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CNC3: Chaos Realm
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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Tue Aug 14, 2007 1:18 pm    Post subject:  CNC3: Chaos Realm
Subject description: MOD Concept
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Im nw to the community, but i have been working on this Idea for some time now, It was going to be a TS mod(it still might be) but I lost all my good programs when I moved.

Anyways, back to the MOD. CHAOTIC REALM takes place 50 years after the arrival of the scrin, in Chaotic Realm im going to try to add a fourth faction, it will be somewhat of another alien race, GDI has NOD, Scrin has ?(yet to be named). but the new race will be a little more human than the scrin, (sorry, I just don't like the insect look of the Scrin, so I might remodel them too.)

Im already working on models, I post some pics later.
If anybody wants to share some Ideas, Im all ears!!!

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Tue Aug 14, 2007 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Q. how do I post pics, It keeps saying "tried to upload empty file" #Mad

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mastercheif
Vehicle Driver


Joined: 13 Aug 2007

PostPosted: Tue Aug 14, 2007 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chaotic General wrote:
Q. how do I post pics, It keeps saying "tried to upload empty file" #Mad


first go to file attachement

Make sure it is in the proper format

upload .. click attach

POST REPLY

bingo

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Tue Aug 14, 2007 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

No pics yet #Mad , But I have figured out where the new race fits in.

10,000 years before the first tiberian war, they have been to earth before they had helped the human race, a premitive race, they showed us how to survive and become the dominant creatures on earth. now they have returned to help the human race again, this time from annilation.

all the new sructures Im baseing off of egypt and aztac structures.
no idea on new unit designs yet, but they will come in due time.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Tue Aug 14, 2007 9:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

sounds like the predators to me on aliens vs predators #Tongue. but, i love the idea nonetheless. you should feature this mod on cnc3. you have much more options that way. and the mod sdk is due out within a couple weeks. it does seem like you have some good ideas here. i will be watching this mod Smile

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Wed Aug 15, 2007 12:33 am    Post subject: Reply with quote  Mark this post and the followings unread

yea I think your right, Ive never seen the movie, but like i said im still debating between several concepts, that is the only one i have models for though.

Also i might change the name of the mod, if anyone has a suggestion, im open.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Wed Aug 15, 2007 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

well, you should definately keep the aztec/egyptian look, but make the buildings have a defininate futuristic look, but they will be in forms of pyramids. and aztec temples. i think you could do something really amazing with this idea Chaotic. Good Luck Smile

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omnipotent highness krlll
Cyborg Engineer


Joined: 15 Oct 2006

PostPosted: Wed Aug 15, 2007 1:37 am    Post subject: Reply with quote  Mark this post and the followings unread

this is the kind of mod ive wanted to see. i always liked the idea of connecting ancient civilizations to aliens. a lot like stargate.

i agree with sanedisruption, keep the aztec and egyptian look with a more scifi look. i'm guessing their units will be made like the mythological beings of both civilizations.

i'm just wondering, will the new race be allied with both GDI and Nod because they are both human, or will they be against Nod. if its part of the story you don't want to reveal then thats ok if you don't tell me, just curious.

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Wed Aug 15, 2007 4:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Honestly I havent fully worked out alliances, but right now im looking at the idea of the new race really just came back to earth because they have been tracking the Scrin, they have a uneasy alliance with both GDI and NOD, and will attack ether if provocted.

Also, for those who have seen Stargate, I am trying to base the infantry off the Jackels. (the dog headed people)
Im just haveing trouble modeling them (I never did do well with Charactures, Im more of a vehical and Structure kind of guy)

Structures Modeled(no textures yet sry)
ConYard - -
PowerPlant
Crane
Barracks
WarFact
Tech
Airfield
Anti-Inf Turrent
Anti-Veh Turrent
Anti-Air Turrent

yep, thats about all I have at this time.

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Wed Aug 15, 2007 4:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Also, as soon as I can fiqure out why it will not let me post pics, I will give better updates (nobody just wants to read about progress, they want to see progress.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Wed Aug 15, 2007 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

you can upload your renders at photobucket and post the image code, that should work. aswell

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Wed Aug 15, 2007 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is the pre textured models of the new structures. Enjoy



Concept Base.JPG
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Concept Base.JPG



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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Wed Aug 15, 2007 8:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

sadly all i have is Gmax, so I cant how any pretty rendures (it sucks), also it will take some time to make textures, where can I get a good pic editing program for free, all I have is paint.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Wed Aug 15, 2007 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

i absolutely love what you have so far. those buildings are supurb, truley. even if they are low poly, they are still great. i can see the egyptian and aztec architcture flow through the designs. its looking really good Chaotic. very very nice Smile

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Wed Aug 15, 2007 10:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes. they also have a hint of protoss to them.

