Posted: Thu May 03, 2007 7:53 pm Post subject:
Last Defense
Title: Last Defense
Skirmish support: Yes
Ingame minimap: Yes
Cheesy name: Yes (I couldnt think of anything better ^^)
Size: 750x750 (Huge)
Players: 8, best for 2v2v2v2 or 4v4
Features:
Each player starts with a small base with power and defensive stuctures.
Large city in the center with lots of garrisonable structures.
One tiberium field with one expansion field for each player.
8 Tiberium Spikes in the center.
One EMP tech structure in the center.
You know instead of giving Nod GDI buildings theres a script at http://the-cursed.co.nr/ to make it so it checks the buildings and it will give them the right buildings? QUICK_EDIT
You know instead of giving Nod GDI buildings theres a script at http://the-cursed.co.nr/ to make it so it checks the buildings and it will give them the right buildings?
I thought about it, but its allot of work. i might do it some day just not now
Editing this map was a real pain since each action i do on the map takes about 5 seconds to complete , runs fine ingame tho, i guess WB isnt really tweaked on performance QUICK_EDIT
I downloaded the auto-base script, and unless I misunderstood it, all you have to do is import the script and move the waypoints for the building locations where you want them (the script creates the waypoints automatically). You would just need to delete the rest of the building waypoints and leave the power plants... QUICK_EDIT
looks like an awsome tourney map, could be quite a bit of carnage on the grounds of this map, nice work _________________ Soader, Drum N Bass!!!! QUICK_EDIT
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