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My new weapon of mass destruction
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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Sep 02, 2007 1:16 am    Post subject:  My new weapon of mass destruction Reply with quote  Mark this post and the followings unread

I will not say to much about this, it speaks for itself Very Happy
It is 93% completed, some small detailwork and of cource it's weapon #Tongue The barrles will recoil a bit, so it has a burst of 2

IT WILL NOT BE ABLE TO DOWNLOAD!!!
It's made to BlueCrystal, and BC only Cool


what do you think??? sky is remap #Tongue

EDIT: progress

EDIT2: More SS




NEWEST ingame!

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Last edited by Dupl3xxx on Wed Sep 05, 2007 10:25 am; edited 5 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 02, 2007 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Well it's definitely impractical because of its size...and it looks like a funny incarnation of a Nod scorpion tank from TW.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Sep 02, 2007 6:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Its too flat and it needs detail in its tracks.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Sep 03, 2007 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

needs to be fatter. feed the poor thing.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Sep 03, 2007 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

What about now?
Made it 20% bigger than the apoc, so it looks good ingame (SS later #Tongue)
Here's progres so far:


And I will not give my little poor thing some food, it looks massive and rough in game! It is 50% smaller in game than you think it is Laughing

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BrianPrime
Shrapnel Sniper


Joined: 26 Jul 2007

PostPosted: Mon Sep 03, 2007 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

the turret is too flat, same goes for the barrels.

This is like a smokin' hot woman with a flat chest. Razz

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Sep 03, 2007 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

hehe, I have to give you an in-game to convince you, don't I??

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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Mon Sep 03, 2007 3:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

The turret and barrels need to be taller but apart from that, nice....

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Mon Sep 03, 2007 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, give us an ingame ; it's pretty difficult to juge it with a so close screenshot

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Sep 03, 2007 7:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

There you go! #Tongue
Note the turret isn't in the right place, yet...

EDIT:
BrianPrime wrote:
This is like a smokin' hot woman with a flat chest. Razz

What silicon's for #Tongue

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Sep 03, 2007 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's very shiny and clean. IMO, tanks should be rougher, darker, with some small dirt spots.

Do some work on that. And make it bigger! :p

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Mon Sep 03, 2007 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I smell large quantities of ass kickage in this thread.

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Mon Sep 03, 2007 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

The overall shape is cool but the turret doesn't stand out enough in my opinion. You should either tweak its colours or shape so it's easier to make it out.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Sep 04, 2007 12:15 am    Post subject: Reply with quote  Mark this post and the followings unread

XD awesome. This reminds me of a dream I had years ago.

I was playing RA1 skrimish, it was a losing battle. involving these giant bloated mammoth tanks, they were a fleshy rusted pink color, that can shoot across the map. making that ominous cruiser firing sound...followed by half your base being obliterated..>_<

anyways, its looking pretty cool, weird but interesting design. strange upclose it appears flatten, but looks pretty good ingame after some tweaks already mentioned...

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Tue Sep 04, 2007 4:24 am    Post subject: Reply with quote  Mark this post and the followings unread

@ Gosho
How much? 10% 20% 50%? And the turret looks realy good ingame, sadly I cann't make you the anim, havent got the time or will!

I'll make it darker when I get the time, later today!

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Tue Sep 04, 2007 5:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd have to agree with Gosho on this one, for the weapon system you say it is its far too small. I'd say a 20% size increase would do the trick.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Wed Sep 05, 2007 9:30 am    Post subject: Reply with quote  Mark this post and the followings unread


Now I changed the body from .5 to .6 and the turret from .4 to .5 #Tongue I also fixed the turretoffset, it needs 150 Laughing

I'll see what I can do for the darkness Smile

EDIT: Dark Added!


EDIT: Should I make it use the NP upgade system? Like it "grows bigger" each level? Starts off a bit smaller than the first version, and gets a bit bigger than this on?? #Tongue

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Wed Sep 05, 2007 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

KANEDAMNYES.

Use that. You could even give it those spikes in the front, so it crushes apocalypses with ease. And AA lasers at the highest possible rank.

Plus, I love it.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Wed Sep 05, 2007 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, I'll see what I can do! Lazer pwn! I got a tank made too the ugs (UppGradeSystem) it is not 100% but I can show it to you if you want;)

@vk this was posted from my phone Laughing

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