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Aug 16, 2007 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread

ill make high poly models later, if I ever get the time to do them the way I see them. but for now, Im working on infantry, Ill have some pics up soon.

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Aug 16, 2007 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

I fiqure I need to show some progress, it isn't my best model (I need to learn how to do legs and feet) but it is the most complete of my infantry.

so here it is (like my little brother called it "Star Fox with Talons" Laughing ) the head will stay but the feet need major work Confused



Concept Soldier.JPG
 Description:
don't laugh to hard .lol.
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Concept Soldier.JPG



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Last edited by Chaotic General on Thu Aug 16, 2007 3:04 am; edited 1 time in total

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Aug 16, 2007 3:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Sry, those feet just bothered me, these ones are better (I think) Confused



Concept Soldier.JPG
 Description:
much better
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Concept Soldier.JPG



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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Aug 16, 2007 3:38 am    Post subject: Reply with quote  Mark this post and the followings unread

not bad. but still looks too boxy around the torso area. Is a separate objects or is it seamless? hrm. about the feet kinda fits in with the geometric feel to the units. IE. Aztec gods have that quality to them. but it seems too small or something.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Aug 16, 2007 4:10 am    Post subject: Reply with quote  Mark this post and the followings unread

have you tried subdivision/lathing/smoothing or whatever they call it?

I like the claw feet better, You can vision those grabbing someone's head in battle.

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omnipotent highness krlll
Cyborg Engineer


Joined: 15 Oct 2006

PostPosted: Thu Aug 16, 2007 4:11 am    Post subject: Reply with quote  Mark this post and the followings unread

i think the buildings look great so far. the soldiers are looking good as well, but i have a few suggestions. although i think the head looks good as is, if you wanted it like the anubis warrior then the head and the snout need to be skinnier. also the body i think does need to be more round but keep some of the parts of it boxy because i think it fits with the feel of their architecture. i do like those second feet.
overall great work.

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SaneDisruption
Cyborg Cannon


Joined: 14 Feb 2007

PostPosted: Thu Aug 16, 2007 4:42 am    Post subject: Reply with quote  Mark this post and the followings unread

i completley agree with ophk here. everything looks great so far. cant wait for more XD

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Ickus
General


Joined: 25 Nov 2002
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PostPosted: Thu Aug 16, 2007 4:51 am    Post subject: Reply with quote  Mark this post and the followings unread


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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Aug 16, 2007 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here are some new pics of "Anibus"



Concept SoldierS.JPG
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Concept SoldierS.JPG



Concept Soldier.JPG
 Description:
 Filesize:  25.04 KB
 Viewed:  8420 Time(s)

Concept Soldier.JPG



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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Aug 16, 2007 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, just give him some Textures and will be ready to rig and animate. How does it look according to ingame scale?

btw. What game is this for? I suggest having two factions unless its for YR.

just a suggestion
I think it would be cooler if you focused your energy on this new side and your version of the Scrin. that be a much more compelling storyline/mod idea rather than dealing with remakes of Nod and GDI. but its up to you.

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Aug 16, 2007 6:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

here is my missile infantry replacement



Concept Missile Inf.JPG
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Concept Missile Inf.JPG



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omnipotent highness krlll
Cyborg Engineer


Joined: 15 Oct 2006

PostPosted: Thu Aug 16, 2007 8:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

their coming out great, can't wait to see them textured. by the way what other types of units do you have planned to be used for their side and the scrin side?

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Fri Aug 17, 2007 3:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is the Engineer and (hold your breath) a new tank concept!



Light Tank.JPG
 Description:
Here it is, hope you all like it.
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Light Tank.JPG



Concept Engineer.JPG
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Concept Engineer.JPG



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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Fri Aug 17, 2007 3:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Also, after th SDK comes out, ill start showing ingame pics, stay tuned and Please tell your friends lol

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Fri Aug 17, 2007 4:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Here it is, a real textured structure

This is the "Temble of Strength" (sry if I misspell anything)
it is the Barracks



Barracks.JPG
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Barracks.JPG



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Aug 18, 2007 4:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Temble of Strength


I believe you mean, Temple of Strength. #Tongue I personaly think that, this looks really cool... Keep up the good work, mate. Smile

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