI worry about this?
-Tesla Tanks/Coils/Troopers that are combat able.(CS/AM Missions)
Once again, probably lost after the war, and really the technology is dangerous and would have been banned by the UN (like napalm is today)
-Base Cloaking(Gap Generators)
True, but in a FMV in RA1 u see a battleship have this done to it and some soldiers were lost. In a major war this is acceptable, afterwards like the chronosphere (of which this technology is based off) it would have been canceled/banned.
-Drone-piloted trucks that carry Nuclear Warheads.(Demo Truck)
Who said they were drone piloted? Besides its not something GDI would use, Nukes are banned from being used so why would you see a GDI commander drive a nuke around in a truck? And nod wouldnt use it since they have the nuke missile.
-Seismic Tanks.(MAD Tank)
From memory these damaged your tanks too. Not a very useful weapon.
-Tanks that can self-teleport themselves.(Chrono Tank)
Refer to Chronosphere or Gap Generator
-The ability to erase people from time...!
That wasnt 'RA1' tech, Eignstine did that from the present universe, which created the C&C universe, thus the C&C universe never developed this technology.
-Flashing pads that heal vehicles.(Repair Bays)
Ummm..... did you play TD or TS? I recall Repair bays in both games (repair pads).

Carnotaurus wrote:

Holy shit. We could make an awesome World War III with this technology, couldnt we? Red Alert 2 and Yuri's Revenge add a whole plethora of other technology...

RA2 doesnt link to TD/TS/C&C3 so they are irrelivent.

Carnotaurus wrote:

Wow. Isnt that fabulous? Shit, we can go back and see dinosaurs if we wanted to. Now, TD...Where does all this marvelous technology go? Why cant we just wipe Kane from time? Why does it take upto Tiberian Sun, to be able to cloak our bases? What happened to Soviet Super Soldier Volkov? Surely the Russians left behind that technology... Hey, why dont we make our tanks invincible and just destroy that Nod Temple?

Time shifting was never developed by the allies in RA1, as stated above it was done in our universe which created the C&C universe, so the tech was not avaliable to them. The russian tech was prob lost/destroyed in the war.

Carnotaurus wrote:

Because we cant. because Red Alert, simply, is a cash cow by We$twood with the term 'LOL PREQUEL' slapped onto it because it has Joe Kucan walking around with Stalin and showing him his favorite tunes on his iPod.

I just did.

Carnotaurus wrote:

These storylines are far too messed up to even CONSIDER connecting. This is like trying to fit a scorpion into an Ant Farm. It does not happen. Please, somebody try to connect all of these holes, withot ommitting Red Alert II. Do it. Then you can all nag about C&C3. Rolling Eyes

RA2 was not designed to fit between RA1/TD, in the Petro forums it is said tonnes of times that the story goes RA1 -> TD -> TS -> TI/TT/TW
Red Alert 2 was meant to be a new universe, the Red Alert universe.

I think i covered everything. Feel free to debate what I have said, but please done reply with "WE$TWOOD SUX EA'S L33T" crap, either make a logical/thought out argument or dont reply at all (this is to anyone not 1 person in particular)
Cool

EA's fuckups with C&C3 have already been mentioned, and unlike WW's EA has all the info they need in their own possession, they were just lazy and made up what they couldnt remember &/or didnt like. As for erasing TS from C&C (someone mentioned it), personally i find it as my fav C&C and I see no reason to think of it that way, it was a 'bastard child' because it was promising so much but didnt give it all because EA made WW release it before it was finished. It doesnt matter if it took 3yrs or whatever to make it to that point, it was still unfinished and EA had it rushed out. So EA can take atleast some of the responsability for that, they have done the same with C&C3, a rush job. Case closed.

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Fri Aug 03, 2007 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

O.o
Can this be the new and improved carno?
I only read one line,and i agree with you FTW.Was about to state that but you did a fine job of stating everything lol.I would rep you if they had a point sytem >_<.
#Tongue

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Fri Aug 03, 2007 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Before I see another Carno or TS haters "TS AND WW ARE GAY REPLY".

Locked until Banshee decides what to do with this topic.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Aug 03, 2007 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

It will stay locked and friday-13th will be suspended for one day, for flaming.

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